fix crash in AttackTurreted.

This commit is contained in:
Chris Forbes
2010-03-23 21:15:30 +13:00
parent cd1cffe3da
commit d038a2a772

View File

@@ -36,6 +36,7 @@ namespace OpenRA.Traits
if( self.traits.Contains<Building>() && !buildComplete )
return false;
if (target == null) return false;
var turreted = self.traits.Get<Turreted>();
turreted.desiredFacing = Util.GetFacing( target.CenterLocation - self.CenterLocation, turreted.turretFacing );
if( turreted.desiredFacing != turreted.turretFacing )