Merge pull request #13203 from reaperrr/ts-balance-fixes
Fix some wrong TS unit stats
This commit is contained in:
@@ -24,6 +24,8 @@ E2:
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Voice: Attack
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Voice: Attack
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WithInfantryBody:
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WithInfantryBody:
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DefaultAttackSequence: attack
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DefaultAttackSequence: attack
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RevealsShroud:
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Range: 7c0
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ProducibleWithLevel:
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ProducibleWithLevel:
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Prerequisites: barracks.upgraded
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Prerequisites: barracks.upgraded
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@@ -78,7 +80,7 @@ JUMPJET:
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Voiced:
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Voiced:
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VoiceSet: JumpJet
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VoiceSet: JumpJet
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Mobile:
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Mobile:
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Speed: 56
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Speed: 71
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Jumpjet: True
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Jumpjet: True
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JumpjetTransitionCost: 100
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JumpjetTransitionCost: 100
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JumpjetCondition: airborne
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JumpjetCondition: airborne
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@@ -24,8 +24,6 @@ APC:
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RequiresCondition: !inside-tunnel
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RequiresCondition: !inside-tunnel
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Range: 5c0
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Range: 5c0
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MaxHeightDelta: 3
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MaxHeightDelta: 3
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Turreted:
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TurnSpeed: 10
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Cargo:
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Cargo:
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Types: Infantry
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Types: Infantry
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MaxWeight: 5
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MaxWeight: 5
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@@ -15,7 +15,7 @@ E3:
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Health:
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Health:
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HP: 100
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HP: 100
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Mobile:
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Mobile:
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Speed: 42
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Speed: 56
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Armament@PRIMARY:
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Armament@PRIMARY:
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Weapon: Bazooka
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Weapon: Bazooka
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LocalOffset: 356,0,967
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LocalOffset: 356,0,967
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@@ -25,6 +25,8 @@ E3:
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Voice: Attack
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Voice: Attack
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WithInfantryBody:
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WithInfantryBody:
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DefaultAttackSequence: attack
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DefaultAttackSequence: attack
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RevealsShroud:
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Range: 7c0
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ProducibleWithLevel:
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ProducibleWithLevel:
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Prerequisites: barracks.upgraded
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Prerequisites: barracks.upgraded
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@@ -31,6 +31,8 @@ E1:
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FactionImages:
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FactionImages:
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gdi: e1.gdi
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gdi: e1.gdi
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nod: e1.nod
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nod: e1.nod
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RevealsShroud:
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Range: 5c0
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ENGINEER:
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ENGINEER:
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Inherits: ^Soldier
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Inherits: ^Soldier
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@@ -48,7 +50,7 @@ ENGINEER:
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Mobile:
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Mobile:
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Speed: 56
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Speed: 56
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Health:
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Health:
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HP: 500
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HP: 100
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Passenger:
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Passenger:
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PipType: Yellow
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PipType: Yellow
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EngineerRepair:
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EngineerRepair:
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@@ -7,20 +7,20 @@ MCV:
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Prerequisites: ~factory, tech, ~techlevel.medium
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Prerequisites: ~factory, tech, ~techlevel.medium
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Description: Deploys into another Construction Yard.\n Unarmed
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Description: Deploys into another Construction Yard.\n Unarmed
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Valued:
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Valued:
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Cost: 2000
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Cost: 2500
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Tooltip:
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Tooltip:
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Name: Mobile Construction Vehicle
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Name: Mobile Construction Vehicle
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Selectable:
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Selectable:
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Priority: 3
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Priority: 3
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Health:
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Health:
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HP: 600
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HP: 1000
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Armor:
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Armor:
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Type: Light
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Type: Heavy
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Mobile:
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Mobile:
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Speed: 85
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Speed: 42
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RevealsShroud:
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RevealsShroud:
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RequiresCondition: !inside-tunnel
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RequiresCondition: !inside-tunnel
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Range: 4c0
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Range: 6c0
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MaxHeightDelta: 3
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MaxHeightDelta: 3
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MustBeDestroyed:
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MustBeDestroyed:
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RequiredForShortGame: true
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RequiredForShortGame: true
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@@ -133,8 +133,12 @@ LPST:
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TurnSpeed: 5
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TurnSpeed: 5
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RequiresCondition: !empdisable && undeployed
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RequiresCondition: !empdisable && undeployed
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RevealsShroud:
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RevealsShroud:
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RequiresCondition: !inside-tunnel
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RequiresCondition: !inside-tunnel && undeployed
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Range: 7c0
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Range: 10c0
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MaxHeightDelta: 3
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RevealsShroud@DEPLOYED:
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RequiresCondition: !undeployed
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Range: 8c0
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MaxHeightDelta: 3
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MaxHeightDelta: 3
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GrantCondition@PREVIEWWORKAROUND:
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GrantCondition@PREVIEWWORKAROUND:
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Condition: real-actor
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Condition: real-actor
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