StyleCop clean Cnc DLL

This commit is contained in:
Matthias Mailänder
2013-08-03 18:14:54 +02:00
parent bcce9ea7f0
commit d278bc84d1
24 changed files with 315 additions and 307 deletions

View File

@@ -19,19 +19,19 @@ namespace OpenRA.Mods.Cnc
{
public class CncLoadScreen : ILoadScreen
{
Dictionary<string, string> Info;
Dictionary<string, string> loadInfo;
Stopwatch loadTimer = new Stopwatch();
Sprite[] ss;
int loadTick;
float2 nodPos, gdiPos, evaPos;
Sprite nodLogo, gdiLogo, evaLogo, brightBlock, dimBlock;
Rectangle Bounds;
Rectangle bounds;
Renderer r;
NullInputHandler nih = new NullInputHandler();
public void Init(Dictionary<string, string> info)
{
Info = info;
loadInfo = info;
// Avoid standard loading mechanisms so we
// can display loadscreen as early as possible
@@ -40,7 +40,7 @@ namespace OpenRA.Mods.Cnc
var s = new Sheet("mods/cnc/uibits/chrome.png");
var res = Renderer.Resolution;
Bounds = new Rectangle(0, 0, res.Width, res.Height);
bounds = new Rectangle(0, 0, res.Width, res.Height);
ss = new[]
{
@@ -57,9 +57,9 @@ namespace OpenRA.Mods.Cnc
nodLogo = new Sprite(s, new Rectangle(0, 256, 256, 256), TextureChannel.Alpha);
gdiLogo = new Sprite(s, new Rectangle(256, 256, 256, 256), TextureChannel.Alpha);
evaLogo = new Sprite(s, new Rectangle(256, 64, 128, 64), TextureChannel.Alpha);
nodPos = new float2(Bounds.Width / 2 - 384, Bounds.Height / 2 - 128);
gdiPos = new float2(Bounds.Width / 2 + 128, Bounds.Height / 2 - 128);
evaPos = new float2(Bounds.Width - 43 - 128, 43);
nodPos = new float2(bounds.Width / 2 - 384, bounds.Height / 2 - 128);
gdiPos = new float2(bounds.Width / 2 + 128, bounds.Height / 2 - 128);
evaPos = new float2(bounds.Width - 43 - 128, 43);
brightBlock = new Sprite(s, new Rectangle(320, 0, 16, 35), TextureChannel.Alpha);
dimBlock = new Sprite(s, new Rectangle(336, 0, 16, 35), TextureChannel.Alpha);
@@ -83,19 +83,19 @@ namespace OpenRA.Mods.Cnc
r.RgbaSpriteRenderer.DrawSprite(nodLogo, nodPos);
r.RgbaSpriteRenderer.DrawSprite(evaLogo, evaPos);
WidgetUtils.DrawPanelPartial(ss, Bounds, PanelSides.Edges);
var barY = Bounds.Height - 78;
WidgetUtils.DrawPanelPartial(ss, bounds, PanelSides.Edges);
var barY = bounds.Height - 78;
if (!setup && r.Fonts != null)
{
loadingFont = r.Fonts["BigBold"];
loadingText = "Loading";
loadingPos = new float2((Bounds.Width - loadingFont.Measure(loadingText).X) / 2, barY);
loadingPos = new float2((bounds.Width - loadingFont.Measure(loadingText).X) / 2, barY);
versionFont = r.Fonts["Regular"];
versionText = WidgetUtils.ActiveModVersion();
var versionSize = versionFont.Measure(versionText);
versionPos = new float2(Bounds.Width - 107 - versionSize.X/2, 115 - versionSize.Y/2);
versionPos = new float2(bounds.Width - 107 - versionSize.X / 2, 115 - versionSize.Y / 2);
setup = true;
}
@@ -109,9 +109,9 @@ namespace OpenRA.Mods.Cnc
{
var block = loadTick == i ? brightBlock : dimBlock;
r.RgbaSpriteRenderer.DrawSprite(block,
new float2(Bounds.Width / 2 - 114 - i * 32, barY));
new float2(bounds.Width / 2 - 114 - i * 32, barY));
r.RgbaSpriteRenderer.DrawSprite(block,
new float2(Bounds.Width / 2 + 114 + i * 32 - 16, barY));
new float2(bounds.Width / 2 + 114 + i * 32 - 16, barY));
}
r.EndFrame(nih);
@@ -125,19 +125,18 @@ namespace OpenRA.Mods.Cnc
void TestAndContinue()
{
Ui.ResetAll();
if (!FileSystem.Exists(Info["TestFile"]))
if (!FileSystem.Exists(loadInfo["TestFile"]))
{
var args = new WidgetArgs()
{
{ "continueLoading", () => TestAndContinue() },
{ "installData", Info }
{ "installData", loadInfo }
};
Ui.LoadWidget(Info["InstallerBackgroundWidget"], Ui.Root, args);
Ui.OpenWindow(Info["InstallerMenuWidget"], args);
Ui.LoadWidget(loadInfo["InstallerBackgroundWidget"], Ui.Root, args);
Ui.OpenWindow(loadInfo["InstallerMenuWidget"], args);
}
else
Game.LoadShellMap();
}
}
}

View File

@@ -21,16 +21,16 @@ namespace OpenRA.Mods.RA
class CncShellmapScript : IWorldLoaded, ITick
{
Dictionary<string, Actor> Actors;
static CPos ViewportOrigin;
static CPos viewportOrigin;
Dictionary<string, Actor> actors;
public void WorldLoaded(World w)
{
var b = w.Map.Bounds;
ViewportOrigin = new CPos(b.Left + b.Width/2, b.Top + b.Height/2);
Game.MoveViewport(ViewportOrigin.ToFloat2());
viewportOrigin = new CPos(b.Left + b.Width / 2, b.Top + b.Height / 2);
Game.MoveViewport(viewportOrigin.ToFloat2());
Actors = w.WorldActor.Trait<SpawnMapActors>().Actors;
actors = w.WorldActor.Trait<SpawnMapActors>().Actors;
SetViewport();
}
@@ -38,7 +38,7 @@ namespace OpenRA.Mods.RA
void SetViewport()
{
var t = (ticks + 45) % (360f * speed) * (Math.PI / 180) * 1f / speed;
var loc = ViewportOrigin.ToFloat2() + (new float2(-15,4) * float2.FromAngle( (float)t ));
var loc = viewportOrigin.ToFloat2() + (new float2(-15, 4) * float2.FromAngle((float)t));
Game.viewport.Center(loc);
}
@@ -51,16 +51,16 @@ namespace OpenRA.Mods.RA
if (ticks == 0)
{
LoopTrack(Actors["boat1"], Actors["tl1"].Location, Actors["tr1"].Location);
LoopTrack(Actors["boat3"], Actors["tl1"].Location, Actors["tr1"].Location);
LoopTrack(Actors["boat2"], Actors["tl3"].Location, Actors["tr3"].Location);
LoopTrack(Actors["boat4"], Actors["tl3"].Location, Actors["tr3"].Location);
CreateUnitsInTransport(Actors["lst1"], new string[] {"htnk"});
CreateUnitsInTransport(Actors["lst2"], new string[] {"mcv"});
CreateUnitsInTransport(Actors["lst3"], new string[] {"htnk"});
LoopTrack(Actors["lst1"], Actors["tl2"].Location, Actors["tr2"].Location);
LoopTrack(Actors["lst2"], Actors["tl2"].Location, Actors["tr2"].Location);
LoopTrack(Actors["lst3"], Actors["tl2"].Location, Actors["tr2"].Location);
LoopTrack(actors["boat1"], actors["tl1"].Location, actors["tr1"].Location);
LoopTrack(actors["boat3"], actors["tl1"].Location, actors["tr1"].Location);
LoopTrack(actors["boat2"], actors["tl3"].Location, actors["tr3"].Location);
LoopTrack(actors["boat4"], actors["tl3"].Location, actors["tr3"].Location);
CreateUnitsInTransport(actors["lst1"], new string[] { "htnk" });
CreateUnitsInTransport(actors["lst2"], new string[] { "mcv" });
CreateUnitsInTransport(actors["lst3"], new string[] { "htnk" });
LoopTrack(actors["lst1"], actors["tl2"].Location, actors["tr2"].Location);
LoopTrack(actors["lst2"], actors["tl2"].Location, actors["tr2"].Location);
LoopTrack(actors["lst3"], actors["tl2"].Location, actors["tr2"].Location);
}
ticks++;

