Add Plug and Pluggable for building actor-specific upgrades.

This commit is contained in:
Paul Chote
2015-03-29 17:44:14 +01:00
parent c0c7ad1035
commit d1839701bb
5 changed files with 173 additions and 10 deletions

View File

@@ -0,0 +1,79 @@
#region Copyright & License Information
/*
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Collections.Generic;
using System.Linq;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
public class PluggableInfo : ITraitInfo, Requires<UpgradeManagerInfo>
{
[Desc("Footprint cell offset where a plug can be placed.")]
public readonly CVec Offset = CVec.Zero;
[FieldLoader.LoadUsing("LoadUpgrades")]
[Desc("Upgrades to grant for each accepted plug type.")]
public readonly Dictionary<string, string[]> Upgrades = null;
static object LoadUpgrades(MiniYaml y)
{
MiniYaml upgrades;
if (!y.ToDictionary().TryGetValue("Upgrades", out upgrades))
return new Dictionary<string, string[]>();
return upgrades.Nodes.ToDictionary(
kv => kv.Key,
kv => FieldLoader.GetValue<string[]>("(value)", kv.Value.Value));
}
public object Create(ActorInitializer init) { return new Pluggable(init.Self, this); }
}
public class Pluggable
{
public readonly PluggableInfo Info;
readonly UpgradeManager upgradeManager;
string active;
public Pluggable(Actor self, PluggableInfo info)
{
Info = info;
upgradeManager = self.Trait<UpgradeManager>();
}
public bool AcceptsPlug(Actor self, string type)
{
return active == null && Info.Upgrades.ContainsKey(type);
}
public void EnablePlug(Actor self, string type)
{
string[] upgrades;
if (!Info.Upgrades.TryGetValue(type, out upgrades))
return;
foreach (var u in upgrades)
upgradeManager.GrantUpgrade(self, u, this);
active = type;
}
public void DisablePlug(Actor self, string type)
{
if (type != active)
return;
foreach (var u in Info.Upgrades[type])
upgradeManager.RevokeUpgrade(self, u, this);
}
}
}