Allow Chronoshifted/paradropped units to pick up crates, etc.
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@@ -129,6 +129,7 @@ namespace OpenRA.Mods.RA.Move
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{
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SetLocation( cell, cell );
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PxPosition = Util.CenterOfCell(fromCell);
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FinishedMoving(self);
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}
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public void SetPxPosition( Actor self, int2 px )
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@@ -136,6 +137,7 @@ namespace OpenRA.Mods.RA.Move
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var cell = Util.CellContaining( px );
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SetLocation( cell, cell );
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PxPosition = px;
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FinishedMoving(self);
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}
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public IEnumerable<IOrderTargeter> Orders { get { yield return new MoveOrderTargeter( Info ); } }
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