Merge pull request #10468 from RoosterDragon/fix-dev-shroud-invalidation

Fix shroud not updating when disabled
This commit is contained in:
Oliver Brakmann
2016-01-17 22:42:34 +01:00
2 changed files with 22 additions and 6 deletions

View File

@@ -242,12 +242,12 @@ namespace OpenRA.Mods.Common.Traits
shroud.CellsChanged += DirtyCells;
// Needs the anonymous function to ensure the correct overload is chosen
if (shroud != null && shroud.ShroudEnabled)
if (shroud != null)
visibleUnderShroud = puv => currentShroud.IsExplored(puv);
else
visibleUnderShroud = puv => map.Contains(puv);
if (shroud != null && shroud.FogEnabled)
if (shroud != null)
visibleUnderFog = puv => currentShroud.IsVisible(puv);
else
visibleUnderFog = puv => map.Contains(puv);