Merge pull request #9458 from reaperrr/d2k-sight

Change D2k shroud revealing ranges to match original
This commit is contained in:
Oliver Brakmann
2015-10-26 20:49:52 +01:00
5 changed files with 40 additions and 35 deletions

View File

@@ -163,7 +163,7 @@
Armor: Armor:
Type: None Type: None
RevealsShroud: RevealsShroud:
Range: 6c0 Range: 3c768
Mobile: Mobile:
Crushes: crate, spicebloom Crushes: crate, spicebloom
SharesCell: true SharesCell: true
@@ -239,6 +239,8 @@
SelectionDecorations: SelectionDecorations:
Selectable: Selectable:
Priority: 2 Priority: 2
RevealsShroud:
VisibilityType: CenterPosition
Targetable: Targetable:
TargetTypes: Ground, C4, Structure TargetTypes: Ground, C4, Structure
Building: Building:

View File

@@ -35,6 +35,8 @@ engineer:
Description: Infiltrates and captures enemy structures\n Strong vs Buildings\n Weak vs Everything Description: Infiltrates and captures enemy structures\n Strong vs Buildings\n Weak vs Everything
Health: Health:
HP: 500 HP: 500
RevealsShroud:
Range: 2c768
Mobile: Mobile:
Speed: 31 Speed: 31
Passenger: Passenger:
@@ -61,6 +63,8 @@ trooper:
Description: Anti-tank/Anti-aircraft infantry\n Strong vs Tanks, Aircraft\n Weak vs Infantry, Artillery Description: Anti-tank/Anti-aircraft infantry\n Strong vs Tanks, Aircraft\n Weak vs Infantry, Artillery
Health: Health:
HP: 700 HP: 700
RevealsShroud:
Range: 4c768
Mobile: Mobile:
Speed: 31 Speed: 31
Armament: Armament:
@@ -85,6 +89,8 @@ medic:
Description: Heals nearby infantry\n Strong vs Nothing\n Weak vs Everything Description: Heals nearby infantry\n Strong vs Nothing\n Weak vs Everything
Health: Health:
HP: 375 HP: 375
RevealsShroud:
Range: 2c768
Mobile: Mobile:
Speed: 42 Speed: 42
Armament: Armament:
@@ -117,8 +123,7 @@ fremen:
Health: Health:
HP: 700 HP: 700
RevealsShroud: RevealsShroud:
Range: 7c0 Range: 4c768
Passenger:
AutoTarget: AutoTarget:
ScanRadius: 7 ScanRadius: 7
Armament@PRIMARY: Armament@PRIMARY:
@@ -185,7 +190,7 @@ sardaukar:
Mobile: Mobile:
Speed: 31 Speed: 31
RevealsShroud: RevealsShroud:
Range: 6c0 Range: 4c768
WithInfantryBody: WithInfantryBody:
AttackSequence: shoot AttackSequence: shoot
Armament@PRIMARY: Armament@PRIMARY:
@@ -215,8 +220,6 @@ saboteur:
HP: 400 HP: 400
Mobile: Mobile:
Speed: 43 Speed: 43
RevealsShroud:
Range: 7c0
C4Demolition: C4Demolition:
C4Delay: 45 C4Delay: 45
-AutoTarget: -AutoTarget:

View File

@@ -144,7 +144,7 @@ camera:
Health: Health:
HP: 1000 HP: 1000
RevealsShroud: RevealsShroud:
Range: 8c0 Range: 6c768
Type: CenterPosition Type: CenterPosition
wormspawner: wormspawner:

