Add Plug and Pluggable for building actor-specific upgrades.

This commit is contained in:
Paul Chote
2015-03-29 17:44:14 +01:00
parent c0c7ad1035
commit d1839701bb
5 changed files with 173 additions and 10 deletions

View File

@@ -619,6 +619,8 @@
<Compile Include="UtilityCommands\CheckSequenceSprites.cs" />
<Compile Include="UtilityCommands\FixClassicTilesets.cs" />
<Compile Include="Graphics\TilesetSpecificSpriteSequence.cs" />
<Compile Include="Traits\Pluggable.cs" />
<Compile Include="Traits\Plug.cs" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>

View File

@@ -24,6 +24,7 @@ namespace OpenRA.Mods.Common.Orders
readonly string building;
readonly BuildingInfo buildingInfo;
readonly PlaceBuildingInfo placeBuildingInfo;
readonly BuildingInfluence buildingInfluence;
readonly string race;
readonly Sprite buildOk;
readonly Sprite buildBlocked;
@@ -52,6 +53,8 @@ namespace OpenRA.Mods.Common.Orders
buildOk = map.SequenceProvider.GetSequence("overlay", "build-valid-{0}".F(tileset)).GetSprite(0);
buildBlocked = map.SequenceProvider.GetSequence("overlay", "build-invalid").GetSprite(0);
buildingInfluence = producer.World.WorldActor.Trait<BuildingInfluence>();
}
public IEnumerable<Order> Order(World world, CPos xy, MouseInput mi)
@@ -73,16 +76,33 @@ namespace OpenRA.Mods.Common.Orders
if (mi.Button == MouseButton.Left)
{
var orderType = "PlaceBuilding";
var topLeft = xy - FootprintUtils.AdjustForBuildingSize(buildingInfo);
if (!world.CanPlaceBuilding(building, buildingInfo, topLeft, null)
|| !buildingInfo.IsCloseEnoughToBase(world, producer.Owner, building, topLeft))
var plugInfo = world.Map.Rules.Actors[building].Traits.GetOrDefault<PlugInfo>();
if (plugInfo != null)
{
Sound.PlayNotification(world.Map.Rules, producer.Owner, "Speech", "BuildingCannotPlaceAudio", producer.Owner.Country.Race);
yield break;
orderType = "PlacePlug";
if (!AcceptsPlug(topLeft, plugInfo))
{
Sound.PlayNotification(world.Map.Rules, producer.Owner, "Speech", "BuildingCannotPlaceAudio", producer.Owner.Country.Race);
yield break;
}
}
else
{
if (!world.CanPlaceBuilding(building, buildingInfo, topLeft, null)
|| !buildingInfo.IsCloseEnoughToBase(world, producer.Owner, building, topLeft))
{
Sound.PlayNotification(world.Map.Rules, producer.Owner, "Speech", "BuildingCannotPlaceAudio", producer.Owner.Country.Race);
yield break;
}
if (world.Map.Rules.Actors[building].Traits.Contains<LineBuildInfo>())
orderType = "LineBuild";
}
var isLineBuild = world.Map.Rules.Actors[building].Traits.Contains<LineBuildInfo>();
yield return new Order(isLineBuild ? "LineBuild" : "PlaceBuilding", producer.Owner.PlayerActor, false)
yield return new Order(orderType, producer.Owner.PlayerActor, false)
{
TargetLocation = topLeft,
TargetActor = producer,
@@ -101,6 +121,16 @@ namespace OpenRA.Mods.Common.Orders
p.Tick();
}
bool AcceptsPlug(CPos cell, PlugInfo plug)
{
var host = buildingInfluence.GetBuildingAt(cell);
if (host == null)
return false;
var location = host.Location;
return host.TraitsImplementing<Pluggable>().Any(p => location + p.Info.Offset == cell && p.AcceptsPlug(host, plug.Type));
}
public IEnumerable<IRenderable> Render(WorldRenderer wr, World world) { yield break; }
public IEnumerable<IRenderable> RenderAfterWorld(WorldRenderer wr, World world)
{
@@ -116,10 +146,17 @@ namespace OpenRA.Mods.Common.Orders
var cells = new Dictionary<CPos, bool>();
// Linebuild for walls.
// Requires a 1x1 footprint
if (rules.Actors[building].Traits.Contains<LineBuildInfo>())
var plugInfo = rules.Actors[building].Traits.GetOrDefault<PlugInfo>();
if (plugInfo != null)
{
if (buildingInfo.Dimensions.X != 1 || buildingInfo.Dimensions.Y != 1)
throw new InvalidOperationException("Plug requires a 1x1 sized Building");
cells.Add(topLeft, AcceptsPlug(topLeft, plugInfo));
}
else if (rules.Actors[building].Traits.Contains<LineBuildInfo>())
{
// Linebuild for walls.
if (buildingInfo.Dimensions.X != 1 || buildingInfo.Dimensions.Y != 1)
throw new InvalidOperationException("LineBuild requires a 1x1 sized Building");

View File

@@ -26,7 +26,7 @@ namespace OpenRA.Mods.Common.Traits
{
public void ResolveOrder(Actor self, Order order)
{
if (order.OrderString == "PlaceBuilding" || order.OrderString == "LineBuild")
if (order.OrderString == "PlaceBuilding" || order.OrderString == "LineBuild" || order.OrderString == "PlacePlug")
{
self.World.AddFrameEndTask(w =>
{
@@ -69,6 +69,27 @@ namespace OpenRA.Mods.Common.Traits
playSounds = false;
}
}
else if (order.OrderString == "PlacePlug")
{
var host = self.World.WorldActor.Trait<BuildingInfluence>().GetBuildingAt(order.TargetLocation);
if (host == null)
return;
var plugInfo = unit.Traits.GetOrDefault<PlugInfo>();
if (plugInfo == null)
return;
var location = host.Location;
var pluggable = host.TraitsImplementing<Pluggable>()
.FirstOrDefault(p => location + p.Info.Offset == order.TargetLocation && p.AcceptsPlug(host, plugInfo.Type));
if (pluggable == null)
return;
pluggable.EnablePlug(host, plugInfo.Type);
foreach (var s in buildingInfo.BuildSounds)
Sound.PlayToPlayer(order.Player, s, host.CenterPosition);
}
else
{
if (!self.World.CanPlaceBuilding(order.TargetString, buildingInfo, order.TargetLocation, null)

View File

@@ -0,0 +1,24 @@
#region Copyright & License Information
/*
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Collections.Generic;
using System.Linq;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
public class PlugInfo : TraitInfo<Plug>
{
[Desc("Plug type (matched against Upgrades in Pluggable)")]
public readonly string Type = null;
}
public class Plug { }
}

View File

@@ -0,0 +1,79 @@
#region Copyright & License Information
/*
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Collections.Generic;
using System.Linq;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
public class PluggableInfo : ITraitInfo, Requires<UpgradeManagerInfo>
{
[Desc("Footprint cell offset where a plug can be placed.")]
public readonly CVec Offset = CVec.Zero;
[FieldLoader.LoadUsing("LoadUpgrades")]
[Desc("Upgrades to grant for each accepted plug type.")]
public readonly Dictionary<string, string[]> Upgrades = null;
static object LoadUpgrades(MiniYaml y)
{
MiniYaml upgrades;
if (!y.ToDictionary().TryGetValue("Upgrades", out upgrades))
return new Dictionary<string, string[]>();
return upgrades.Nodes.ToDictionary(
kv => kv.Key,
kv => FieldLoader.GetValue<string[]>("(value)", kv.Value.Value));
}
public object Create(ActorInitializer init) { return new Pluggable(init.Self, this); }
}
public class Pluggable
{
public readonly PluggableInfo Info;
readonly UpgradeManager upgradeManager;
string active;
public Pluggable(Actor self, PluggableInfo info)
{
Info = info;
upgradeManager = self.Trait<UpgradeManager>();
}
public bool AcceptsPlug(Actor self, string type)
{
return active == null && Info.Upgrades.ContainsKey(type);
}
public void EnablePlug(Actor self, string type)
{
string[] upgrades;
if (!Info.Upgrades.TryGetValue(type, out upgrades))
return;
foreach (var u in upgrades)
upgradeManager.GrantUpgrade(self, u, this);
active = type;
}
public void DisablePlug(Actor self, string type)
{
if (type != active)
return;
foreach (var u in Info.Upgrades[type])
upgradeManager.RevokeUpgrade(self, u, this);
}
}
}