View File

@@ -15,9 +15,9 @@ using OpenRA.FileFormats;
using OpenRA.Mods.RA;
using OpenRA.Mods.RA.Activities;
using OpenRA.Mods.RA.Move;
using OpenRA.Scripting;
using OpenRA.Traits;
using OpenRA.Widgets;
using OpenRA.Scripting;
namespace OpenRA.Mods.Cnc.Missions
{
@@ -25,13 +25,13 @@ namespace OpenRA.Mods.Cnc.Missions
class Gdi01Script : IWorldLoaded, ITick
{
Dictionary<string, Actor> Actors;
Dictionary<string, Player> Players;
Dictionary<string, Actor> actors;
Dictionary<string, Player> players;
public void WorldLoaded(World w)
{
Players = w.Players.ToDictionary(p => p.InternalName);
Actors = w.WorldActor.Trait<SpawnMapActors>().Actors;
players = w.Players.ToDictionary(p => p.InternalName);
actors = w.WorldActor.Trait<SpawnMapActors>().Actors;
var b = w.Map.Bounds;
Game.MoveViewport(new CPos(b.Left + b.Width / 2, b.Top + b.Height / 2).ToFloat2());
@@ -48,10 +48,10 @@ namespace OpenRA.Mods.Cnc.Missions
{
Action afterFMV = () =>
{
Players["GoodGuy"].WinState = WinState.Won;
players["GoodGuy"].WinState = WinState.Won;
started = false;
Sound.StopMusic();
Sound.PlayToPlayer(Players["GoodGuy"], "accom1.aud");
Sound.PlayToPlayer(players["GoodGuy"], "accom1.aud");
};
Game.RunAfterDelay(0, () => Media.PlayFMVFullscreen(w, "consyard.vqa", afterFMV));
}
@@ -60,10 +60,10 @@ namespace OpenRA.Mods.Cnc.Missions
{
Action afterFMV = () =>
{
Players["GoodGuy"].WinState = WinState.Lost;
players["GoodGuy"].WinState = WinState.Lost;
started = false;
Sound.StopMusic();
Sound.PlayToPlayer(Players["GoodGuy"], "fail1.aud");
Sound.PlayToPlayer(players["GoodGuy"], "fail1.aud");
};
Game.RunAfterDelay(0, () => Media.PlayFMVFullscreen(w, "gameover.vqa", afterFMV));
}
@@ -87,22 +87,24 @@ namespace OpenRA.Mods.Cnc.Missions
{
var a = self.World.CreateActor(i.ToLowerInvariant(), new TypeDictionary
{
new OwnerInit(Players["BadGuy"]),
new OwnerInit(players["BadGuy"]),
new FacingInit(0),
new LocationInit(Actors["nod0"].Location),
new LocationInit(actors["nod0"].Location),
});
var mobile = a.Trait<Mobile>();
a.QueueActivity(mobile.MoveTo(Actors["nod1"].Location, 2 ));
a.QueueActivity(mobile.MoveTo(Actors["nod2"].Location, 2 ));
a.QueueActivity(mobile.MoveTo(Actors["nod3"].Location, 2 ));
a.QueueActivity(mobile.MoveTo(actors["nod1"].Location, 2));
a.QueueActivity(mobile.MoveTo(actors["nod2"].Location, 2));
a.QueueActivity(mobile.MoveTo(actors["nod3"].Location, 2));
// TODO: Queue hunt order
}
});
}
// GoodGuy win conditions
// BadGuy is dead
var badcount = self.World.Actors.Count(a => a != a.Owner.PlayerActor &&
a.Owner == Players["BadGuy"] && !a.IsDead());
a.Owner == players["BadGuy"] && !a.IsDead());
if (badcount != lastBadCount)
{
Game.Debug("{0} badguys remain".F(badcount));
@@ -114,7 +116,7 @@ namespace OpenRA.Mods.Cnc.Missions
// GoodGuy lose conditions: MCV/cyard must survive
var hasAnything = self.World.ActorsWithTrait<MustBeDestroyed>()
.Any( a => a.Actor.Owner == Players["GoodGuy"] );
.Any(a => a.Actor.Owner == players["GoodGuy"]);
if (!hasAnything)
OnLose(self.World);
@@ -122,41 +124,41 @@ namespace OpenRA.Mods.Cnc.Missions
if (ticks == 25 * 5)
{
ReinforceFromSea(self.World,
Actors["lstStart"].Location,
Actors["lstEnd"].Location,
actors["lstStart"].Location,
actors["lstEnd"].Location,
new CPos(53, 53),
new string[] { "e1", "e1", "e1" },
Players["GoodGuy"]);
players["GoodGuy"]);
}
if (ticks == 25 * 15)
{
ReinforceFromSea(self.World,
Actors["lstStart"].Location,
Actors["lstEnd"].Location,
actors["lstStart"].Location,
actors["lstEnd"].Location,
new CPos(53, 53),
new string[] { "e1", "e1", "e1" },
Players["GoodGuy"]);
players["GoodGuy"]);
}
if (ticks == 25 * 30)
{
ReinforceFromSea(self.World,
Actors["lstStart"].Location,
Actors["lstEnd"].Location,
actors["lstStart"].Location,
actors["lstEnd"].Location,
new CPos(53, 53),
new string[] { "jeep" },
Players["GoodGuy"]);
players["GoodGuy"]);
}
if (ticks == 25 * 60)
{
ReinforceFromSea(self.World,
Actors["lstStart"].Location,
Actors["lstEnd"].Location,
actors["lstStart"].Location,
actors["lstEnd"].Location,
new CPos(53, 53),
new string[] { "jeep" },
Players["GoodGuy"]);
players["GoodGuy"]);
}
ticks++;
@@ -164,11 +166,11 @@ namespace OpenRA.Mods.Cnc.Missions
void SetGunboatPath()
{
var self = Actors[ "Gunboat" ];
var self = actors["Gunboat"];
var mobile = self.Trait<Mobile>();
self.Trait<AutoTarget>().stance = UnitStance.AttackAnything; // TODO: this is ignored
self.QueueActivity(mobile.ScriptedMove(Actors["gunboatLeft"].Location));
self.QueueActivity(mobile.ScriptedMove(Actors["gunboatRight"].Location));
self.QueueActivity(mobile.ScriptedMove(actors["gunboatLeft"].Location));
self.QueueActivity(mobile.ScriptedMove(actors["gunboatRight"].Location));
self.QueueActivity(new CallFunc(() => SetGunboatPath()));
}

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@@ -11,16 +11,16 @@
using System;
using System.Collections.Generic;
using System.Linq;
using OpenRA.FileFormats;
using OpenRA.Mods.Cnc;
using OpenRA.Mods.RA;
using OpenRA.Mods.RA.Air;
using OpenRA.Mods.RA.Move;
using OpenRA.Mods.RA.Activities;
using OpenRA.Mods.RA.Missions;
using OpenRA.Mods.RA.Air;
using OpenRA.Mods.RA.Buildings;
using OpenRA.Mods.RA.Missions;
using OpenRA.Mods.RA.Move;
using OpenRA.Scripting;
using OpenRA.Traits;
using OpenRA.FileFormats;
namespace OpenRA.Mods.Cnc.Missions
{
@@ -90,6 +90,7 @@ namespace OpenRA.Mods.Cnc.Missions
NODReinforceNthA();
Sound.Play("reinfor1.aud");
}
if (world.FrameNumber == 1400)
{
NODReinforceNthB();
@@ -107,6 +108,7 @@ namespace OpenRA.Mods.Cnc.Missions
Sound.Play("reinfor1.aud");
}
}
if (levelvillage.Status == ObjectiveStatus.InProgress)
{
if (vil01.Destroyed && vil02.Destroyed && vil03.Destroyed && vil04.Destroyed && vil05.Destroyed && vil06.Destroyed &&

View File

@@ -25,8 +25,8 @@ namespace OpenRA.Mods.Cnc.Widgets
class ProductionQueueFromSelection : INotifySelection
{
Lazy<ProductionTabsWidget> tabsWidget;
readonly World world;
Lazy<ProductionTabsWidget> tabsWidget;
public ProductionQueueFromSelection(World world, ProductionQueueFromSelectionInfo info)
{

View File

@@ -26,28 +26,28 @@ namespace OpenRA.Mods.Cnc
class SpawnViceroid : INotifyKilled
{
readonly SpawnViceroidInfo Info;
readonly SpawnViceroidInfo spawnViceroidInfo;
public SpawnViceroid(SpawnViceroidInfo info) { Info = info; }
public SpawnViceroid(SpawnViceroidInfo info) { spawnViceroidInfo = info; }
public void Killed(Actor self, AttackInfo e)
{
if (e.Warhead == null || e.Warhead.InfDeath != Info.InfDeath) return;
if (self.World.SharedRandom.Next(100) > Info.Probability) return;
if (e.Warhead == null || e.Warhead.InfDeath != spawnViceroidInfo.InfDeath) return;
if (self.World.SharedRandom.Next(100) > spawnViceroidInfo.Probability) return;
self.World.AddFrameEndTask(w =>
{
var td = new TypeDictionary
{
new LocationInit(self.Location),
new OwnerInit( self.World.Players.First(p => p.InternalName == Info.Owner) )
new OwnerInit(self.World.Players.First(p => p.InternalName == spawnViceroidInfo.Owner))
};
var facing = self.TraitOrDefault<IFacing>();
if (facing != null)
td.Add(new FacingInit(facing.Facing));
w.CreateActor(Info.ViceroidActor, td);
w.CreateActor(spawnViceroidInfo.ViceroidActor, td);
});
}
}

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@@ -20,8 +20,7 @@ namespace OpenRA.Mods.Cnc
public class TiberiumRefinery : OreRefinery
{
public TiberiumRefinery(Actor self, TiberiumRefineryInfo info)
: base(self, info) {}
public TiberiumRefinery(Actor self, TiberiumRefineryInfo info) : base(self, info) { }
public override Activity DockSequence(Actor harv, Actor self)
{

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@@ -34,4 +34,3 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
}
}
}

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@@ -24,6 +24,17 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
Widget ingameRoot;
World world;
static void BindOrderButton<T>(World world, Widget parent, string button, string icon)
where T : IOrderGenerator, new()
{
var w = parent.Get<ButtonWidget>(button);
w.OnClick = () => world.ToggleInputMode<T>();
w.IsHighlighted = () => world.OrderGenerator is T;
w.Get<ImageWidget>("ICON").GetImageName =
() => world.OrderGenerator is T ? icon + "-active" : icon;
}
void AddChatLine(Color c, string from, string text)
{
ingameRoot.Get<ChatDisplayWidget>("CHAT_DISPLAY").AddLine(c, from, text);
@@ -114,7 +125,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
.Any(a => a.Actor.Owner == world.LocalPlayer && a.Trait.IsActive);
if (radarEnabled != cachedRadarEnabled)
Sound.PlayNotification(null, "Sounds", (radarEnabled ? "RadarUp" : "RadarDown"), null);
Sound.PlayNotification(null, "Sounds", radarEnabled ? "RadarUp" : "RadarDown", null);
cachedRadarEnabled = radarEnabled;
// Switch to observer mode after win/loss
@@ -152,16 +163,5 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
return Color.LimeGreen;
};
}
static void BindOrderButton<T>(World world, Widget parent, string button, string icon)
where T : IOrderGenerator, new()
{
var w = parent.Get<ButtonWidget>(button);
w.OnClick = () => world.ToggleInputMode<T>();
w.IsHighlighted = () => world.OrderGenerator is T;
w.Get<ImageWidget>("ICON").GetImageName =
() => world.OrderGenerator is T ? icon+"-active" : icon;
}
}
}