View File

@@ -57,7 +57,7 @@ construction_yard:
Armor: Armor:
Type: cy Type: cy
RevealsShroud: RevealsShroud:
Range: 10c0 Range: 5c768
Production: Production:
Produces: Building, Upgrade Produces: Building, Upgrade
Exit: Exit:
@@ -106,7 +106,7 @@ wind_trap:
Armor: Armor:
Type: building Type: building
RevealsShroud: RevealsShroud:
Range: 4c0 Range: 3c768
RenderSprites: RenderSprites:
Image: power.harkonnen Image: power.harkonnen
FactionImages: FactionImages:
@@ -143,7 +143,7 @@ barracks:
Armor: Armor:
Type: wood Type: wood
RevealsShroud: RevealsShroud:
Range: 5c0 Range: 3c768
RallyPoint: RallyPoint:
Offset: 1,2 Offset: 1,2
Exit@1: Exit@1:
@@ -201,7 +201,7 @@ refinery:
Armor: Armor:
Type: building Type: building
RevealsShroud: RevealsShroud:
Range: 6c0 Range: 4c768
Refinery: Refinery:
DockAngle: 160 DockAngle: 160
DockOffset: 2,1 DockOffset: 2,1
@@ -253,7 +253,7 @@ silo:
Armor: Armor:
Type: wall Type: wall
RevealsShroud: RevealsShroud:
Range: 4c0 Range: 2c768
RenderSprites: RenderSprites:
Image: silo.harkonnen Image: silo.harkonnen
FactionImages: FactionImages:
@@ -299,7 +299,7 @@ light_factory:
Armor: Armor:
Type: light Type: light
RevealsShroud: RevealsShroud:
Range: 4c0 Range: 4c768
RenderSprites: RenderSprites:
Image: light.harkonnen Image: light.harkonnen
FactionImages: FactionImages:
@@ -358,7 +358,7 @@ heavy_factory:
Armor: Armor:
Type: wood Type: wood
RevealsShroud: RevealsShroud:
Range: 4c0 Range: 4c768
RallyPoint: RallyPoint:
Offset: 0,3 Offset: 0,3
Exit@1: Exit@1:
@@ -423,7 +423,7 @@ outpost:
Armor: Armor:
Type: light Type: light
RevealsShroud: RevealsShroud:
Range: 10c0 Range: 4c768
ProvidesRadar: ProvidesRadar:
RenderSprites: RenderSprites:
Image: outpost.harkonnen Image: outpost.harkonnen
@@ -460,7 +460,7 @@ starport:
Armor: Armor:
Type: building Type: building
RevealsShroud: RevealsShroud:
Range: 7c0 Range: 4c768
RallyPoint: RallyPoint:
Offset: 1,3 Offset: 1,3
Exit@1: Exit@1:
@@ -526,6 +526,8 @@ wall:
HP: 2000 HP: 2000
Armor: Armor:
Type: none Type: none
RevealsShroud:
Range: 2c768
Crushable: Crushable:
CrushClasses: wall CrushClasses: wall
BlocksProjectiles: BlocksProjectiles:
@@ -572,7 +574,7 @@ medium_gun_turret:
Armor: Armor:
Type: heavy Type: heavy
RevealsShroud: RevealsShroud:
Range: 8c0 Range: 4c768
BodyOrientation: BodyOrientation:
QuantizedFacings: 32 QuantizedFacings: 32
WithMuzzleOverlay: WithMuzzleOverlay:
@@ -614,7 +616,7 @@ large_gun_turret:
Armor: Armor:
Type: concrete Type: concrete
RevealsShroud: RevealsShroud:
Range: 10c0 Range: 5c768
BodyOrientation: BodyOrientation:
QuantizedFacings: 32 QuantizedFacings: 32
Armament: Armament:
@@ -652,7 +654,7 @@ repair_pad:
Armor: Armor:
Type: building Type: building
RevealsShroud: RevealsShroud:
Range: 5c0 Range: 4c768
Selectable: Selectable:
Bounds: 96,64 Bounds: 96,64
SelectionDecorations: SelectionDecorations:
@@ -704,7 +706,7 @@ high_tech_factory:
Armor: Armor:
Type: wood Type: wood
RevealsShroud: RevealsShroud:
Range: 4c0 Range: 4c768
RenderSprites: RenderSprites:
Image: hightech.harkonnen Image: hightech.harkonnen
FactionImages: FactionImages:
@@ -756,7 +758,7 @@ research_centre:
Armor: Armor:
Type: wood Type: wood
RevealsShroud: RevealsShroud:
Range: 4c0 Range: 4c768
RenderSprites: RenderSprites:
Image: research.harkonnen Image: research.harkonnen
FactionImages: FactionImages:
@@ -795,7 +797,7 @@ palace:
Armor: Armor:
Type: wood Type: wood
RevealsShroud: RevealsShroud:
Range: 8c0 Range: 4c768
RenderSprites: RenderSprites:
Image: palace.harkonnen Image: palace.harkonnen
FactionImages: FactionImages:

