Merge pull request #13203 from reaperrr/ts-balance-fixes
Fix some wrong TS unit stats
This commit is contained in:
@@ -7,20 +7,20 @@ MCV:
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Prerequisites: ~factory, tech, ~techlevel.medium
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Description: Deploys into another Construction Yard.\n Unarmed
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Valued:
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Cost: 2000
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Cost: 2500
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Tooltip:
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Name: Mobile Construction Vehicle
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Selectable:
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Priority: 3
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Health:
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HP: 600
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HP: 1000
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Armor:
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Type: Light
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Type: Heavy
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Mobile:
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Speed: 85
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Speed: 42
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RevealsShroud:
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RequiresCondition: !inside-tunnel
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Range: 4c0
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Range: 6c0
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MaxHeightDelta: 3
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MustBeDestroyed:
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RequiredForShortGame: true
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@@ -133,8 +133,12 @@ LPST:
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TurnSpeed: 5
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RequiresCondition: !empdisable && undeployed
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RevealsShroud:
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RequiresCondition: !inside-tunnel
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Range: 7c0
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RequiresCondition: !inside-tunnel && undeployed
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Range: 10c0
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MaxHeightDelta: 3
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RevealsShroud@DEPLOYED:
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RequiresCondition: !undeployed
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Range: 8c0
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MaxHeightDelta: 3
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GrantCondition@PREVIEWWORKAROUND:
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Condition: real-actor
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