Merge pull request #13203 from reaperrr/ts-balance-fixes

Fix some wrong TS unit stats
This commit is contained in:
reaperrr
2017-05-12 15:30:39 +02:00
committed by GitHub
5 changed files with 20 additions and 12 deletions

View File

@@ -24,6 +24,8 @@ E2:
Voice: Attack Voice: Attack
WithInfantryBody: WithInfantryBody:
DefaultAttackSequence: attack DefaultAttackSequence: attack
RevealsShroud:
Range: 7c0
ProducibleWithLevel: ProducibleWithLevel:
Prerequisites: barracks.upgraded Prerequisites: barracks.upgraded
@@ -78,7 +80,7 @@ JUMPJET:
Voiced: Voiced:
VoiceSet: JumpJet VoiceSet: JumpJet
Mobile: Mobile:
Speed: 56 Speed: 71
Jumpjet: True Jumpjet: True
JumpjetTransitionCost: 100 JumpjetTransitionCost: 100
JumpjetCondition: airborne JumpjetCondition: airborne

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@@ -24,8 +24,6 @@ APC:
RequiresCondition: !inside-tunnel RequiresCondition: !inside-tunnel
Range: 5c0 Range: 5c0
MaxHeightDelta: 3 MaxHeightDelta: 3
Turreted:
TurnSpeed: 10
Cargo: Cargo:
Types: Infantry Types: Infantry
MaxWeight: 5 MaxWeight: 5

View File

@@ -15,7 +15,7 @@ E3:
Health: Health:
HP: 100 HP: 100
Mobile: Mobile:
Speed: 42 Speed: 56
Armament@PRIMARY: Armament@PRIMARY:
Weapon: Bazooka Weapon: Bazooka
LocalOffset: 356,0,967 LocalOffset: 356,0,967
@@ -25,6 +25,8 @@ E3:
Voice: Attack Voice: Attack
WithInfantryBody: WithInfantryBody:
DefaultAttackSequence: attack DefaultAttackSequence: attack
RevealsShroud:
Range: 7c0
ProducibleWithLevel: ProducibleWithLevel:
Prerequisites: barracks.upgraded Prerequisites: barracks.upgraded

View File

@@ -31,6 +31,8 @@ E1:
FactionImages: FactionImages:
gdi: e1.gdi gdi: e1.gdi
nod: e1.nod nod: e1.nod
RevealsShroud:
Range: 5c0
ENGINEER: ENGINEER:
Inherits: ^Soldier Inherits: ^Soldier
@@ -48,7 +50,7 @@ ENGINEER:
Mobile: Mobile:
Speed: 56 Speed: 56
Health: Health:
HP: 500 HP: 100
Passenger: Passenger:
PipType: Yellow PipType: Yellow
EngineerRepair: EngineerRepair:

View File

@@ -7,20 +7,20 @@ MCV:
Prerequisites: ~factory, tech, ~techlevel.medium Prerequisites: ~factory, tech, ~techlevel.medium
Description: Deploys into another Construction Yard.\n Unarmed Description: Deploys into another Construction Yard.\n Unarmed
Valued: Valued:
Cost: 2000 Cost: 2500
Tooltip: Tooltip:
Name: Mobile Construction Vehicle Name: Mobile Construction Vehicle
Selectable: Selectable:
Priority: 3 Priority: 3
Health: Health:
HP: 600 HP: 1000
Armor: Armor:
Type: Light Type: Heavy
Mobile: Mobile:
Speed: 85 Speed: 42
RevealsShroud: RevealsShroud:
RequiresCondition: !inside-tunnel RequiresCondition: !inside-tunnel
Range: 4c0 Range: 6c0
MaxHeightDelta: 3 MaxHeightDelta: 3
MustBeDestroyed: MustBeDestroyed:
RequiredForShortGame: true RequiredForShortGame: true
@@ -133,8 +133,12 @@ LPST:
TurnSpeed: 5 TurnSpeed: 5
RequiresCondition: !empdisable && undeployed RequiresCondition: !empdisable && undeployed
RevealsShroud: RevealsShroud:
RequiresCondition: !inside-tunnel RequiresCondition: !inside-tunnel && undeployed
Range: 7c0 Range: 10c0
MaxHeightDelta: 3
RevealsShroud@DEPLOYED:
RequiresCondition: !undeployed
Range: 8c0
MaxHeightDelta: 3 MaxHeightDelta: 3
GrantCondition@PREVIEWWORKAROUND: GrantCondition@PREVIEWWORKAROUND:
Condition: real-actor Condition: real-actor