moved Game.players, LocalPlayer, localPlayerIndex to World. Setting LocalPlayer via settings is broken.

This commit is contained in:
Bob
2010-01-21 12:19:25 +13:00
parent b037250054
commit d07b782044
36 changed files with 120 additions and 123 deletions

View File

@@ -32,7 +32,7 @@ namespace OpenRa.Mods.Aftermath.Orders
public Cursor GetCursor(int2 xy, MouseInput mi)
{
if (!Game.LocalPlayer.Shroud.IsExplored(xy))
if (!Game.world.LocalPlayer.Shroud.IsExplored(xy))
return Cursor.MoveBlocked;
var movement = self.traits.GetOrDefault<IMovement>();