View File

@@ -22,7 +22,7 @@ mcv:
Speed: 31 Speed: 31
Crushes: crate, infantry, spicebloom Crushes: crate, infantry, spicebloom
RevealsShroud: RevealsShroud:
Range: 8c0 Range: 2c768
MustBeDestroyed: MustBeDestroyed:
RequiredForShortGame: true RequiredForShortGame: true
BaseBuilding: BaseBuilding:
@@ -79,7 +79,7 @@ harvester:
Speed: 43 Speed: 43
Crushes: crate, infantry, spicebloom Crushes: crate, infantry, spicebloom
RevealsShroud: RevealsShroud:
Range: 4c0 Range: 3c768
Explodes: Explodes:
Weapon: UnitExplodeLarge Weapon: UnitExplodeLarge
EmptyWeapon: UnitExplodeLarge EmptyWeapon: UnitExplodeLarge
@@ -120,7 +120,7 @@ trike:
ROT: 10 ROT: 10
Speed: 128 Speed: 128
RevealsShroud: RevealsShroud:
Range: 7c0 Range: 4c768
WithMuzzleOverlay: WithMuzzleOverlay:
Armament@damage: Armament@damage:
Weapon: HMG Weapon: HMG
@@ -158,7 +158,7 @@ quad:
ROT: 8 ROT: 8
Speed: 96 Speed: 96
RevealsShroud: RevealsShroud:
Range: 8c0 Range: 4c768
Armament: Armament:
Weapon: Rocket Weapon: Rocket
LocalOffset: 128,64,64, 128,-64,64 LocalOffset: 128,64,64, 128,-64,64
@@ -193,7 +193,7 @@ siege_tank:
Speed: 43 Speed: 43
ROT: 3 ROT: 3
RevealsShroud: RevealsShroud:
Range: 8c0 Range: 6c768
Turreted: Turreted:
ROT: 3 ROT: 3
Offset: 0,0,-32 Offset: 0,0,-32
@@ -239,7 +239,7 @@ missile_tank:
Armor: Armor:
Type: wood Type: wood
RevealsShroud: RevealsShroud:
Range: 9c0 Range: 6c768
Armament: Armament:
Weapon: mtank_pri Weapon: mtank_pri
LocalOffset: -128,128,171, -128,-128,171 LocalOffset: -128,128,171, -128,-128,171
@@ -277,7 +277,7 @@ sonic_tank:
ROT: 3 ROT: 3
Speed: 31 Speed: 31
RevealsShroud: RevealsShroud:
Range: 6c0 Range: 5c768
Armament: Armament:
Weapon: Sound Weapon: Sound
LocalOffset: 600,0,427 LocalOffset: 600,0,427
@@ -313,7 +313,7 @@ devastator:
Speed: 31 Speed: 31
Crushes: crate, infantry, spicebloom, wall Crushes: crate, infantry, spicebloom, wall
RevealsShroud: RevealsShroud:
Range: 7c0 Range: 4c768
Armament: Armament:
Weapon: DevBullet Weapon: DevBullet
LocalOffset: 640,0,32 LocalOffset: 640,0,32
@@ -357,7 +357,7 @@ raider:
ROT: 10 ROT: 10
Speed: 149 Speed: 149
RevealsShroud: RevealsShroud:
Range: 7c0 Range: 4c768
WithMuzzleOverlay: WithMuzzleOverlay:
Armament@damage: Armament@damage:
Weapon: HMGo Weapon: HMGo
@@ -417,7 +417,7 @@ deviator:
Armor: Armor:
Type: wood Type: wood
RevealsShroud: RevealsShroud:
Range: 5c0 Range: 4c768
Armament: Armament:
Weapon: DeviatorMissile Weapon: DeviatorMissile
LocalOffset: -299,0,85 LocalOffset: -299,0,85
@@ -452,7 +452,7 @@ deviator:
Speed: 75 Speed: 75
ROT: 5 ROT: 5
RevealsShroud: RevealsShroud:
Range: 8c0 Range: 5c768
Turreted: Turreted:
ROT: 5 ROT: 5
RealignDelay: 0 RealignDelay: 0
@@ -491,8 +491,6 @@ combat_tank_h:
Weapon: 80mm_H Weapon: 80mm_H
Mobile: Mobile:
Speed: 64 Speed: 64
RevealsShroud:
Range: 7c0
Health: Health:
HP: 2700 HP: 2700
SpawnActorOnDeath: SpawnActorOnDeath: