Add a context argument to package files contructors

This commit is contained in:
Pavel Penev
2015-11-21 02:59:00 +02:00
parent 4ce1444c6b
commit d08a400565
12 changed files with 59 additions and 49 deletions

View File

@@ -27,11 +27,13 @@ namespace OpenRA.FileSystem
readonly Stream s;
readonly int bagFilePriority;
readonly Dictionary<uint, IdxEntry> index;
readonly FileSystem context;
public BagFile(string filename, int priority)
public BagFile(FileSystem context, string filename, int priority)
{
bagFilename = filename;
bagFilePriority = priority;
this.context = context;
// A bag file is always accompanied with an .idx counterpart
// For example: audio.bag requires the audio.idx file
@@ -39,14 +41,14 @@ namespace OpenRA.FileSystem
// Build the index and dispose the stream, it is no longer needed after this
List<IdxEntry> entries;
using (var indexStream = Game.ModData.ModFiles.Open(indexFilename))
using (var indexStream = context.Open(indexFilename))
entries = new IdxReader(indexStream).Entries;
index = entries.ToDictionaryWithConflictLog(x => x.Hash,
"{0} (bag format)".F(filename),
null, x => "(offs={0}, len={1})".F(x.Offset, x.Length));
s = Game.ModData.ModFiles.Open(filename);
s = context.Open(filename);
}
public int Priority { get { return 1000 + bagFilePriority; } }
@@ -159,9 +161,9 @@ namespace OpenRA.FileSystem
public IEnumerable<string> AllFileNames()
{
var lookup = new Dictionary<uint, string>();
if (Game.ModData.ModFiles.Exists("global mix database.dat"))
if (context.Exists("global mix database.dat"))
{
var db = new XccGlobalDatabase(Game.ModData.ModFiles.Open("global mix database.dat"));
var db = new XccGlobalDatabase(context.Open("global mix database.dat"));
foreach (var e in db.Entries)
{
var hash = IdxEntry.HashFilename(e, PackageHashType.CRC32);
@@ -175,7 +177,7 @@ namespace OpenRA.FileSystem
public void Write(Dictionary<string, byte[]> contents)
{
Game.ModData.ModFiles.Unmount(this);
context.Unmount(this);
throw new NotImplementedException("Updating bag files unsupported");
}