Abstract docking logic from Harvester and Refinery
This commit is contained in:
committed by
Matthias Mailänder
parent
da16e4ed99
commit
d0974cfdd2
@@ -24,12 +24,12 @@ namespace OpenRA.Mods.Common.Activities
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{
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protected enum DockingState { Wait, Drag, Dock, Loop, Undock, Complete }
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protected readonly Actor RefineryActor;
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protected readonly Actor DockHostActor;
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protected readonly IDockHost DockHost;
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protected readonly WithDockingOverlay DockHostSpriteOverlay;
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protected readonly Harvester Harv;
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protected readonly DockClientManager DockClient;
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protected readonly IDockClientBody DockClientBody;
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protected readonly bool IsDragRequired;
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protected readonly WVec DragOffset;
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protected readonly int DragLength;
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protected readonly WPos StartDrag;
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protected readonly WPos EndDrag;
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@@ -41,20 +41,30 @@ namespace OpenRA.Mods.Common.Activities
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bool dockInitiated = false;
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public GenericDockSequence(Actor self, Actor refineryActor, Refinery refinery)
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public GenericDockSequence(Actor self, DockClientManager client, Actor hostActor, IDockHost host)
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{
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dockingState = DockingState.Drag;
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RefineryActor = refineryActor;
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DockHostSpriteOverlay = refineryActor.TraitOrDefault<WithDockingOverlay>();
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IsDragRequired = refinery.IsDragRequired;
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DragOffset = refinery.DragOffset;
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DragLength = refinery.DragLength;
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Harv = self.Trait<Harvester>();
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DockClient = client;
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DockClientBody = self.TraitOrDefault<IDockClientBody>();
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StartDrag = self.CenterPosition;
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EndDrag = refineryActor.CenterPosition + DragOffset;
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notifyDockClients = self.TraitsImplementing<INotifyDockClient>().ToArray();
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notifyDockHosts = refineryActor.TraitsImplementing<INotifyDockHost>().ToArray();
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DockHost = host;
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DockHostActor = hostActor;
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DockHostSpriteOverlay = hostActor.TraitOrDefault<WithDockingOverlay>();
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notifyDockHosts = hostActor.TraitsImplementing<INotifyDockHost>().ToArray();
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if (host is IDockHostDrag sequence)
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{
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IsDragRequired = sequence.IsDragRequired;
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DragLength = sequence.DragLength;
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StartDrag = self.CenterPosition;
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EndDrag = hostActor.CenterPosition + sequence.DragOffset;
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}
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else
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IsDragRequired = false;
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QueueChild(new Wait(host.DockWait));
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}
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public override bool Tick(Actor self)
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@@ -65,8 +75,11 @@ namespace OpenRA.Mods.Common.Activities
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return false;
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case DockingState.Drag:
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if (IsCanceling || !RefineryActor.IsInWorld || RefineryActor.IsDead || Harv.IsTraitDisabled)
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if (IsCanceling || DockHostActor.IsDead || !DockHostActor.IsInWorld || !DockClient.CanDockAt(DockHostActor, DockHost, false, true))
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{
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DockClient.UnreserveHost();
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return true;
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}
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dockingState = DockingState.Dock;
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if (IsDragRequired)
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@@ -75,10 +88,12 @@ namespace OpenRA.Mods.Common.Activities
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return false;
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case DockingState.Dock:
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if (!IsCanceling && RefineryActor.IsInWorld && !RefineryActor.IsDead && !Harv.IsTraitDisabled)
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if (!IsCanceling && !DockHostActor.IsDead && DockHostActor.IsInWorld && DockClient.CanDockAt(DockHostActor, DockHost, false, true))
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{
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dockInitiated = true;
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PlayDockAnimations(self);
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DockHost.OnDockStarted(DockHostActor, self, DockClient);
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DockClient.OnDockStarted(self, DockHostActor, DockHost);
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NotifyDocked(self);
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}
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else
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@@ -87,7 +102,7 @@ namespace OpenRA.Mods.Common.Activities
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return false;
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case DockingState.Loop:
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if (IsCanceling || !RefineryActor.IsInWorld || RefineryActor.IsDead || Harv.IsTraitDisabled || Harv.TickUnload(self, RefineryActor))
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if (IsCanceling || DockHostActor.IsDead || !DockHostActor.IsInWorld || DockClient.OnDockTick(self, DockHostActor, DockHost))
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dockingState = DockingState.Undock;
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return false;
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@@ -101,8 +116,8 @@ namespace OpenRA.Mods.Common.Activities
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return false;
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case DockingState.Complete:
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Harv.LastLinkedProc = Harv.LinkedProc;
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Harv.LinkProc(null);
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DockHost.OnDockCompleted(DockHostActor, self, DockClient);
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DockClient.OnDockCompleted(self, DockHostActor, DockHost);
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NotifyUndocked(self);
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if (IsDragRequired)
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QueueChild(new Drag(self, EndDrag, StartDrag, DragLength));
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@@ -145,7 +160,7 @@ namespace OpenRA.Mods.Common.Activities
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public virtual void PlayUndockAnimations(Actor self)
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{
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if (RefineryActor.IsInWorld && !RefineryActor.IsDead && DockHostSpriteOverlay != null && !DockHostSpriteOverlay.Visible)
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if (DockHostActor.IsInWorld && !DockHostActor.IsDead && DockHostSpriteOverlay != null && !DockHostSpriteOverlay.Visible)
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{
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dockingState = DockingState.Wait;
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DockHostSpriteOverlay.Visible = true;
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@@ -176,30 +191,30 @@ namespace OpenRA.Mods.Common.Activities
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void NotifyDocked(Actor self)
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{
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foreach (var nd in notifyDockClients)
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nd.Docked(self, RefineryActor);
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nd.Docked(self, DockHostActor);
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foreach (var nd in notifyDockHosts)
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nd.Docked(RefineryActor, self);
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nd.Docked(DockHostActor, self);
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}
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void NotifyUndocked(Actor self)
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{
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foreach (var nd in notifyDockClients)
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nd.Undocked(self, RefineryActor);
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nd.Undocked(self, DockHostActor);
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if (RefineryActor.IsInWorld && !RefineryActor.IsDead)
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if (DockHostActor.IsInWorld && !DockHostActor.IsDead)
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foreach (var nd in notifyDockHosts)
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nd.Undocked(RefineryActor, self);
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nd.Undocked(DockHostActor, self);
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}
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public override IEnumerable<Target> GetTargets(Actor self)
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{
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yield return Target.FromActor(RefineryActor);
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yield return Target.FromActor(DockHostActor);
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}
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public override IEnumerable<TargetLineNode> TargetLineNodes(Actor self)
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{
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yield return new TargetLineNode(Target.FromActor(RefineryActor), Color.Green);
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yield return new TargetLineNode(Target.FromActor(DockHostActor), Color.Green);
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}
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}
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}
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