increase turret sight/detection range

This commit is contained in:
psydev
2013-04-15 05:41:15 -07:00
parent 4e7807d6d4
commit d08af21df2

View File

@@ -390,7 +390,7 @@ GUNTOWER:
Armor: Armor:
Type: Concrete Type: Concrete
RevealsShroud: RevealsShroud:
Range: 6 Range: 7
RenderRangeCircle: RenderRangeCircle:
-RenderBuilding: -RenderBuilding:
-AutoTargetIgnore: -AutoTargetIgnore:
@@ -408,7 +408,7 @@ GUNTOWER:
HuskActor: Guntower.Husk HuskActor: Guntower.Husk
RenderDetectionCircle: RenderDetectionCircle:
DetectCloaked: DetectCloaked:
Range: 3 Range: 5
-Bib: -Bib:
GUNTOWER.Husk: GUNTOWER.Husk:
@@ -447,7 +447,7 @@ ROCKETTOWER:
Armor: Armor:
Type: Concrete Type: Concrete
RevealsShroud: RevealsShroud:
Range: 6 Range: 9
RenderRangeCircle: RenderRangeCircle:
-RenderBuilding: -RenderBuilding:
-AutoTargetIgnore: -AutoTargetIgnore:
@@ -467,7 +467,7 @@ ROCKETTOWER:
HuskActor: Rockettower.Husk HuskActor: Rockettower.Husk
RenderDetectionCircle: RenderDetectionCircle:
DetectCloaked: DetectCloaked:
Range: 3 Range: 6
-Bib: -Bib:
ROCKETTOWER.Husk: ROCKETTOWER.Husk: