increase turret sight/detection range

This commit is contained in:
psydev
2013-04-15 05:41:15 -07:00
parent 4e7807d6d4
commit d08af21df2

View File

@@ -390,7 +390,7 @@ GUNTOWER:
Armor:
Type: Concrete
RevealsShroud:
Range: 6
Range: 7
RenderRangeCircle:
-RenderBuilding:
-AutoTargetIgnore:
@@ -408,7 +408,7 @@ GUNTOWER:
HuskActor: Guntower.Husk
RenderDetectionCircle:
DetectCloaked:
Range: 3
Range: 5
-Bib:
GUNTOWER.Husk:
@@ -447,7 +447,7 @@ ROCKETTOWER:
Armor:
Type: Concrete
RevealsShroud:
Range: 6
Range: 9
RenderRangeCircle:
-RenderBuilding:
-AutoTargetIgnore:
@@ -467,7 +467,7 @@ ROCKETTOWER:
HuskActor: Rockettower.Husk
RenderDetectionCircle:
DetectCloaked:
Range: 3
Range: 6
-Bib:
ROCKETTOWER.Husk: