Abstract docking logic from Harvester and Refinery
This commit is contained in:
committed by
Matthias Mailänder
parent
da16e4ed99
commit
d0974cfdd2
@@ -24,8 +24,6 @@ namespace OpenRA.Mods.Common.Activities
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readonly HarvesterInfo harvInfo;
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readonly Mobile mobile;
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readonly ResourceClaimLayer claimLayer;
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Actor deliverActor;
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CPos? orderLocation;
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CPos? lastHarvestedCell;
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bool hasDeliveredLoad;
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@@ -34,19 +32,14 @@ namespace OpenRA.Mods.Common.Activities
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public bool LastSearchFailed { get; private set; }
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public FindAndDeliverResources(Actor self, Actor deliverActor = null)
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public FindAndDeliverResources(Actor self, CPos? orderLocation = null)
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{
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harv = self.Trait<Harvester>();
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harvInfo = self.Info.TraitInfo<HarvesterInfo>();
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mobile = self.Trait<Mobile>();
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claimLayer = self.World.WorldActor.Trait<ResourceClaimLayer>();
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this.deliverActor = deliverActor;
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}
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public FindAndDeliverResources(Actor self, CPos orderLocation)
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: this(self, null)
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{
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this.orderLocation = orderLocation;
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if (orderLocation.HasValue)
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this.orderLocation = orderLocation.Value;
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}
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protected override void OnFirstRun(Actor self)
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@@ -63,14 +56,6 @@ namespace OpenRA.Mods.Common.Activities
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if (harv.IsFull)
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QueueChild(new MoveToDock(self));
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}
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// If an explicit "deliver" order is given, the harvester goes immediately to the refinery.
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if (deliverActor != null)
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{
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QueueChild(new MoveToDock(self, deliverActor));
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hasDeliveredLoad = true;
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deliverActor = null;
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}
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}
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public override bool Tick(Actor self)
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@@ -92,9 +77,12 @@ namespace OpenRA.Mods.Common.Activities
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// Are we full or have nothing more to gather? Deliver resources.
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if (harv.IsFull || (!harv.IsEmpty && LastSearchFailed))
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{
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// If we are reserved it means docking was already initiated and we should wait.
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if (harv.DockClientManager.ReservedHost != null)
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return false;
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QueueChild(new MoveToDock(self));
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hasDeliveredLoad = true;
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return false;
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}
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// After a failed search, wait and sit still for a bit before searching again.
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@@ -128,13 +116,13 @@ namespace OpenRA.Mods.Common.Activities
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// of the refinery entrance.
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if (LastSearchFailed)
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{
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var lastproc = harv.LastLinkedProc ?? harv.LinkedProc;
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if (lastproc != null && !lastproc.Disposed)
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var lastproc = harv.DockClientManager.LastReservedHost;
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if (lastproc != null)
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{
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var deliveryLoc = lastproc.Trait<IAcceptResources>().DeliveryPosition;
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if (self.CenterPosition == deliveryLoc && harv.IsEmpty)
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var deliveryLoc = self.World.Map.CellContaining(lastproc.DockPosition);
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if (self.Location == deliveryLoc && harv.IsEmpty)
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{
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var unblockCell = self.World.Map.CellContaining(deliveryLoc) + harv.Info.UnblockCell;
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var unblockCell = deliveryLoc + harv.Info.UnblockCell;
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var moveTo = mobile.NearestMoveableCell(unblockCell, 1, 5);
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QueueChild(mobile.MoveTo(moveTo, 1));
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}
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@@ -171,14 +159,31 @@ namespace OpenRA.Mods.Common.Activities
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}
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// Determine where to search from and how far to search:
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var procLoc = GetSearchFromProcLocation();
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var searchFromLoc = lastHarvestedCell ?? procLoc ?? self.Location;
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var searchRadius = lastHarvestedCell.HasValue ? harvInfo.SearchFromHarvesterRadius : harvInfo.SearchFromProcRadius;
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// Prioritise search by these locations in this order: lastHarvestedCell -> lastLinkedDock -> self.
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CPos searchFromLoc;
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int searchRadius;
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WPos? dockPos = null;
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if (lastHarvestedCell.HasValue)
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{
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searchRadius = harvInfo.SearchFromHarvesterRadius;
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searchFromLoc = lastHarvestedCell.Value;
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}
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else
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{
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searchRadius = harvInfo.SearchFromProcRadius;
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var dock = harv.DockClientManager.LastReservedHost;
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if (dock != null)
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{
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dockPos = dock.DockPosition;
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searchFromLoc = self.World.Map.CellContaining(dockPos.Value);
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}
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else
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searchFromLoc = self.Location;
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}
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var searchRadiusSquared = searchRadius * searchRadius;
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var map = self.World.Map;
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var procPos = procLoc.HasValue ? (WPos?)map.CenterOfCell(procLoc.Value) : null;
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var harvPos = self.CenterPosition;
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// Find any harvestable resources:
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@@ -196,19 +201,19 @@ namespace OpenRA.Mods.Common.Activities
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// Add a cost modifier to harvestable cells to prefer resources that are closer to the refinery.
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// This reduces the tendency for harvesters to move in straight lines
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if (procPos.HasValue && harvInfo.ResourceRefineryDirectionPenalty > 0 && harv.CanHarvestCell(loc))
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if (dockPos.HasValue && harvInfo.ResourceRefineryDirectionPenalty > 0 && harv.CanHarvestCell(loc))
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{
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var pos = map.CenterOfCell(loc);
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// Calculate harv-cell-refinery angle (cosine rule)
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var b = pos - procPos.Value;
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var b = pos - dockPos.Value;
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if (b != WVec.Zero)
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{
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var c = pos - harvPos;
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if (c != WVec.Zero)
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{
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var a = harvPos - procPos.Value;
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var a = harvPos - dockPos.Value;
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var cosA = (int)(512 * (b.LengthSquared + c.LengthSquared - a.LengthSquared) / b.Length / c.Length);
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// Cost modifier varies between 0 and ResourceRefineryDirectionPenalty
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@@ -239,19 +244,12 @@ namespace OpenRA.Mods.Common.Activities
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if (orderLocation != null)
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yield return new TargetLineNode(Target.FromCell(self.World, orderLocation.Value), harvInfo.HarvestLineColor);
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else if (deliverActor != null)
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yield return new TargetLineNode(Target.FromActor(deliverActor), harvInfo.DeliverLineColor);
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}
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CPos? GetSearchFromProcLocation()
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{
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if (harv.LastLinkedProc != null && !harv.LastLinkedProc.IsDead && harv.LastLinkedProc.IsInWorld)
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return harv.LastLinkedProc.World.Map.CellContaining(harv.LastLinkedProc.Trait<IAcceptResources>().DeliveryPosition);
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if (harv.LinkedProc != null && !harv.LinkedProc.IsDead && harv.LinkedProc.IsInWorld)
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return harv.LinkedProc.World.Map.CellContaining(harv.LinkedProc.Trait<IAcceptResources>().DeliveryPosition);
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return null;
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else
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{
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var manager = harv.DockClientManager;
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if (manager.ReservedHostActor != null)
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yield return new TargetLineNode(Target.FromActor(manager.ReservedHostActor), manager.DockLineColor);
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}
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}
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}
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}
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@@ -24,12 +24,12 @@ namespace OpenRA.Mods.Common.Activities
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{
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protected enum DockingState { Wait, Drag, Dock, Loop, Undock, Complete }
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protected readonly Actor RefineryActor;
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protected readonly Actor DockHostActor;
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protected readonly IDockHost DockHost;
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protected readonly WithDockingOverlay DockHostSpriteOverlay;
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protected readonly Harvester Harv;
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protected readonly DockClientManager DockClient;
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protected readonly IDockClientBody DockClientBody;
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protected readonly bool IsDragRequired;
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protected readonly WVec DragOffset;
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protected readonly int DragLength;
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protected readonly WPos StartDrag;
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protected readonly WPos EndDrag;
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@@ -41,20 +41,30 @@ namespace OpenRA.Mods.Common.Activities
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bool dockInitiated = false;
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public GenericDockSequence(Actor self, Actor refineryActor, Refinery refinery)
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public GenericDockSequence(Actor self, DockClientManager client, Actor hostActor, IDockHost host)
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{
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dockingState = DockingState.Drag;
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RefineryActor = refineryActor;
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DockHostSpriteOverlay = refineryActor.TraitOrDefault<WithDockingOverlay>();
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IsDragRequired = refinery.IsDragRequired;
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DragOffset = refinery.DragOffset;
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DragLength = refinery.DragLength;
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Harv = self.Trait<Harvester>();
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DockClient = client;
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DockClientBody = self.TraitOrDefault<IDockClientBody>();
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StartDrag = self.CenterPosition;
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EndDrag = refineryActor.CenterPosition + DragOffset;
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notifyDockClients = self.TraitsImplementing<INotifyDockClient>().ToArray();
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notifyDockHosts = refineryActor.TraitsImplementing<INotifyDockHost>().ToArray();
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DockHost = host;
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DockHostActor = hostActor;
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DockHostSpriteOverlay = hostActor.TraitOrDefault<WithDockingOverlay>();
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notifyDockHosts = hostActor.TraitsImplementing<INotifyDockHost>().ToArray();
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if (host is IDockHostDrag sequence)
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{
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IsDragRequired = sequence.IsDragRequired;
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DragLength = sequence.DragLength;
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StartDrag = self.CenterPosition;
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EndDrag = hostActor.CenterPosition + sequence.DragOffset;
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}
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else
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IsDragRequired = false;
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QueueChild(new Wait(host.DockWait));
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}
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public override bool Tick(Actor self)
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@@ -65,8 +75,11 @@ namespace OpenRA.Mods.Common.Activities
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return false;
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case DockingState.Drag:
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if (IsCanceling || !RefineryActor.IsInWorld || RefineryActor.IsDead || Harv.IsTraitDisabled)
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if (IsCanceling || DockHostActor.IsDead || !DockHostActor.IsInWorld || !DockClient.CanDockAt(DockHostActor, DockHost, false, true))
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{
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DockClient.UnreserveHost();
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return true;
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}
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dockingState = DockingState.Dock;
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if (IsDragRequired)
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@@ -75,10 +88,12 @@ namespace OpenRA.Mods.Common.Activities
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return false;
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case DockingState.Dock:
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if (!IsCanceling && RefineryActor.IsInWorld && !RefineryActor.IsDead && !Harv.IsTraitDisabled)
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if (!IsCanceling && !DockHostActor.IsDead && DockHostActor.IsInWorld && DockClient.CanDockAt(DockHostActor, DockHost, false, true))
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{
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dockInitiated = true;
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PlayDockAnimations(self);
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DockHost.OnDockStarted(DockHostActor, self, DockClient);
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DockClient.OnDockStarted(self, DockHostActor, DockHost);
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NotifyDocked(self);
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}
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else
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@@ -87,7 +102,7 @@ namespace OpenRA.Mods.Common.Activities
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return false;
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case DockingState.Loop:
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if (IsCanceling || !RefineryActor.IsInWorld || RefineryActor.IsDead || Harv.IsTraitDisabled || Harv.TickUnload(self, RefineryActor))
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if (IsCanceling || DockHostActor.IsDead || !DockHostActor.IsInWorld || DockClient.OnDockTick(self, DockHostActor, DockHost))
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dockingState = DockingState.Undock;
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return false;
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@@ -101,8 +116,8 @@ namespace OpenRA.Mods.Common.Activities
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return false;
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case DockingState.Complete:
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Harv.LastLinkedProc = Harv.LinkedProc;
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Harv.LinkProc(null);
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DockHost.OnDockCompleted(DockHostActor, self, DockClient);
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DockClient.OnDockCompleted(self, DockHostActor, DockHost);
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NotifyUndocked(self);
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if (IsDragRequired)
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QueueChild(new Drag(self, EndDrag, StartDrag, DragLength));
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@@ -145,7 +160,7 @@ namespace OpenRA.Mods.Common.Activities
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public virtual void PlayUndockAnimations(Actor self)
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{
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if (RefineryActor.IsInWorld && !RefineryActor.IsDead && DockHostSpriteOverlay != null && !DockHostSpriteOverlay.Visible)
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if (DockHostActor.IsInWorld && !DockHostActor.IsDead && DockHostSpriteOverlay != null && !DockHostSpriteOverlay.Visible)
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{
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dockingState = DockingState.Wait;
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DockHostSpriteOverlay.Visible = true;
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@@ -176,30 +191,30 @@ namespace OpenRA.Mods.Common.Activities
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void NotifyDocked(Actor self)
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{
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foreach (var nd in notifyDockClients)
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nd.Docked(self, RefineryActor);
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nd.Docked(self, DockHostActor);
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foreach (var nd in notifyDockHosts)
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nd.Docked(RefineryActor, self);
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nd.Docked(DockHostActor, self);
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}
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void NotifyUndocked(Actor self)
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{
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foreach (var nd in notifyDockClients)
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nd.Undocked(self, RefineryActor);
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nd.Undocked(self, DockHostActor);
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if (RefineryActor.IsInWorld && !RefineryActor.IsDead)
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if (DockHostActor.IsInWorld && !DockHostActor.IsDead)
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foreach (var nd in notifyDockHosts)
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nd.Undocked(RefineryActor, self);
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nd.Undocked(DockHostActor, self);
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}
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public override IEnumerable<Target> GetTargets(Actor self)
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{
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yield return Target.FromActor(RefineryActor);
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yield return Target.FromActor(DockHostActor);
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}
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public override IEnumerable<TargetLineNode> TargetLineNodes(Actor self)
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{
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yield return new TargetLineNode(Target.FromActor(RefineryActor), Color.Green);
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yield return new TargetLineNode(Target.FromActor(DockHostActor), Color.Green);
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}
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}
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}
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@@ -19,66 +19,71 @@ namespace OpenRA.Mods.Common.Activities
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{
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public class MoveToDock : Activity
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{
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readonly IMove movement;
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readonly Harvester harv;
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readonly Actor targetActor;
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readonly DockClientManager dockClient;
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Actor dockHostActor;
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IDockHost dockHost;
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readonly INotifyHarvesterAction[] notifyHarvesterActions;
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Actor proc;
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public MoveToDock(Actor self, Actor targetActor = null)
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public MoveToDock(Actor self, Actor dockHostActor = null, IDockHost dockHost = null)
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{
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movement = self.Trait<IMove>();
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harv = self.Trait<Harvester>();
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this.targetActor = targetActor;
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dockClient = self.Trait<DockClientManager>();
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this.dockHostActor = dockHostActor;
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this.dockHost = dockHost;
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notifyHarvesterActions = self.TraitsImplementing<INotifyHarvesterAction>().ToArray();
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}
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protected override void OnFirstRun(Actor self)
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{
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if (targetActor != null && targetActor.IsInWorld)
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harv.LinkProc(targetActor);
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}
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public override bool Tick(Actor self)
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{
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if (harv.IsTraitDisabled)
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Cancel(self, true);
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if (IsCanceling)
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return true;
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// Find the nearest best refinery if not explicitly ordered to a specific refinery:
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if (harv.LinkedProc == null || !harv.LinkedProc.IsInWorld)
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harv.ChooseNewProc(self, null);
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// No refineries exist; check again after delay defined in Harvester.
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if (harv.LinkedProc == null)
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if (dockClient.IsTraitDisabled)
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{
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QueueChild(new Wait(harv.Info.SearchForDeliveryBuildingDelay));
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return false;
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Cancel(self, true);
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return true;
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}
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proc = harv.LinkedProc;
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var iao = proc.Trait<IAcceptResources>();
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if (self.CenterPosition != iao.DeliveryPosition)
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// Find the nearest DockHost if not explicitly ordered to a specific dock.
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if (dockHost == null || !dockHost.IsEnabledAndInWorld)
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{
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foreach (var n in notifyHarvesterActions)
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n.MovingToRefinery(self, proc);
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var target = Target.FromActor(proc);
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QueueChild(movement.MoveOntoTarget(self, target, iao.DeliveryPosition - proc.CenterPosition, iao.DeliveryAngle));
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return false;
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var host = dockClient.ClosestDock(null);
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if (host.HasValue)
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{
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dockHost = host.Value.Trait;
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dockHostActor = host.Value.Actor;
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}
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else
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{
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// No docks exist; check again after delay defined in dockClient.
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QueueChild(new Wait(dockClient.Info.SearchForDockDelay));
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return false;
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}
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}
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QueueChild(new Wait(10));
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iao.OnDock(self, this);
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return true;
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if (dockClient.ReserveHost(dockHostActor, dockHost))
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{
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if (dockHost.QueueMoveActivity(this, dockHostActor, self, dockClient))
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{
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foreach (var n in notifyHarvesterActions)
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n.MovingToRefinery(self, dockHostActor);
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return false;
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}
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dockHost.QueueDockActivity(this, dockHostActor, self, dockClient);
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return true;
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}
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else
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{
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// The dock explicitely chosen by the user is currently occupied. Wait and check again.
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QueueChild(new Wait(dockClient.Info.SearchForDockDelay));
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return false;
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}
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}
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public override void Cancel(Actor self, bool keepQueue = false)
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{
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dockClient.UnreserveHost();
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foreach (var n in notifyHarvesterActions)
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n.MovementCancelled(self);
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@@ -87,10 +92,13 @@ namespace OpenRA.Mods.Common.Activities
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public override IEnumerable<TargetLineNode> TargetLineNodes(Actor self)
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{
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if (proc != null)
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yield return new TargetLineNode(Target.FromActor(proc), harv.Info.DeliverLineColor);
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if (dockHostActor != null)
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yield return new TargetLineNode(Target.FromActor(dockHostActor), dockClient.DockLineColor);
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else
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yield return new TargetLineNode(Target.FromActor(harv.LinkedProc), harv.Info.DeliverLineColor);
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{
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if (dockClient.ReservedHostActor != null)
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yield return new TargetLineNode(Target.FromActor(dockClient.ReservedHostActor), dockClient.DockLineColor);
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}
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}
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}
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}
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@@ -12,32 +12,14 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using OpenRA.Activities;
|
||||
using OpenRA.Mods.Common.Activities;
|
||||
using OpenRA.Mods.Common.Effects;
|
||||
using OpenRA.Mods.Common.Traits.Render;
|
||||
using OpenRA.Primitives;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.Common.Traits
|
||||
{
|
||||
public class RefineryInfo : TraitInfo, Requires<WithSpriteBodyInfo>, IAcceptResourcesInfo
|
||||
public class RefineryInfo : TraitInfo, Requires<WithSpriteBodyInfo>, Requires<IDockHostInfo>
|
||||
{
|
||||
[Desc("Actual harvester facing when docking.")]
|
||||
public readonly WAngle DockAngle = WAngle.Zero;
|
||||
|
||||
[Desc("Docking cell relative to top-left cell.")]
|
||||
public readonly CVec DockOffset = CVec.Zero;
|
||||
|
||||
[Desc("Does the refinery require the harvester to be dragged in?")]
|
||||
public readonly bool IsDragRequired = false;
|
||||
|
||||
[Desc("Vector by which the harvester will be dragged when docking.")]
|
||||
public readonly WVec DragOffset = WVec.Zero;
|
||||
|
||||
[Desc("In how many steps to perform the dragging?")]
|
||||
public readonly int DragLength = 0;
|
||||
|
||||
[Desc("Store resources in silos. Adds cash directly without storing if set to false.")]
|
||||
public readonly bool UseStorage = true;
|
||||
|
||||
@@ -50,33 +32,16 @@ namespace OpenRA.Mods.Common.Traits
|
||||
public override object Create(ActorInitializer init) { return new Refinery(init.Self, this); }
|
||||
}
|
||||
|
||||
public class Refinery : INotifyCreated, ITick, IAcceptResources, INotifySold, INotifyCapture,
|
||||
INotifyOwnerChanged, ISync, INotifyActorDisposing
|
||||
public class Refinery : IAcceptResources, INotifyCreated, ITick, INotifyOwnerChanged
|
||||
{
|
||||
readonly Actor self;
|
||||
readonly RefineryInfo info;
|
||||
PlayerResources playerResources;
|
||||
IEnumerable<int> resourceValueModifiers;
|
||||
|
||||
int currentDisplayTick = 0;
|
||||
int currentDisplayValue = 0;
|
||||
|
||||
[Sync]
|
||||
Actor dockedHarv = null;
|
||||
|
||||
[Sync]
|
||||
bool preventDock = false;
|
||||
|
||||
public bool AllowDocking => !preventDock;
|
||||
public WPos DeliveryPosition => self.World.Map.CenterOfCell(self.Location + info.DockOffset);
|
||||
public WAngle DeliveryAngle => info.DockAngle;
|
||||
public bool IsDragRequired => info.IsDragRequired;
|
||||
public WVec DragOffset => info.DragOffset;
|
||||
public int DragLength => info.DragLength;
|
||||
|
||||
public Refinery(Actor self, RefineryInfo info)
|
||||
{
|
||||
this.self = self;
|
||||
this.info = info;
|
||||
playerResources = self.Owner.PlayerActor.Trait<PlayerResources>();
|
||||
currentDisplayTick = info.TickRate;
|
||||
@@ -87,13 +52,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
resourceValueModifiers = self.TraitsImplementing<IResourceValueModifier>().ToArray().Select(m => m.GetResourceValueModifier());
|
||||
}
|
||||
|
||||
public IEnumerable<TraitPair<Harvester>> GetLinkedHarvesters()
|
||||
{
|
||||
return self.World.ActorsWithTrait<Harvester>()
|
||||
.Where(a => a.Trait.LinkedProc == self);
|
||||
}
|
||||
|
||||
int IAcceptResources.AcceptResources(string resourceType, int count)
|
||||
int IAcceptResources.AcceptResources(Actor self, string resourceType, int count)
|
||||
{
|
||||
if (!playerResources.Info.ResourceValues.TryGetValue(resourceType, out var resourceValue))
|
||||
return 0;
|
||||
@@ -131,17 +90,8 @@ namespace OpenRA.Mods.Common.Traits
|
||||
return count;
|
||||
}
|
||||
|
||||
void CancelDock()
|
||||
{
|
||||
preventDock = true;
|
||||
}
|
||||
|
||||
void ITick.Tick(Actor self)
|
||||
{
|
||||
// Harvester was killed while unloading
|
||||
if (dockedHarv != null && dockedHarv.IsDead)
|
||||
dockedHarv = null;
|
||||
|
||||
if (info.ShowTicks && currentDisplayValue > 0 && --currentDisplayTick <= 0)
|
||||
{
|
||||
var temp = currentDisplayValue;
|
||||
@@ -152,49 +102,9 @@ namespace OpenRA.Mods.Common.Traits
|
||||
}
|
||||
}
|
||||
|
||||
void INotifyActorDisposing.Disposing(Actor self)
|
||||
{
|
||||
CancelDock();
|
||||
foreach (var harv in GetLinkedHarvesters())
|
||||
harv.Trait.UnlinkProc(harv.Actor, self);
|
||||
}
|
||||
|
||||
public void OnDock(Actor harv, MoveToDock dockOrder)
|
||||
{
|
||||
if (!preventDock)
|
||||
{
|
||||
dockOrder.QueueChild(new CallFunc(() => dockedHarv = harv, false));
|
||||
dockOrder.QueueChild(new HarvesterDockSequence(harv, self, this));
|
||||
dockOrder.QueueChild(new CallFunc(() => dockedHarv = null, false));
|
||||
}
|
||||
}
|
||||
|
||||
void INotifyOwnerChanged.OnOwnerChanged(Actor self, Player oldOwner, Player newOwner)
|
||||
{
|
||||
// Unlink any harvesters
|
||||
foreach (var harv in GetLinkedHarvesters())
|
||||
harv.Trait.UnlinkProc(harv.Actor, self);
|
||||
|
||||
playerResources = newOwner.PlayerActor.Trait<PlayerResources>();
|
||||
}
|
||||
|
||||
void INotifyCapture.OnCapture(Actor self, Actor captor, Player oldOwner, Player newOwner, BitSet<CaptureType> captureTypes)
|
||||
{
|
||||
// Steal any docked harv too
|
||||
if (dockedHarv != null)
|
||||
{
|
||||
dockedHarv.ChangeOwner(newOwner);
|
||||
|
||||
// Relink to this refinery
|
||||
dockedHarv.Trait<Harvester>().LinkProc(self);
|
||||
}
|
||||
}
|
||||
|
||||
void INotifySold.Selling(Actor self) { CancelDock(); }
|
||||
void INotifySold.Sold(Actor self)
|
||||
{
|
||||
foreach (var harv in GetLinkedHarvesters())
|
||||
harv.Trait.UnlinkProc(harv.Actor, self);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -36,10 +36,9 @@ namespace OpenRA.Mods.Common.Traits
|
||||
|
||||
void INotifyHarvesterAction.MovingToRefinery(Actor self, Actor refineryActor)
|
||||
{
|
||||
var iao = refineryActor.Trait<IAcceptResources>();
|
||||
var location = self.World.Map.CellContaining(iao.DeliveryPosition);
|
||||
var dock = refineryActor.Trait<IDockHost>();
|
||||
foreach (var t in transports)
|
||||
t.RequestTransport(self, location);
|
||||
t.RequestTransport(self, self.World.Map.CellContaining(dock.DockPosition));
|
||||
}
|
||||
|
||||
void INotifyHarvesterAction.MovementCancelled(Actor self)
|
||||
|
||||
54
OpenRA.Mods.Common/Traits/DockClientBase.cs
Normal file
54
OpenRA.Mods.Common/Traits/DockClientBase.cs
Normal file
@@ -0,0 +1,54 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
* the License, or (at your option) any later version. For more
|
||||
* information, see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using OpenRA.Primitives;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.Common.Traits
|
||||
{
|
||||
public abstract class DockClientBaseInfo : ConditionalTraitInfo, IDockClientInfo, Requires<DockClientManagerInfo> { }
|
||||
|
||||
public abstract class DockClientBase<InfoType> : ConditionalTrait<InfoType>, IDockClient, INotifyCreated where InfoType : DockClientBaseInfo
|
||||
{
|
||||
readonly Actor self;
|
||||
|
||||
public abstract BitSet<DockType> GetDockType { get; }
|
||||
public DockClientManager DockClientManager { get; }
|
||||
|
||||
protected DockClientBase(Actor self, InfoType info)
|
||||
: base(info)
|
||||
{
|
||||
this.self = self;
|
||||
DockClientManager = self.Trait<DockClientManager>();
|
||||
}
|
||||
|
||||
protected virtual bool CanDock()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public virtual bool IsDockingPossible(BitSet<DockType> type, bool forceEnter = false)
|
||||
{
|
||||
return !IsTraitDisabled && GetDockType.Overlaps(type) && (forceEnter || CanDock());
|
||||
}
|
||||
|
||||
public virtual bool CanDockAt(Actor hostActor, IDockHost host, bool forceEnter = false, bool ignoreOccupancy = false)
|
||||
{
|
||||
return (forceEnter || self.Owner.IsAlliedWith(hostActor.Owner)) && IsDockingPossible(host.GetDockType, forceEnter) && host.IsDockingPossible(self, this, ignoreOccupancy);
|
||||
}
|
||||
|
||||
public virtual void OnDockStarted(Actor self, Actor hostActor, IDockHost host) { }
|
||||
|
||||
public virtual bool OnDockTick(Actor self, Actor hostActor, IDockHost host) { return false; }
|
||||
|
||||
public virtual void OnDockCompleted(Actor self, Actor hostActor, IDockHost host) { }
|
||||
}
|
||||
}
|
||||
334
OpenRA.Mods.Common/Traits/DockClientManager.cs
Normal file
334
OpenRA.Mods.Common/Traits/DockClientManager.cs
Normal file
@@ -0,0 +1,334 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
* the License, or (at your option) any later version. For more
|
||||
* information, see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using OpenRA.Mods.Common.Activities;
|
||||
using OpenRA.Mods.Common.Orders;
|
||||
using OpenRA.Primitives;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.Common.Traits
|
||||
{
|
||||
[Desc("Manages DockClients on the actor.")]
|
||||
public class DockClientManagerInfo : ConditionalTraitInfo
|
||||
{
|
||||
[Desc("How long (in ticks) to wait until (re-)checking for a nearby available DockHost.")]
|
||||
public readonly int SearchForDockDelay = 125;
|
||||
|
||||
[Desc("The pathfinding cost penalty applied for each dock client waiting to unload at a DockHost.")]
|
||||
public readonly int OccupancyCostModifier = 12;
|
||||
|
||||
[CursorReference]
|
||||
[Desc("Cursor to display when able to dock at target actor.")]
|
||||
public readonly string EnterCursor = "enter";
|
||||
|
||||
[CursorReference]
|
||||
[Desc("Cursor to display when unable to dock at target actor.")]
|
||||
public readonly string EnterBlockedCursor = "enter-blocked";
|
||||
|
||||
[VoiceReference]
|
||||
[Desc("Voice to be played when ordered to dock.")]
|
||||
public readonly string Voice = "Action";
|
||||
|
||||
[Desc("Color to use for the target line of docking orders.")]
|
||||
public readonly Color DockLineColor = Color.Green;
|
||||
|
||||
public override object Create(ActorInitializer init) { return new DockClientManager(init.Self, this); }
|
||||
}
|
||||
|
||||
public class DockClientManager : ConditionalTrait<DockClientManagerInfo>, IResolveOrder, IOrderVoice, IIssueOrder, INotifyKilled, INotifyActorDisposing
|
||||
{
|
||||
readonly Actor self;
|
||||
protected IDockClient[] dockClients;
|
||||
public Color DockLineColor => Info.DockLineColor;
|
||||
public int OccupancyCostModifier => Info.OccupancyCostModifier;
|
||||
|
||||
public DockClientManager(Actor self, DockClientManagerInfo info)
|
||||
: base(info)
|
||||
{
|
||||
this.self = self;
|
||||
}
|
||||
|
||||
protected override void Created(Actor self)
|
||||
{
|
||||
base.Created(self);
|
||||
dockClients = self.TraitsImplementing<IDockClient>().ToArray();
|
||||
}
|
||||
|
||||
public Actor ReservedHostActor { get; protected set; }
|
||||
public IDockHost ReservedHost { get; protected set; }
|
||||
|
||||
IDockHost lastReservedDockHost = null;
|
||||
public IDockHost LastReservedHost
|
||||
{
|
||||
get
|
||||
{
|
||||
if (lastReservedDockHost != null)
|
||||
{
|
||||
if (!lastReservedDockHost.IsEnabledAndInWorld)
|
||||
lastReservedDockHost = null;
|
||||
else
|
||||
return lastReservedDockHost;
|
||||
}
|
||||
|
||||
return ReservedHost;
|
||||
}
|
||||
}
|
||||
|
||||
public void UnreserveHost()
|
||||
{
|
||||
if (ReservedHost != null)
|
||||
{
|
||||
lastReservedDockHost = ReservedHost;
|
||||
ReservedHost = null;
|
||||
ReservedHostActor = null;
|
||||
lastReservedDockHost.Unreserve(this);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>In addition returns true if reservation was succesful or we have already been reserved at <paramref name="host"/>.</summary>
|
||||
public bool ReserveHost(Actor hostActor, IDockHost host)
|
||||
{
|
||||
if (host == null)
|
||||
return false;
|
||||
|
||||
if (ReservedHost == host)
|
||||
return true;
|
||||
|
||||
UnreserveHost();
|
||||
if (host.Reserve(hostActor, this))
|
||||
{
|
||||
ReservedHost = host;
|
||||
ReservedHostActor = hostActor;
|
||||
|
||||
// After we have reserved a new Host we want to forget our old host.
|
||||
lastReservedDockHost = null;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public void OnDockStarted(Actor self, Actor hostActor, IDockHost host)
|
||||
{
|
||||
foreach (var client in dockClients)
|
||||
client.OnDockStarted(self, hostActor, host);
|
||||
}
|
||||
|
||||
public bool OnDockTick(Actor self, Actor hostActor, IDockHost host)
|
||||
{
|
||||
if (IsTraitDisabled)
|
||||
return true;
|
||||
|
||||
var cancel = true;
|
||||
foreach (var client in dockClients)
|
||||
if (!client.OnDockTick(self, hostActor, host))
|
||||
cancel = false;
|
||||
|
||||
return cancel;
|
||||
}
|
||||
|
||||
public void OnDockCompleted(Actor self, Actor hostActor, IDockHost host)
|
||||
{
|
||||
foreach (var client in dockClients)
|
||||
client.OnDockCompleted(self, hostActor, host);
|
||||
|
||||
UnreserveHost();
|
||||
}
|
||||
|
||||
IEnumerable<IOrderTargeter> IIssueOrder.Orders
|
||||
{
|
||||
get
|
||||
{
|
||||
yield return new EnterAlliedActorTargeter<IDockHostInfo>(
|
||||
"ForceDock",
|
||||
6,
|
||||
Info.EnterCursor,
|
||||
Info.EnterBlockedCursor,
|
||||
DockingPossible,
|
||||
target => CanDockAt(target, true, true));
|
||||
yield return new EnterAlliedActorTargeter<IDockHostInfo>(
|
||||
"Dock",
|
||||
5,
|
||||
Info.EnterCursor,
|
||||
Info.EnterBlockedCursor,
|
||||
(actor, modifiers) => DockingPossible(actor),
|
||||
target => CanDockAt(target, false, true));
|
||||
}
|
||||
}
|
||||
|
||||
void IResolveOrder.ResolveOrder(Actor self, Order order)
|
||||
{
|
||||
if (order.OrderString == "Dock")
|
||||
{
|
||||
var target = order.Target;
|
||||
|
||||
// Deliver orders are only valid for own/allied actors,
|
||||
// which are guaranteed to never be frozen.
|
||||
// TODO: support frozen actors
|
||||
if (target.Type != TargetType.Actor)
|
||||
return;
|
||||
|
||||
if (IsTraitDisabled)
|
||||
return;
|
||||
|
||||
var dock = AvailableDockHosts(target.Actor, false, true).ClosestDock(self, this);
|
||||
if (!dock.HasValue)
|
||||
return;
|
||||
|
||||
self.QueueActivity(order.Queued, new MoveToDock(self, dock.Value.Actor, dock.Value.Trait));
|
||||
self.ShowTargetLines();
|
||||
}
|
||||
else if (order.OrderString == "ForceDock")
|
||||
{
|
||||
var target = order.Target;
|
||||
|
||||
// Deliver orders are only valid for own/allied actors,
|
||||
// which are guaranteed to never be frozen.
|
||||
// TODO: support frozen actors
|
||||
if (target.Type != TargetType.Actor)
|
||||
return;
|
||||
|
||||
if (IsTraitDisabled)
|
||||
return;
|
||||
|
||||
var dock = AvailableDockHosts(target.Actor, true, true).ClosestDock(self, this);
|
||||
if (!dock.HasValue)
|
||||
return;
|
||||
|
||||
self.QueueActivity(order.Queued, new MoveToDock(self, dock.Value.Actor, dock.Value.Trait));
|
||||
self.ShowTargetLines();
|
||||
}
|
||||
}
|
||||
|
||||
string IOrderVoice.VoicePhraseForOrder(Actor self, Order order)
|
||||
{
|
||||
if (order.Target.Type != TargetType.Actor || IsTraitDisabled)
|
||||
return null;
|
||||
|
||||
if (order.OrderString == "Dock" && CanDockAt(order.Target.Actor, false, true))
|
||||
return Info.Voice;
|
||||
else if (order.OrderString == "ForceDock" && CanDockAt(order.Target.Actor, true, true))
|
||||
return Info.Voice;
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
Order IIssueOrder.IssueOrder(Actor self, IOrderTargeter order, in Target target, bool queued)
|
||||
{
|
||||
if (order.OrderID == "Dock" || order.OrderID == "ForceDock")
|
||||
return new Order(order.OrderID, self, target, queued);
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>Do we have an enabled client with matching <paramref name="type"/>.</summary>
|
||||
public bool DockingPossible(BitSet<DockType> type, bool forceEnter = false)
|
||||
{
|
||||
return !IsTraitDisabled && dockClients.Any(client => client.IsDockingPossible(type, forceEnter));
|
||||
}
|
||||
|
||||
/// <summary>Does this <paramref name="target"/> contain at least one enabled <see cref="IDockHost"/> with maching <see cref="DockType"/>.</summary>
|
||||
public bool DockingPossible(Actor target)
|
||||
{
|
||||
return !IsTraitDisabled && target.TraitsImplementing<IDockHost>().Any(host => dockClients.Any(client => client.IsDockingPossible(host.GetDockType)));
|
||||
}
|
||||
|
||||
/// <summary>Does this <paramref name="target"/> contain at least one enabled <see cref="IDockHost"/> with maching <see cref="DockType"/>.</summary>
|
||||
public bool DockingPossible(Actor target, TargetModifiers modifiers)
|
||||
{
|
||||
var forceEnter = modifiers.HasModifier(TargetModifiers.ForceMove);
|
||||
return !IsTraitDisabled && target.TraitsImplementing<IDockHost>().Any(host => dockClients.Any(client => client.IsDockingPossible(host.GetDockType, forceEnter)));
|
||||
}
|
||||
|
||||
/// <summary>Can we dock to this <paramref name="host"/>.</summary>
|
||||
public bool CanDockAt(Actor hostActor, IDockHost host, bool forceEnter = false, bool ignoreOccupancy = false)
|
||||
{
|
||||
return !IsTraitDisabled && dockClients.Any(client => client.CanDockAt(hostActor, host, forceEnter, ignoreOccupancy));
|
||||
}
|
||||
|
||||
/// <summary>Can we dock to this <paramref name="target"/>.</summary>
|
||||
public bool CanDockAt(Actor target, bool forceEnter = false, bool ignoreOccupancy = false)
|
||||
{
|
||||
return !IsTraitDisabled && target.TraitsImplementing<IDockHost>().Any(host => dockClients.Any(client => client.CanDockAt(target, host, forceEnter, ignoreOccupancy)));
|
||||
}
|
||||
|
||||
/// <summary>Find the closest viable <see cref="IDockHost"/>.</summary>
|
||||
/// <remarks>If <paramref name="type"/> is not set, scans all clients. Does not check if <see cref="DockClientManager"/> is enabled.</remarks>
|
||||
public TraitPair<IDockHost>? ClosestDock(IDockHost ignore, BitSet<DockType> type = default, bool forceEnter = false, bool ignoreOccupancy = false)
|
||||
{
|
||||
var clients = type.IsEmpty ? dockClients : AvailableDockClients(type);
|
||||
return self.World.ActorsWithTrait<IDockHost>()
|
||||
.Where(host => host.Trait != ignore && clients.Any(client => client.CanDockAt(host.Actor, host.Trait, forceEnter, ignoreOccupancy)))
|
||||
.ClosestDock(self, this);
|
||||
}
|
||||
|
||||
/// <summary>Get viable <see cref="IDockHost"/>'s on the <paramref name="target"/>.</summary>
|
||||
/// <remarks>Does not check if <see cref="DockClientManager"/> is enabled.</remarks>
|
||||
public IEnumerable<TraitPair<IDockHost>> AvailableDockHosts(Actor target, bool forceEnter = false, bool ignoreOccupancy = false)
|
||||
{
|
||||
return target.TraitsImplementing<IDockHost>()
|
||||
.Where(host => dockClients.Any(client => client.CanDockAt(target, host, forceEnter, ignoreOccupancy)))
|
||||
.Select(host => new TraitPair<IDockHost>(target, host));
|
||||
}
|
||||
|
||||
/// <summary>Get clients of matching <paramref name="type"/>.</summary>
|
||||
/// <remarks>Does not check if <see cref="DockClientManager"/> is enabled.</remarks>
|
||||
public IEnumerable<IDockClient> AvailableDockClients(BitSet<DockType> type)
|
||||
{
|
||||
return dockClients.Where(client => client.IsDockingPossible(type));
|
||||
}
|
||||
|
||||
void INotifyKilled.Killed(Actor self, AttackInfo e) { UnreserveHost(); }
|
||||
|
||||
void INotifyActorDisposing.Disposing(Actor self) { UnreserveHost(); }
|
||||
}
|
||||
|
||||
public static class DockExts
|
||||
{
|
||||
public static TraitPair<IDockHost>? ClosestDock(this IEnumerable<TraitPair<IDockHost>> docks, Actor clientActor, DockClientManager client)
|
||||
{
|
||||
var mobile = clientActor.TraitOrDefault<Mobile>();
|
||||
if (mobile != null)
|
||||
{
|
||||
// Overlapping docks can become hidden.
|
||||
var lookup = docks.ToDictionary(dock => clientActor.World.Map.CellContaining(dock.Trait.DockPosition));
|
||||
|
||||
// Start a search from each docks position:
|
||||
var path = mobile.PathFinder.FindPathToTargetCell(
|
||||
clientActor, lookup.Keys, clientActor.Location, BlockedByActor.None,
|
||||
location =>
|
||||
{
|
||||
if (!lookup.ContainsKey(location))
|
||||
return 0;
|
||||
|
||||
var dock = lookup[location];
|
||||
|
||||
// Prefer docks with less occupancy (multiplier is to offset distance cost):
|
||||
// TODO: add custom wieghts. E.g. owner vs allied.
|
||||
return dock.Trait.ReservationCount * client.OccupancyCostModifier;
|
||||
});
|
||||
|
||||
if (path.Count > 0)
|
||||
return lookup[path.Last()];
|
||||
}
|
||||
else
|
||||
{
|
||||
return docks
|
||||
.OrderBy(dock => (clientActor.Location - clientActor.World.Map.CellContaining(dock.Trait.DockPosition)).LengthSquared + dock.Trait.ReservationCount * client.OccupancyCostModifier)
|
||||
.FirstOrDefault();
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
183
OpenRA.Mods.Common/Traits/DockHost.cs
Normal file
183
OpenRA.Mods.Common/Traits/DockHost.cs
Normal file
@@ -0,0 +1,183 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
* the License, or (at your option) any later version. For more
|
||||
* information, see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
using System.Collections.Generic;
|
||||
using OpenRA.Activities;
|
||||
using OpenRA.Mods.Common.Activities;
|
||||
using OpenRA.Primitives;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.Common.Traits
|
||||
{
|
||||
public sealed class DockType { DockType() { } }
|
||||
|
||||
[Desc("A generic dock that services DockClients.")]
|
||||
public class DockHostInfo : ConditionalTraitInfo, IDockHostInfo
|
||||
{
|
||||
[Desc("Docking type.")]
|
||||
public readonly BitSet<DockType> Type;
|
||||
|
||||
[Desc("How many clients can this dock be reserved for?")]
|
||||
public readonly int MaxQueueLength = 3;
|
||||
|
||||
[Desc("How long should the client wait before starting the docking sequence.")]
|
||||
public readonly int DockWait = 10;
|
||||
|
||||
[Desc("Actual client facing when docking.")]
|
||||
public readonly WAngle DockAngle = WAngle.Zero;
|
||||
|
||||
[Desc("Docking cell relative to the centre of the actor.")]
|
||||
public readonly WVec DockOffset = WVec.Zero;
|
||||
|
||||
[Desc("Does client need to be dragged in?")]
|
||||
public readonly bool IsDragRequired = false;
|
||||
|
||||
[Desc("Vector by which the client will be dragged when docking.")]
|
||||
public readonly WVec DragOffset = WVec.Zero;
|
||||
|
||||
[Desc("In how many steps to perform the dragging?")]
|
||||
public readonly int DragLength = 0;
|
||||
|
||||
public override object Create(ActorInitializer init) { return new DockHost(init.Self, this); }
|
||||
}
|
||||
|
||||
public class DockHost : ConditionalTrait<DockHostInfo>, IDockHost, IDockHostDrag, ITick, INotifySold, INotifyCapture, INotifyOwnerChanged, ISync, INotifyKilled, INotifyActorDisposing
|
||||
{
|
||||
readonly Actor self;
|
||||
|
||||
public BitSet<DockType> GetDockType => Info.Type;
|
||||
public bool IsEnabledAndInWorld => !preventDock && !IsTraitDisabled && !self.IsDead && self.IsInWorld;
|
||||
public int ReservationCount => ReservedDockClients.Count;
|
||||
public bool CanBeReserved => ReservationCount < Info.MaxQueueLength;
|
||||
protected readonly List<DockClientManager> ReservedDockClients = new();
|
||||
|
||||
public WPos DockPosition => self.CenterPosition + Info.DockOffset;
|
||||
public int DockWait => Info.DockWait;
|
||||
public WAngle DockAngle => Info.DockAngle;
|
||||
|
||||
bool IDockHostDrag.IsDragRequired => Info.IsDragRequired;
|
||||
WVec IDockHostDrag.DragOffset => Info.DragOffset;
|
||||
int IDockHostDrag.DragLength => Info.DragLength;
|
||||
|
||||
[Sync]
|
||||
bool preventDock = false;
|
||||
|
||||
[Sync]
|
||||
protected Actor dockedClientActor = null;
|
||||
protected DockClientManager dockedClient = null;
|
||||
|
||||
public DockHost(Actor self, DockHostInfo info)
|
||||
: base(info)
|
||||
{
|
||||
this.self = self;
|
||||
}
|
||||
|
||||
public virtual bool IsDockingPossible(Actor clientActor, IDockClient client, bool ignoreReservations = false)
|
||||
{
|
||||
return !IsTraitDisabled && (ignoreReservations || CanBeReserved || ReservedDockClients.Contains(client.DockClientManager));
|
||||
}
|
||||
|
||||
public virtual bool Reserve(Actor self, DockClientManager client)
|
||||
{
|
||||
if (CanBeReserved && !ReservedDockClients.Contains(client))
|
||||
{
|
||||
ReservedDockClients.Add(client);
|
||||
client.ReserveHost(self, this);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public virtual void UnreserveAll()
|
||||
{
|
||||
while (ReservedDockClients.Count > 0)
|
||||
Unreserve(ReservedDockClients[0]);
|
||||
}
|
||||
|
||||
public virtual void Unreserve(DockClientManager client)
|
||||
{
|
||||
if (ReservedDockClients.Contains(client))
|
||||
{
|
||||
ReservedDockClients.Remove(client);
|
||||
client.UnreserveHost();
|
||||
}
|
||||
}
|
||||
|
||||
public virtual void OnDockStarted(Actor self, Actor clientActor, DockClientManager client)
|
||||
{
|
||||
dockedClientActor = clientActor;
|
||||
dockedClient = client;
|
||||
}
|
||||
|
||||
public virtual void OnDockCompleted(Actor self, Actor clientActor, DockClientManager client)
|
||||
{
|
||||
dockedClientActor = null;
|
||||
dockedClient = null;
|
||||
}
|
||||
|
||||
void ITick.Tick(Actor self)
|
||||
{
|
||||
Tick(self);
|
||||
}
|
||||
|
||||
protected virtual void Tick(Actor self)
|
||||
{
|
||||
// Client was killed during docking.
|
||||
if (dockedClientActor != null && (dockedClientActor.IsDead || !dockedClientActor.IsInWorld))
|
||||
OnDockCompleted(self, dockedClientActor, dockedClient);
|
||||
}
|
||||
|
||||
public virtual bool QueueMoveActivity(Activity moveToDockActivity, Actor self, Actor clientActor, DockClientManager client)
|
||||
{
|
||||
var move = clientActor.Trait<IMove>();
|
||||
|
||||
// Make sure the actor is at dock, at correct facing, and aircraft are landed.
|
||||
// Mobile cannot freely move in WPos, so when we calculate close enough we convert to CPos.
|
||||
if ((move is Mobile ? clientActor.Location != clientActor.World.Map.CellContaining(DockPosition) : clientActor.CenterPosition != DockPosition)
|
||||
|| move is not IFacing facing || facing.Facing != DockAngle)
|
||||
{
|
||||
moveToDockActivity.QueueChild(move.MoveOntoTarget(clientActor, Target.FromActor(self), DockPosition - self.CenterPosition, DockAngle));
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public virtual void QueueDockActivity(Activity moveToDockActivity, Actor self, Actor clientActor, DockClientManager client)
|
||||
{
|
||||
moveToDockActivity.QueueChild(new GenericDockSequence(clientActor, client, self, this));
|
||||
}
|
||||
|
||||
protected override void TraitDisabled(Actor self) { UnreserveAll(); }
|
||||
|
||||
void INotifyOwnerChanged.OnOwnerChanged(Actor self, Player oldOwner, Player newOwner) { UnreserveAll(); }
|
||||
|
||||
void INotifyCapture.OnCapture(Actor self, Actor captor, Player oldOwner, Player newOwner, BitSet<CaptureType> captureTypes)
|
||||
{
|
||||
// Steal any docked unit too.
|
||||
if (dockedClientActor != null && !dockedClientActor.IsDead && dockedClientActor.IsInWorld)
|
||||
{
|
||||
dockedClientActor.ChangeOwner(newOwner);
|
||||
|
||||
// On capture OnOwnerChanged event is called first, so we need to re-reserve.
|
||||
dockedClient.ReserveHost(self, this);
|
||||
}
|
||||
}
|
||||
|
||||
void INotifySold.Selling(Actor self) { preventDock = true; }
|
||||
|
||||
void INotifySold.Sold(Actor self) { UnreserveAll(); }
|
||||
|
||||
void INotifyKilled.Killed(Actor self, AttackInfo e) { UnreserveAll(); }
|
||||
|
||||
void INotifyActorDisposing.Disposing(Actor self) { preventDock = true; UnreserveAll(); }
|
||||
}
|
||||
}
|
||||
@@ -14,18 +14,15 @@ using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.Linq;
|
||||
using OpenRA.Mods.Common.Activities;
|
||||
using OpenRA.Mods.Common.Orders;
|
||||
using OpenRA.Primitives;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.Common.Traits
|
||||
{
|
||||
public class HarvesterInfo : ConditionalTraitInfo, Requires<MobileInfo>
|
||||
public class HarvesterInfo : DockClientBaseInfo, Requires<MobileInfo>
|
||||
{
|
||||
public readonly HashSet<string> DeliveryBuildings = new();
|
||||
|
||||
[Desc("How long (in ticks) to wait until (re-)checking for a nearby available DeliveryBuilding if not yet linked to one.")]
|
||||
public readonly int SearchForDeliveryBuildingDelay = 125;
|
||||
[Desc("Docking type")]
|
||||
public readonly BitSet<DockType> Type = new("Unload");
|
||||
|
||||
[Desc("Cell to move to when automatically unblocking DeliveryBuilding.")]
|
||||
public readonly CVec UnblockCell = new(0, 4);
|
||||
@@ -61,12 +58,6 @@ namespace OpenRA.Mods.Common.Traits
|
||||
[Desc("Interval to wait between searches when there are no resources nearby.")]
|
||||
public readonly int WaitDuration = 25;
|
||||
|
||||
[Desc("Find a new refinery to unload at if more than this many harvesters are already waiting.")]
|
||||
public readonly int MaxUnloadQueue = 3;
|
||||
|
||||
[Desc("The pathfinding cost penalty applied for each harvester waiting to unload at a refinery.")]
|
||||
public readonly int UnloadQueueCostModifier = 12;
|
||||
|
||||
[Desc("The pathfinding cost penalty applied for cells directly away from the refinery.")]
|
||||
public readonly int ResourceRefineryDirectionPenalty = 200;
|
||||
|
||||
@@ -80,23 +71,9 @@ namespace OpenRA.Mods.Common.Traits
|
||||
[VoiceReference]
|
||||
public readonly string HarvestVoice = "Action";
|
||||
|
||||
[VoiceReference]
|
||||
public readonly string DeliverVoice = "Action";
|
||||
|
||||
[Desc("Color to use for the target line of harvest orders.")]
|
||||
public readonly Color HarvestLineColor = Color.Crimson;
|
||||
|
||||
[Desc("Color to use for the target line of harvest orders.")]
|
||||
public readonly Color DeliverLineColor = Color.Green;
|
||||
|
||||
[CursorReference]
|
||||
[Desc("Cursor to display when able to unload at target actor.")]
|
||||
public readonly string EnterCursor = "enter";
|
||||
|
||||
[CursorReference]
|
||||
[Desc("Cursor to display when unable to unload at target actor.")]
|
||||
public readonly string EnterBlockedCursor = "enter-blocked";
|
||||
|
||||
[CursorReference]
|
||||
[Desc("Cursor to display when ordering to harvest resources.")]
|
||||
public readonly string HarvestCursor = "harvest";
|
||||
@@ -104,7 +81,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
public override object Create(ActorInitializer init) { return new Harvester(init.Self, this); }
|
||||
}
|
||||
|
||||
public class Harvester : ConditionalTrait<HarvesterInfo>, IIssueOrder, IResolveOrder, IOrderVoice,
|
||||
public class Harvester : DockClientBase<HarvesterInfo>, IIssueOrder, IResolveOrder, IOrderVoice,
|
||||
ISpeedModifier, ISync, INotifyCreated
|
||||
{
|
||||
public readonly IReadOnlyDictionary<string, int> Contents;
|
||||
@@ -115,11 +92,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
readonly Dictionary<string, int> contents = new();
|
||||
int conditionToken = Actor.InvalidConditionToken;
|
||||
|
||||
[Sync]
|
||||
public Actor LastLinkedProc = null;
|
||||
|
||||
[Sync]
|
||||
public Actor LinkedProc = null;
|
||||
public override BitSet<DockType> GetDockType => Info.Type;
|
||||
|
||||
[Sync]
|
||||
int currentUnloadTicks;
|
||||
@@ -137,7 +110,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
}
|
||||
|
||||
public Harvester(Actor self, HarvesterInfo info)
|
||||
: base(info)
|
||||
: base(self, info)
|
||||
{
|
||||
Contents = new ReadOnlyDictionary<string, int>(contents);
|
||||
mobile = self.Trait<Mobile>();
|
||||
@@ -156,70 +129,15 @@ namespace OpenRA.Mods.Common.Traits
|
||||
base.Created(self);
|
||||
}
|
||||
|
||||
public void LinkProc(Actor proc)
|
||||
{
|
||||
LinkedProc = proc;
|
||||
}
|
||||
|
||||
public void UnlinkProc(Actor self, Actor proc)
|
||||
{
|
||||
if (LinkedProc == proc)
|
||||
ChooseNewProc(self, proc);
|
||||
}
|
||||
|
||||
public void ChooseNewProc(Actor self, Actor ignore)
|
||||
{
|
||||
LastLinkedProc = null;
|
||||
LinkProc(ClosestProc(self, ignore));
|
||||
}
|
||||
|
||||
bool IsAcceptableProcType(Actor proc)
|
||||
{
|
||||
return Info.DeliveryBuildings.Count == 0 ||
|
||||
Info.DeliveryBuildings.Contains(proc.Info.Name);
|
||||
}
|
||||
|
||||
public Actor ClosestProc(Actor self, Actor ignore)
|
||||
{
|
||||
// Find all refineries and their occupancy count:
|
||||
// Exclude refineries with too many harvesters clogging the delivery location.
|
||||
var refineries = self.World.ActorsWithTrait<IAcceptResources>()
|
||||
.Where(r => r.Actor != ignore && r.Actor.Owner == self.Owner && IsAcceptableProcType(r.Actor))
|
||||
.Select(r => new
|
||||
{
|
||||
Location = r.Actor.World.Map.CellContaining(r.Trait.DeliveryPosition),
|
||||
Actor = r.Actor,
|
||||
Occupancy = self.World.ActorsHavingTrait<Harvester>(h => h.LinkedProc == r.Actor).Count()
|
||||
})
|
||||
.Where(r => r.Occupancy < Info.MaxUnloadQueue)
|
||||
.ToDictionary(r => r.Location);
|
||||
|
||||
if (refineries.Count == 0)
|
||||
return null;
|
||||
|
||||
// Start a search from each refinery's delivery location:
|
||||
var path = mobile.PathFinder.FindPathToTargetCells(
|
||||
self, self.Location, refineries.Select(r => r.Key), BlockedByActor.None,
|
||||
location =>
|
||||
{
|
||||
if (!refineries.ContainsKey(location))
|
||||
return 0;
|
||||
|
||||
// Prefer refineries with less occupancy (multiplier is to offset distance cost):
|
||||
var occupancy = refineries[location].Occupancy;
|
||||
return occupancy * Info.UnloadQueueCostModifier;
|
||||
});
|
||||
|
||||
if (path.Count > 0)
|
||||
return refineries[path[0]].Actor;
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public bool IsFull => contents.Values.Sum() == Info.Capacity;
|
||||
public bool IsEmpty => contents.Values.Sum() == 0;
|
||||
public int Fullness => contents.Values.Sum() * 100 / Info.Capacity;
|
||||
|
||||
protected override bool CanDock()
|
||||
{
|
||||
return !IsEmpty;
|
||||
}
|
||||
|
||||
void UpdateCondition(Actor self)
|
||||
{
|
||||
if (string.IsNullOrEmpty(Info.EmptyCondition))
|
||||
@@ -243,21 +161,29 @@ namespace OpenRA.Mods.Common.Traits
|
||||
UpdateCondition(self);
|
||||
}
|
||||
|
||||
// Returns true when unloading is complete
|
||||
public virtual bool TickUnload(Actor self, Actor proc)
|
||||
IAcceptResources acceptResources;
|
||||
public override void OnDockStarted(Actor self, Actor hostActor, IDockHost host)
|
||||
{
|
||||
if (IsDockingPossible(host.GetDockType))
|
||||
acceptResources = hostActor.TraitOrDefault<IAcceptResources>();
|
||||
}
|
||||
|
||||
public override bool OnDockTick(Actor self, Actor hostActor, IDockHost host)
|
||||
{
|
||||
if (acceptResources == null || IsTraitDisabled)
|
||||
return true;
|
||||
|
||||
// Wait until the next bale is ready
|
||||
if (--currentUnloadTicks > 0)
|
||||
return false;
|
||||
|
||||
if (contents.Keys.Count > 0)
|
||||
{
|
||||
var acceptResources = proc.Trait<IAcceptResources>();
|
||||
foreach (var c in contents)
|
||||
{
|
||||
var resourceType = c.Key;
|
||||
var count = Math.Min(c.Value, Info.BaleUnloadAmount);
|
||||
var accepted = acceptResources.AcceptResources(resourceType, count);
|
||||
var accepted = acceptResources.AcceptResources(hostActor, resourceType, count);
|
||||
if (accepted == 0)
|
||||
continue;
|
||||
|
||||
@@ -274,6 +200,19 @@ namespace OpenRA.Mods.Common.Traits
|
||||
return contents.Count == 0;
|
||||
}
|
||||
|
||||
public override void OnDockCompleted(Actor self, Actor hostActor, IDockHost dock)
|
||||
{
|
||||
acceptResources = null;
|
||||
|
||||
// After having docked at a refinery make sure we are running FindAndDeliverResources activity.
|
||||
if (GetDockType.Overlaps(dock.GetDockType))
|
||||
{
|
||||
var currentActivity = self.CurrentActivity;
|
||||
if (currentActivity == null || (currentActivity is not FindAndDeliverResources && currentActivity.NextActivity == null))
|
||||
self.QueueActivity(true, new FindAndDeliverResources(self));
|
||||
}
|
||||
}
|
||||
|
||||
public bool CanHarvestCell(CPos cell)
|
||||
{
|
||||
// Resources only exist in the ground layer
|
||||
@@ -295,20 +234,13 @@ namespace OpenRA.Mods.Common.Traits
|
||||
if (IsTraitDisabled)
|
||||
yield break;
|
||||
|
||||
yield return new EnterAlliedActorTargeter<IAcceptResourcesInfo>(
|
||||
"Deliver",
|
||||
5,
|
||||
Info.EnterCursor,
|
||||
Info.EnterBlockedCursor,
|
||||
(proc, _) => IsAcceptableProcType(proc),
|
||||
proc => proc.Trait<IAcceptResources>().AllowDocking);
|
||||
yield return new HarvestOrderTargeter();
|
||||
}
|
||||
}
|
||||
|
||||
Order IIssueOrder.IssueOrder(Actor self, IOrderTargeter order, in Target target, bool queued)
|
||||
{
|
||||
if (order.OrderID == "Deliver" || order.OrderID == "Harvest")
|
||||
if (order.OrderID == "Harvest")
|
||||
return new Order(order.OrderID, self, target, queued);
|
||||
|
||||
return null;
|
||||
@@ -319,9 +251,6 @@ namespace OpenRA.Mods.Common.Traits
|
||||
if (order.OrderString == "Harvest")
|
||||
return Info.HarvestVoice;
|
||||
|
||||
if (order.OrderString == "Deliver" && !IsEmpty)
|
||||
return Info.DeliverVoice;
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
@@ -329,9 +258,6 @@ namespace OpenRA.Mods.Common.Traits
|
||||
{
|
||||
if (order.OrderString == "Harvest")
|
||||
{
|
||||
// NOTE: An explicit harvest order allows the harvester to decide which refinery to deliver to.
|
||||
LinkProc(null);
|
||||
|
||||
CPos loc;
|
||||
if (order.Target.Type != TargetType.Invalid)
|
||||
{
|
||||
@@ -349,21 +275,6 @@ namespace OpenRA.Mods.Common.Traits
|
||||
self.QueueActivity(order.Queued, new FindAndDeliverResources(self, loc));
|
||||
self.ShowTargetLines();
|
||||
}
|
||||
else if (order.OrderString == "Deliver")
|
||||
{
|
||||
// Deliver orders are only valid for own/allied actors,
|
||||
// which are guaranteed to never be frozen.
|
||||
if (order.Target.Type != TargetType.Actor)
|
||||
return;
|
||||
|
||||
var targetActor = order.Target.Actor;
|
||||
var iao = targetActor.TraitOrDefault<IAcceptResources>();
|
||||
if (iao == null || !iao.AllowDocking || !IsAcceptableProcType(targetActor))
|
||||
return;
|
||||
|
||||
self.QueueActivity(order.Queued, new FindAndDeliverResources(self, targetActor));
|
||||
self.ShowTargetLines();
|
||||
}
|
||||
}
|
||||
|
||||
int ISpeedModifier.GetSpeedModifier()
|
||||
@@ -373,8 +284,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
|
||||
protected override void TraitDisabled(Actor self)
|
||||
{
|
||||
LastLinkedProc = null;
|
||||
LinkedProc = null;
|
||||
base.TraitDisabled(self);
|
||||
contents.Clear();
|
||||
|
||||
if (conditionToken != Actor.InvalidConditionToken)
|
||||
|
||||
@@ -13,7 +13,6 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using OpenRA.Activities;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Mods.Common.Activities;
|
||||
using OpenRA.Mods.Common.Graphics;
|
||||
using OpenRA.Mods.Common.Terrain;
|
||||
using OpenRA.Mods.Common.Widgets;
|
||||
@@ -211,6 +210,72 @@ namespace OpenRA.Mods.Common.Traits
|
||||
void Harvested(Actor self, string resourceType);
|
||||
}
|
||||
|
||||
public interface IDockClientInfo : ITraitInfoInterface { }
|
||||
|
||||
public interface IDockClient
|
||||
{
|
||||
BitSet<DockType> GetDockType { get; }
|
||||
DockClientManager DockClientManager { get; }
|
||||
void OnDockStarted(Actor self, Actor hostActor, IDockHost host);
|
||||
bool OnDockTick(Actor self, Actor hostActor, IDockHost dock);
|
||||
void OnDockCompleted(Actor self, Actor hostActor, IDockHost host);
|
||||
|
||||
/// <summary>Is this client allowed to dock.</summary>
|
||||
/// <remarks>
|
||||
/// Does not check if <see cref="Traits.DockClientManager"/> is enabled.
|
||||
/// Function should only be called from within <see cref="IDockClient"/> or <see cref="Traits.DockClientManager"/>.
|
||||
/// </remarks>
|
||||
bool IsDockingPossible(BitSet<DockType> type, bool forceEnter = false);
|
||||
|
||||
/// <summary>Is this client allowed to dock to <paramref name="host"/>.</summary>
|
||||
/// <remarks>
|
||||
/// Does not check if <see cref="Traits.DockClientManager"/> is enabled.
|
||||
/// Function should only be called from within <see cref="IDockClient"/> or <see cref="Traits.DockClientManager"/>.
|
||||
/// </remarks>
|
||||
bool CanDockAt(Actor hostActor, IDockHost host, bool forceEnter = false, bool ignoreOccupancy = false);
|
||||
}
|
||||
|
||||
public interface IDockHostInfo : ITraitInfoInterface { }
|
||||
|
||||
public interface IDockHost
|
||||
{
|
||||
BitSet<DockType> GetDockType { get; }
|
||||
|
||||
/// <summary>Use this function instead of ConditionalTrait.IsTraitDisabled.</summary>
|
||||
bool IsEnabledAndInWorld { get; }
|
||||
int ReservationCount { get; }
|
||||
bool CanBeReserved { get; }
|
||||
WPos DockPosition { get; }
|
||||
int DockWait { get; }
|
||||
WAngle DockAngle { get; }
|
||||
|
||||
/// <summary>Can this <paramref name="client"/> dock at this <see cref="IDockHost"/>.</summary>
|
||||
/// <remarks>
|
||||
/// Does not check <see cref="DockType"/>.
|
||||
/// Does not check if <see cref="IDockClient"/> is enabled.
|
||||
/// Does not check if <see cref="DockClientManager"/> is enabled.
|
||||
/// </remarks>
|
||||
bool IsDockingPossible(Actor clientActor, IDockClient client, bool ignoreReservations = false);
|
||||
bool Reserve(Actor self, DockClientManager client);
|
||||
void UnreserveAll();
|
||||
void Unreserve(DockClientManager client);
|
||||
void OnDockStarted(Actor self, Actor clientActor, DockClientManager client);
|
||||
void OnDockCompleted(Actor self, Actor clientActor, DockClientManager client);
|
||||
|
||||
/// <summary>If <paramref name="client"/> is not in range of <see cref="IDockHost"/> queues a child move activity and returns true. If in range returns false.</summary>
|
||||
bool QueueMoveActivity(Activity moveToDockActivity, Actor self, Actor clientActor, DockClientManager client);
|
||||
|
||||
/// <summary>Should be called when in range of <see cref="IDockHost"/>.</summary>
|
||||
void QueueDockActivity(Activity moveToDockActivity, Actor self, Actor clientActor, DockClientManager client);
|
||||
}
|
||||
|
||||
public interface IDockHostDrag
|
||||
{
|
||||
bool IsDragRequired { get; }
|
||||
WVec DragOffset { get; }
|
||||
int DragLength { get; }
|
||||
}
|
||||
|
||||
[RequireExplicitImplementation]
|
||||
public interface INotifyLoadCargo
|
||||
{
|
||||
@@ -280,14 +345,9 @@ namespace OpenRA.Mods.Common.Traits
|
||||
void Undeploy(Actor self, bool skipMakeAnim);
|
||||
}
|
||||
|
||||
public interface IAcceptResourcesInfo : ITraitInfoInterface { }
|
||||
public interface IAcceptResources
|
||||
{
|
||||
void OnDock(Actor harv, MoveToDock dockOrder);
|
||||
int AcceptResources(string resourceType, int count = 1);
|
||||
WPos DeliveryPosition { get; }
|
||||
WAngle DeliveryAngle { get; }
|
||||
bool AllowDocking { get; }
|
||||
int AcceptResources(Actor self, string resourceType, int count = 1);
|
||||
}
|
||||
|
||||
public interface IDockClientBody
|
||||
|
||||
166
OpenRA.Mods.Common/UpdateRules/Rules/20230801/AbstractDocking.cs
Normal file
166
OpenRA.Mods.Common/UpdateRules/Rules/20230801/AbstractDocking.cs
Normal file
@@ -0,0 +1,166 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
* the License, or (at your option) any later version. For more
|
||||
* information, see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace OpenRA.Mods.Common.UpdateRules.Rules
|
||||
{
|
||||
public class AbstractDocking : UpdateRule, IBeforeUpdateActors
|
||||
{
|
||||
readonly string[] moveRefineyValues = { "DockAngle", "IsDragRequired", "DragOffset", "DragLength" };
|
||||
readonly string[] moveHarvesterValues = { "EnterCursor", "EnterBlockedCursor" };
|
||||
readonly string[] buildings = { "Building", "D2kBuilding" };
|
||||
readonly string[,] moveAndRenameHarvesterValues = new string[4, 2]
|
||||
{
|
||||
{ "DeliverVoice", "Voice" },
|
||||
{ "DeliverLineColor", "DockLineColor" },
|
||||
{ "UnloadQueueCostModifier", "OccupancyCostModifier" },
|
||||
{ "SearchForDeliveryBuildingDelay", "SearchForDockDelay" }
|
||||
};
|
||||
|
||||
readonly Dictionary<string, List<MiniYamlNodeBuilder>> refineryNodes = new();
|
||||
public override string Name => "Docking was abstracted from Refinery & Harvester.";
|
||||
|
||||
public override string Description =>
|
||||
"Fields moved from Refinery to new trait DockHost, fields moved from Harvester to new trait DockClientManager and to DockHost";
|
||||
|
||||
public IEnumerable<string> BeforeUpdateActors(ModData modData, List<MiniYamlNodeBuilder> resolvedActors)
|
||||
{
|
||||
grid = modData.Manifest.Get<MapGrid>();
|
||||
var harvesters = new Dictionary<string, HashSet<string>>();
|
||||
var refineries = new List<string>();
|
||||
foreach (var actorNode in resolvedActors)
|
||||
{
|
||||
var harvesterNode = actorNode.ChildrenMatching("Harvester", includeRemovals: false).FirstOrDefault();
|
||||
if (harvesterNode != null)
|
||||
harvesters[actorNode.Key] = harvesterNode.ChildrenMatching("DeliveryBuildings", includeRemovals: false)
|
||||
.FirstOrDefault()?.NodeValue<HashSet<string>>() ?? new HashSet<string>();
|
||||
|
||||
if (actorNode.ChildrenMatching("Refinery", includeRemovals: false).FirstOrDefault() != null)
|
||||
refineries.Add(actorNode.Key.ToLowerInvariant());
|
||||
}
|
||||
|
||||
foreach (var harvester in harvesters)
|
||||
{
|
||||
foreach (var deliveryBuildingHigh in harvester.Value)
|
||||
{
|
||||
var deliveryBuilding = deliveryBuildingHigh.ToLowerInvariant();
|
||||
foreach (var refinery in refineries)
|
||||
{
|
||||
if (refinery == deliveryBuilding)
|
||||
{
|
||||
if (!refineryNodes.ContainsKey(refinery))
|
||||
refineryNodes[refinery] = new List<MiniYamlNodeBuilder>();
|
||||
|
||||
var node = new MiniYamlNodeBuilder("Type", deliveryBuilding.ToString());
|
||||
if (!refineryNodes[refinery].Any(n => n.Key == node.Key))
|
||||
refineryNodes[refinery].Add(node);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
yield break;
|
||||
}
|
||||
|
||||
public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNodeBuilder actorNode)
|
||||
{
|
||||
var refineryNode = actorNode.ChildrenMatching("Refinery", includeRemovals: false).FirstOrDefault();
|
||||
if (refineryNode != null)
|
||||
{
|
||||
var dockNode = new MiniYamlNodeBuilder("DockHost", "");
|
||||
|
||||
var lowActorName = actorNode.Key.ToLowerInvariant();
|
||||
if (!refineryNodes.ContainsKey(lowActorName) || !refineryNodes[lowActorName].Any(n => n.Key == "Type"))
|
||||
dockNode.AddNode("Type", "Unload");
|
||||
else
|
||||
dockNode.AddNode(refineryNodes[lowActorName].First(n => n.Key == "Type"));
|
||||
|
||||
foreach (var value in moveRefineyValues)
|
||||
{
|
||||
foreach (var node in refineryNode.ChildrenMatching(value).ToList())
|
||||
{
|
||||
dockNode.AddNode(node);
|
||||
refineryNode.RemoveNode(node);
|
||||
}
|
||||
}
|
||||
|
||||
var oldOffset = CVec.Zero;
|
||||
var dockOffsetNode = refineryNode.ChildrenMatching("DockOffset", includeRemovals: false).FirstOrDefault();
|
||||
if (dockOffsetNode != null)
|
||||
{
|
||||
oldOffset = dockOffsetNode.NodeValue<CVec>();
|
||||
refineryNode.RemoveNode(dockOffsetNode);
|
||||
}
|
||||
|
||||
var buildingNode = actorNode.Value.Nodes.FirstOrDefault(n => buildings.Any(b => n.KeyMatches(b, includeRemovals: false)));
|
||||
if (buildingNode != null)
|
||||
{
|
||||
var dimensions = buildingNode.ChildrenMatching("Dimensions", includeRemovals: false).FirstOrDefault()?.NodeValue<CVec>() ?? new CVec(1, 1);
|
||||
var localCenterOffset = buildingNode.ChildrenMatching("LocalCenterOffset", includeRemovals: false).FirstOrDefault()?.NodeValue<WVec>() ?? WVec.Zero;
|
||||
|
||||
var offset = CenterOfCell(oldOffset) - CenterOfCell(CVec.Zero) - BuildingCenter(dimensions, localCenterOffset);
|
||||
if (offset != WVec.Zero)
|
||||
dockNode.AddNode("DockOffset", offset);
|
||||
}
|
||||
|
||||
actorNode.AddNode(dockNode);
|
||||
}
|
||||
|
||||
var harvesterNode = actorNode.ChildrenMatching("Harvester", includeRemovals: false).FirstOrDefault();
|
||||
if (harvesterNode != null)
|
||||
{
|
||||
var dockClientNode = new MiniYamlNodeBuilder("DockClientManager", "");
|
||||
|
||||
foreach (var value in moveHarvesterValues)
|
||||
{
|
||||
foreach (var node in harvesterNode.ChildrenMatching(value).ToList())
|
||||
{
|
||||
dockClientNode.AddNode(node);
|
||||
harvesterNode.RemoveNode(node);
|
||||
}
|
||||
}
|
||||
|
||||
for (var i = 0; i < moveAndRenameHarvesterValues.GetLength(0); i++)
|
||||
{
|
||||
foreach (var node in harvesterNode.ChildrenMatching(moveAndRenameHarvesterValues[i, 0]).ToList())
|
||||
{
|
||||
harvesterNode.RemoveNode(node);
|
||||
node.RenameKey(moveAndRenameHarvesterValues[i, 1]);
|
||||
dockClientNode.AddNode(node);
|
||||
}
|
||||
}
|
||||
|
||||
harvesterNode.RenameChildrenMatching("DeliveryBuildings", "DockType");
|
||||
harvesterNode.RemoveNodes("MaxUnloadQueue");
|
||||
|
||||
actorNode.AddNode(dockClientNode);
|
||||
}
|
||||
|
||||
yield break;
|
||||
}
|
||||
|
||||
MapGrid grid;
|
||||
public WVec CenterOfCell(CVec cell)
|
||||
{
|
||||
if (grid.Type == MapGridType.Rectangular)
|
||||
return new WVec(1024 * cell.X + 512, 1024 * cell.Y + 512, 0);
|
||||
|
||||
return new WVec(724 * (cell.X - cell.Y + 1), 724 * (cell.X + cell.Y + 1), 0);
|
||||
}
|
||||
|
||||
public WVec BuildingCenter(CVec dimensions, WVec localCenterOffset)
|
||||
{
|
||||
return (CenterOfCell(dimensions) - CenterOfCell(new CVec(1, 1))) / 2 + localCenterOffset;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -88,9 +88,8 @@ namespace OpenRA.Mods.Common.UpdateRules
|
||||
new UnhardcodeBaseBuilderBotModule(),
|
||||
}),
|
||||
|
||||
new UpdatePath("release-20230225", new UpdateRule[]
|
||||
new UpdatePath("release-20230225", "playtest-20230801", new UpdateRule[]
|
||||
{
|
||||
// bleed only changes here
|
||||
new TextNotificationsDisplayWidgetRemoveTime(),
|
||||
new RenameEngineerRepair(),
|
||||
new ProductionTabsWidgetAddTabButtonCollection(),
|
||||
@@ -104,7 +103,15 @@ namespace OpenRA.Mods.Common.UpdateRules
|
||||
new ExplicitSequenceFilenames(),
|
||||
new RemoveSequenceHasEmbeddedPalette(),
|
||||
new RemoveNegativeSequenceLength(),
|
||||
})
|
||||
}),
|
||||
|
||||
new UpdatePath("playtest-20230801", new UpdateRule[]
|
||||
{
|
||||
// bleed only changes here.
|
||||
|
||||
// Execute these rules last to avoid premature yaml merge crashes.
|
||||
new AbstractDocking(),
|
||||
}),
|
||||
};
|
||||
|
||||
public static IEnumerable<UpdateRule> FromSource(ObjectCreator objectCreator, string source, bool chain = true)
|
||||
|
||||
@@ -239,12 +239,14 @@ PROC:
|
||||
RevealsShroud:
|
||||
Range: 6c0
|
||||
Refinery:
|
||||
TickRate: 15
|
||||
DockHost:
|
||||
Type: Unload
|
||||
DockAngle: 448
|
||||
DockOffset: 0,2
|
||||
DockOffset: -1c0, 1c0, 0
|
||||
IsDragRequired: True
|
||||
DragOffset: -554,512,0
|
||||
DragLength: 12
|
||||
TickRate: 15
|
||||
StoresResources:
|
||||
Capacity: 1000
|
||||
Selectable:
|
||||
|
||||
@@ -63,6 +63,7 @@ HARV:
|
||||
SearchFromHarvesterRadius: 8
|
||||
HarvestFacings: 8
|
||||
EmptyCondition: no-tiberium
|
||||
DockClientManager:
|
||||
Mobile:
|
||||
Speed: 72
|
||||
Health:
|
||||
|
||||
@@ -282,9 +282,11 @@ refinery:
|
||||
RevealsShroud:
|
||||
Range: 3c768
|
||||
Refinery:
|
||||
DockAngle: 640
|
||||
DockOffset: 2,1
|
||||
TickRate: 20
|
||||
DockHost:
|
||||
Type: Unload
|
||||
DockAngle: 640
|
||||
DockOffset: 1c0,512,0
|
||||
StoresResources:
|
||||
Capacity: 2000
|
||||
CustomSellValue:
|
||||
|
||||
@@ -76,6 +76,7 @@ harvester:
|
||||
BaleUnloadDelay: 5
|
||||
SearchFromProcRadius: 30
|
||||
SearchFromHarvesterRadius: 15
|
||||
DockClientManager:
|
||||
CarryableHarvester:
|
||||
Health:
|
||||
HP: 45000
|
||||
|
||||
@@ -1287,8 +1287,10 @@ PROC:
|
||||
RevealsShroud@GAPGEN:
|
||||
Range: 4c0
|
||||
Refinery:
|
||||
DockHost:
|
||||
Type: Unload
|
||||
DockAngle: 256
|
||||
DockOffset: 1,2
|
||||
DockOffset: 0, 1c0, 0
|
||||
StoresResources:
|
||||
Capacity: 2000
|
||||
CustomSellValue:
|
||||
|
||||
@@ -327,6 +327,7 @@ HARV:
|
||||
SearchFromHarvesterRadius: 8
|
||||
HarvestFacings: 8
|
||||
EmptyCondition: no-ore
|
||||
DockClientManager:
|
||||
Health:
|
||||
HP: 60000
|
||||
Armor:
|
||||
|
||||
@@ -589,8 +589,10 @@ NAWAST:
|
||||
Range: 6c0
|
||||
MaxHeightDelta: 3
|
||||
Refinery:
|
||||
DockHost:
|
||||
Type: UnloadWeed
|
||||
DockAngle: 640
|
||||
DockOffset: 2,1
|
||||
DockOffset: 724,724,0
|
||||
StoresResources:
|
||||
Capacity: 56
|
||||
Power:
|
||||
|
||||
@@ -351,7 +351,7 @@ WEED:
|
||||
Prerequisites: ~naweap, nawast, ~techlevel.superweapons
|
||||
Description: Collects veins for processing.\n Unarmed
|
||||
Harvester:
|
||||
DeliveryBuildings: nawast
|
||||
Type: UnloadWeed
|
||||
Capacity: 7
|
||||
Resources: Veins
|
||||
BaleUnloadDelay: 20
|
||||
@@ -359,7 +359,8 @@ WEED:
|
||||
SearchFromProcRadius: 72
|
||||
SearchFromHarvesterRadius: 36
|
||||
HarvestVoice: Attack
|
||||
DeliverVoice: Move
|
||||
DockClientManager:
|
||||
Voice: Move
|
||||
Mobile:
|
||||
Speed: 71
|
||||
TurnSpeed: 20
|
||||
|
||||
@@ -120,9 +120,11 @@ PROC:
|
||||
Range: 6c0
|
||||
MaxHeightDelta: 3
|
||||
Refinery:
|
||||
DockAngle: 640
|
||||
DockOffset: 2,1
|
||||
DiscardExcessResources: true
|
||||
DockHost:
|
||||
Type: Unload
|
||||
DockAngle: 640
|
||||
DockOffset: 362,362,0
|
||||
StoresResources:
|
||||
Capacity: 2000
|
||||
CustomSellValue:
|
||||
|
||||
@@ -59,7 +59,6 @@ HARV:
|
||||
Bounds: 1086, 2172
|
||||
DecorationBounds: 1086, 2172
|
||||
Harvester:
|
||||
DeliveryBuildings: proc
|
||||
Capacity: 28
|
||||
Resources: Tiberium, BlueTiberium
|
||||
BaleLoadDelay: 15
|
||||
@@ -68,8 +67,9 @@ HARV:
|
||||
SearchFromProcRadius: 36
|
||||
SearchFromHarvesterRadius: 18
|
||||
HarvestVoice: Attack
|
||||
DeliverVoice: Move
|
||||
EmptyCondition: no-tiberium
|
||||
DockClientManager:
|
||||
Voice: Move
|
||||
Mobile:
|
||||
Speed: 71
|
||||
Health:
|
||||
|
||||
Reference in New Issue
Block a user