Package all dependencies inside the game bundle.

This commit is contained in:
pchote
2010-02-22 02:57:33 +13:00
parent 043429a5f3
commit d1a871ff6f

View File

@@ -5,9 +5,33 @@
# to run on a non-development machine
# List of game files to copy into the app bundle
# TODO: This will be significantly shorter once we move the ra files into its mod dir
GAME_FILES="OpenRA shaders mods maps packaging/osx/settings.ini FreeSans.ttf FreeSansBold.ttf"
# dylibs referred to by dlls in the gac; won't show up to otool
GAC_DYLIBS="/Library/Frameworks/Mono.framework/Versions/2.6.1/lib/libMonoPosixHelper.dylib /Library/Frameworks/Mono.framework/Versions/2.6.1/lib/libgdiplus.dylib"
# Recursively modify and copy the mono files depended on by OpenRA into the app bundle
function patch_mono {
echo "Patching: "$1
LIBS=$( otool -L $1 | grep /Library/Frameworks/Mono.framework/ | awk {'print $1'} )
for i in $LIBS; do
if [ "`basename $i`" == "`basename $1`" ]; then
install_name_tool -id @executable_path/../${i:9} $1
else
install_name_tool -change $i @executable_path/../${i:9} $1
fi
done
for i in $LIBS; do
if [ -e OpenRA.app/Contents/${i:9} ]; then
echo "File already processed: "${i:9}
else
mkdir -p OpenRA.app/Contents/`dirname ${i:9}`
cp $i OpenRA.app/Contents/`dirname ${i:9}`
patch_mono OpenRA.app/Contents/${i:9}
fi
done
}
# Force 32-bit build and set the pkg-config path for mono.pc
export AS="as -arch i386"
export CC="gcc -arch i386"
@@ -25,5 +49,17 @@ cp -R $GAME_FILES OpenRA.app/Contents/Resources/
# Copy frameworks into our game bundle template
mkdir OpenRa.app/Contents/Frameworks/
patch_mono OpenRA.app/Contents/Resources/OpenRA
# The dylibs referenced by dll.configs in the gac don't show up to otool: patch them manually
perl -pi -e 's/\/Library\/Frameworks/..\/Frameworks\/.\/.\/./g' OpenRA.app/Contents/Resources/OpenRA
# Copy the gac dylibs into the app bundle
for i in $GAC_DYLIBS; do
mkdir -p OpenRA.app/Contents/`dirname ${i:9}`
cp $i OpenRA.app/Contents/`dirname ${i:9}`
patch_mono OpenRA.app/Contents/${i:9}
done
cp -R /Library/Frameworks/Cg.Framework OpenRa.app/Contents/Frameworks/
cp -R /Library/Frameworks/SDL.Framework OpenRa.app/Contents/Frameworks/