increase turret sight/detection range
This commit is contained in:
@@ -390,7 +390,7 @@ GUNTOWER:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: Concrete
|
Type: Concrete
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 6
|
Range: 7
|
||||||
RenderRangeCircle:
|
RenderRangeCircle:
|
||||||
-RenderBuilding:
|
-RenderBuilding:
|
||||||
-AutoTargetIgnore:
|
-AutoTargetIgnore:
|
||||||
@@ -408,7 +408,7 @@ GUNTOWER:
|
|||||||
HuskActor: Guntower.Husk
|
HuskActor: Guntower.Husk
|
||||||
RenderDetectionCircle:
|
RenderDetectionCircle:
|
||||||
DetectCloaked:
|
DetectCloaked:
|
||||||
Range: 3
|
Range: 5
|
||||||
-Bib:
|
-Bib:
|
||||||
|
|
||||||
GUNTOWER.Husk:
|
GUNTOWER.Husk:
|
||||||
@@ -447,7 +447,7 @@ ROCKETTOWER:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: Concrete
|
Type: Concrete
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 6
|
Range: 9
|
||||||
RenderRangeCircle:
|
RenderRangeCircle:
|
||||||
-RenderBuilding:
|
-RenderBuilding:
|
||||||
-AutoTargetIgnore:
|
-AutoTargetIgnore:
|
||||||
@@ -467,7 +467,7 @@ ROCKETTOWER:
|
|||||||
HuskActor: Rockettower.Husk
|
HuskActor: Rockettower.Husk
|
||||||
RenderDetectionCircle:
|
RenderDetectionCircle:
|
||||||
DetectCloaked:
|
DetectCloaked:
|
||||||
Range: 3
|
Range: 6
|
||||||
-Bib:
|
-Bib:
|
||||||
|
|
||||||
ROCKETTOWER.Husk:
|
ROCKETTOWER.Husk:
|
||||||
|
|||||||
Reference in New Issue
Block a user