infantry speed increased from 90% to 100%.

During playtesting it seemed like having infantry go at full speed on clear terrain was a good addition.
If it seems inappropriate for some infantry, can change it individually later for some units that might be too fast (e.g. flamethrowers and grenadiers, who travel at speed=5).
This commit is contained in:
psydev
2013-04-04 03:57:04 -07:00
parent 74ae8e0b09
commit d22764d3d3

View File

@@ -113,7 +113,7 @@
Crushes: crate
SharesCell: true
TerrainSpeeds:
Clear: 90
Clear: 100
Rough: 80
Road: 100
Tiberium: 70