Restore cnc helicopters (reservable etc changes deferred)

This commit is contained in:
Paul Chote
2010-08-02 23:57:19 +12:00
parent 711378d352
commit cf5cb80c61
2 changed files with 26 additions and 23 deletions

View File

@@ -24,46 +24,48 @@ namespace OpenRA.Mods.RA
{
public ProducesHelicopters(ProducesHelicoptersInfo info) : base(info) {}
/*
// Hack around visibility bullshit in Production
public override bool Produce( Actor self, ActorInfo producee )
{
var location = CreationLocation( self, producee );
if( location == null || self.World.WorldActor.traits.Get<UnitInfluence>().GetUnitsAt( location.Value ).Any() )
return false;
// Pick an exit that we can move to
var exit = int2.Zero;
var spawn = float2.Zero;
var success = false;
var pi = self.Info.Traits.Get<ProductionInfo>();
// Pick a spawn/exit point
// Todo: Reorder in a synced random way
foreach (var s in Spawns)
{
exit = self.Location + s.Value;
spawn = self.CenterLocation + s.Key;
if (!self.World.WorldActor.traits.Get<UnitInfluence>().GetUnitsAt( exit ).Any())
{
success = true;
break;
}
}
// Todo: Once Helicopter supports it, update UIM if its docked/landed
var newUnit = self.World.CreateActor( producee.Name, new TypeDictionary
{
new LocationInit( location.Value ),
new LocationInit( exit ),
new OwnerInit( self.Owner ),
new FacingInit( pi.ProductionFacing ),
});
newUnit.CenterLocation = spawn;
var rp = self.traits.GetOrDefault<RallyPoint>();
if( rp != null || pi.ExitOffset != null)
if( rp != null )
{
if( newUnit.traits.Contains<Helicopter>() )
{
if (pi.ExitOffset != null)
newUnit.QueueActivity(new Activities.HeliFly(Util.CenterOfCell(ExitLocation( self, producee ).Value)));
if (rp != null)
newUnit.QueueActivity( new Activities.HeliFly( Util.CenterOfCell(rp.rallyPoint)) );
}
newUnit.QueueActivity( new Activities.HeliFly( Util.CenterOfCell(rp.rallyPoint)) );
}
if (pi != null && pi.SpawnOffset != null)
newUnit.CenterLocation = self.CenterLocation
+ new float2(pi.SpawnOffset[0], pi.SpawnOffset[1]);
foreach (var t in self.traits.WithInterface<INotifyProduction>())
t.UnitProduced(self, newUnit);
Log.Write("debug", "{0} #{1} produced by {2} #{3}", newUnit.Info.Name, newUnit.ActorID, self.Info.Name, self.ActorID);
return true;
}
*/
}
}
}

View File

@@ -340,6 +340,7 @@ HPAD:
Bib:
ProducesHelicopters:
SpawnOffsets: 0,-4
ExitCells: 0,0
Produces: Plane
BelowUnits:
Reservable: