moved Game.players, LocalPlayer, localPlayerIndex to World. Setting LocalPlayer via settings is broken.

This commit is contained in:
Bob
2010-01-21 12:19:25 +13:00
parent b037250054
commit d07b782044
36 changed files with 120 additions and 123 deletions

View File

@@ -12,7 +12,7 @@ namespace OpenRa.Traits.Activities
{
self.Health = 0;
Game.world.Remove( self );
if (self.Owner == Game.LocalPlayer)
if (self.Owner == Game.world.LocalPlayer)
{
Sound.Play("placbldg.aud");
Sound.Play("build5.aud");

View File

@@ -205,7 +205,7 @@ namespace OpenRa.Traits
self.CancelActivity();
QueueAttack(self, order);
if (self.Owner == Game.LocalPlayer)
if (self.Owner == Game.world.LocalPlayer)
Game.world.AddFrameEndTask(w => w.Add(new FlashTarget(order.TargetActor)));
}
else

View File

@@ -30,7 +30,7 @@ namespace OpenRa.Traits
if (remainingUncloakTime > 0)
return rs;
if (self.Owner == Game.LocalPlayer)
if (self.Owner == Game.world.LocalPlayer)
return rs.Select(a => a.WithPalette(PaletteType.Shadow));
else
return new Renderable[] { };

View File

@@ -8,7 +8,7 @@ namespace OpenRa.Traits
{
public IEnumerable<Renderable> ModifyRender(Actor self, IEnumerable<Renderable> r)
{
return Game.LocalPlayer == self.Owner
return Game.world.LocalPlayer == self.Owner
? r : new Renderable[] { };
}
}

View File

@@ -23,7 +23,7 @@ namespace OpenRa.Traits
return;
Game.world.CreateActor( order.TargetString, order.TargetLocation, order.Player );
if (order.Player == Game.LocalPlayer)
if (order.Player == Game.world.LocalPlayer)
{
Sound.Play("placbldg.aud");
Sound.Play("build5.aud");

View File

@@ -53,7 +53,7 @@ namespace OpenRa.Traits
_ =>
{
var isBuilding = unit.Traits.Contains<BuildingInfo>();
if( !hasPlayedSound && order.Player == Game.LocalPlayer )
if( !hasPlayedSound && order.Player == Game.world.LocalPlayer )
{
Sound.Play( isBuilding ? "conscmp1.aud" : "unitrdy1.aud" );
hasPlayedSound = true;

View File

@@ -28,7 +28,7 @@ namespace OpenRa.Traits
public IEnumerable<Renderable> Render(Actor self)
{
var uog = Game.controller.orderGenerator as UnitOrderGenerator;
if (uog != null && self.Owner == Game.LocalPlayer && uog.selection.Contains(self))
if (uog != null && self.Owner == Game.world.LocalPlayer && uog.selection.Contains(self))
yield return Util.Centered(self,
anim.Image, Util.CenterOfCell(rallyPoint));
}

View File

@@ -30,7 +30,7 @@ namespace OpenRa.Traits
public bool IsCrushableBy(UnitMovementType umt, Player player)
{
if (player == Game.LocalPlayer) return false;
if (player == Game.world.LocalPlayer) return false;
switch (umt)
{
case UnitMovementType.Track: return true;

View File

@@ -18,7 +18,7 @@ namespace OpenRa.Traits
self.Owner.TakeCash(toSteal);
thief.Owner.GiveCash(toSteal);
if (Game.LocalPlayer == thief.Owner)
if (Game.world.LocalPlayer == thief.Owner)
Sound.Play("credit1.aud");
}
@@ -27,7 +27,7 @@ namespace OpenRa.Traits
var numPips = self.Info.Traits.Get<StoresOreInfo>().Pips;
return Graphics.Util.MakeArray( numPips,
i => (Game.LocalPlayer.GetSiloFullness() > i * 1.0f / numPips)
i => (Game.world.LocalPlayer.GetSiloFullness() > i * 1.0f / numPips)
? PipType.Yellow : PipType.Transparent );
}
}

View File

@@ -33,7 +33,7 @@ namespace OpenRa.Traits
if (remainingSurfaceTime > 0)
return rs;
if (self.Owner == Game.LocalPlayer)
if (self.Owner == Game.world.LocalPlayer)
return rs.Select(a => a.WithPalette(PaletteType.Shadow));
else
return new Renderable[] { };

View File

@@ -23,7 +23,7 @@ namespace OpenRa.Traits
public void Damaged(Actor self, AttackInfo e)
{
if (e.DamageState == DamageState.Dead)
if (self.Owner == Game.LocalPlayer)
if (self.Owner == Game.world.LocalPlayer)
Sound.Play(self.Info.Traits.Get<OwnedActorInfo>().WaterBound
? "navylst1.aud" : "unitlst1.aud");
}