Applied VWec[] yaml loader

This commit is contained in:
atlimit8
2014-07-30 22:59:15 -05:00
parent d79ab8070d
commit d1b0dce751
3 changed files with 14 additions and 22 deletions

View File

@@ -21,7 +21,7 @@ namespace OpenRA.Mods.Cnc
public class WithCargoInfo : ITraitInfo, Requires<CargoInfo>, Requires<IBodyOrientationInfo>
{
[Desc("Cargo position relative to turret or body. (forward, right, up) triples")]
public readonly WRange[] LocalOffset = { };
public readonly WVec[] LocalOffset = { };
[Desc("Passenger CargoType to display.")]
public readonly string[] DisplayTypes = { };
@@ -33,7 +33,6 @@ namespace OpenRA.Mods.Cnc
Cargo cargo;
IFacing facing;
WithCargoInfo cargoInfo;
WVec[] positions;
IBodyOrientation body;
public WithCargo(Actor self, WithCargoInfo info)
@@ -44,12 +43,8 @@ namespace OpenRA.Mods.Cnc
body = self.Trait<IBodyOrientation>();
if (info.LocalOffset.Length % 3 != 0)
throw new InvalidOperationException("Invalid LocalOffset array length");
positions = new WVec[info.LocalOffset.Length / 3];
for (var i = 0; i < info.LocalOffset.Length / 3; i++)
positions[i] = new WVec(info.LocalOffset[3 * i], info.LocalOffset[3 * i + 1], info.LocalOffset[3 * i + 2]);
if (info.LocalOffset.Length == 0)
throw new InvalidOperationException("LocalOffset must have at least one entry");
}
public IEnumerable<IRenderable> ModifyRender(Actor self, WorldRenderer wr, IEnumerable<IRenderable> r)
@@ -69,7 +64,7 @@ namespace OpenRA.Mods.Cnc
var cargoPassenger = c.Trait<Passenger>();
if (cargoInfo.DisplayTypes.Contains(cargoPassenger.info.CargoType))
{
var offset = pos - c.CenterPosition + body.LocalToWorld(positions[i++ % positions.Length].Rotate(bodyOrientation));
var offset = pos - c.CenterPosition + body.LocalToWorld(cargoInfo.LocalOffset[i++ % cargoInfo.LocalOffset.Length].Rotate(bodyOrientation));
foreach (var cr in c.Render(wr))
yield return cr.OffsetBy(offset).WithZOffset(1);
}

View File

@@ -36,7 +36,7 @@ namespace OpenRA.Mods.RA
public readonly int FireDelay = 0;
[Desc("Muzzle position relative to turret or body. (forward, right, up) triples")]
public readonly WRange[] LocalOffset = {};
public readonly WVec[] LocalOffset = {};
[Desc("Muzzle yaw relative to turret or body.")]
public readonly WAngle[] LocalYaw = {};
[Desc("Move the turret backwards when firing.")]
@@ -85,15 +85,12 @@ namespace OpenRA.Mods.RA
Weapon = self.World.Map.Rules.Weapons[info.Weapon.ToLowerInvariant()];
Burst = Weapon.Burst;
if (info.LocalOffset.Length % 3 != 0)
throw new InvalidOperationException("Invalid LocalOffset array length");
var barrels = new List<Barrel>();
for (var i = 0; i < info.LocalOffset.Length / 3; i++)
for (var i = 0; i < info.LocalOffset.Length; i++)
{
barrels.Add(new Barrel
{
Offset = new WVec(info.LocalOffset[3*i], info.LocalOffset[3*i + 1], info.LocalOffset[3*i + 2]),
Offset = info.LocalOffset[i],
Yaw = info.LocalYaw.Length > i ? info.LocalYaw[i] : WAngle.Zero
});
}

View File

@@ -28,7 +28,7 @@ namespace OpenRA.Mods.RA
public class AttackGarrisonedInfo : AttackFollowInfo, Requires<CargoInfo>
{
[Desc("Fire port offsets in local coordinates.")]
public readonly WRange[] PortOffsets = {};
public readonly WVec[] PortOffsets = {};
[Desc("Fire port yaw angles.")]
public readonly WAngle[] PortYaws = {};
@@ -68,21 +68,21 @@ namespace OpenRA.Mods.RA
GetArmaments = () => armaments;
if (info.PortOffsets.Length % 3 != 0 || info.PortOffsets.Length == 0)
throw new InvalidOperationException("PortOffsets array length must be a multiple of three.");
if (info.PortOffsets.Length == 0)
throw new InvalidOperationException("PortOffsets must have at least one entry.");
if (info.PortYaws.Length * 3 != info.PortOffsets.Length)
if (info.PortYaws.Length != info.PortOffsets.Length)
throw new InvalidOperationException("PortYaws must define an angle for each port.");
if (info.PortCones.Length * 3 != info.PortOffsets.Length)
if (info.PortCones.Length != info.PortOffsets.Length)
throw new InvalidOperationException("PortCones must define an angle for each port.");
var p = new List<FirePort>();
for (var i = 0; i < info.PortOffsets.Length / 3; i++)
for (var i = 0; i < info.PortOffsets.Length; i++)
{
p.Add(new FirePort
{
Offset = new WVec(info.PortOffsets[3*i], info.PortOffsets[3*i + 1], info.PortOffsets[3*i + 2]),
Offset = info.PortOffsets[i],
Yaw = info.PortYaws[i],
Cone = info.PortCones[i],
});