View File

@@ -92,35 +92,35 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
// Menu panels - ordered from lowest to highest priority
var panelParent = Game.OpenWindow(world, "INGAME_MENU_PANEL");
PanelType Panel = PanelType.Objectives;
PanelType panelType = PanelType.Objectives;
var visibleButtons = 0;
// Debug / Cheats panel
var debugButton = panelParent.Get<ButtonWidget>("DEBUG_BUTTON");
debugButton.OnClick = () => Panel = PanelType.Debug;
debugButton.IsHighlighted = () => Panel == PanelType.Debug;
debugButton.OnClick = () => panelType = PanelType.Debug;
debugButton.IsHighlighted = () => panelType == PanelType.Debug;
if (world.LocalPlayer != null && world.LobbyInfo.GlobalSettings.AllowCheats)
{
Panel = PanelType.Debug;
panelType = PanelType.Debug;
visibleButtons++;
var debugPanel = Game.LoadWidget(world, "CHEATS_PANEL", panelParent, new WidgetArgs() { { "onExit", doNothing } });
debugPanel.IsVisible = () => Panel == PanelType.Debug;
debugPanel.IsVisible = () => panelType == PanelType.Debug;
debugButton.IsVisible = () => visibleButtons > 1;
}
// Mission objectives
var iop = world.WorldActor.TraitsImplementing<IObjectivesPanel>().FirstOrDefault();
var objectivesButton = panelParent.Get<ButtonWidget>("OBJECTIVES_BUTTON");
objectivesButton.OnClick = () => Panel = PanelType.Objectives;
objectivesButton.IsHighlighted = () => Panel == PanelType.Objectives;
objectivesButton.OnClick = () => panelType = PanelType.Objectives;
objectivesButton.IsHighlighted = () => panelType == PanelType.Objectives;
if (iop != null && iop.ObjectivesPanel != null)
{
Panel = PanelType.Objectives;
panelType = PanelType.Objectives;
visibleButtons++;
var objectivesPanel = Game.LoadWidget(world, iop.ObjectivesPanel, panelParent, new WidgetArgs());
objectivesPanel.IsVisible = () => Panel == PanelType.Objectives;
objectivesPanel.IsVisible = () => panelType == PanelType.Objectives;
objectivesButton.IsVisible = () => visibleButtons > 1;
}
}

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@@ -44,7 +44,6 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
Ui.OpenWindow("MODS_PANEL", new WidgetArgs()
{
{ "onExit", () => { } },
// Close this panel
{ "onSwitch", Ui.CloseWindow },
});
};

View File

@@ -18,7 +18,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
{
enum MenuType { Main, Multiplayer, Settings, None }
MenuType Menu = MenuType.Main;
MenuType menuType = MenuType.Main;
Widget rootMenu;
[ObjectCreator.UseCtor]
@@ -32,85 +32,85 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
// Menu buttons
var mainMenu = widget.Get("MAIN_MENU");
mainMenu.IsVisible = () => Menu == MenuType.Main;
mainMenu.IsVisible = () => menuType == MenuType.Main;
mainMenu.Get<ButtonWidget>("SOLO_BUTTON").OnClick = StartSkirmishGame;
mainMenu.Get<ButtonWidget>("MULTIPLAYER_BUTTON").OnClick = () => Menu = MenuType.Multiplayer;
mainMenu.Get<ButtonWidget>("MULTIPLAYER_BUTTON").OnClick = () => menuType = MenuType.Multiplayer;
mainMenu.Get<ButtonWidget>("MODS_BUTTON").OnClick = () =>
{
Menu = MenuType.None;
menuType = MenuType.None;
Ui.OpenWindow("MODS_PANEL", new WidgetArgs()
{
{ "onExit", () => Menu = MenuType.Main },
{ "onExit", () => menuType = MenuType.Main },
{ "onSwitch", RemoveShellmapUI }
});
};
mainMenu.Get<ButtonWidget>("SETTINGS_BUTTON").OnClick = () => Menu = MenuType.Settings;
mainMenu.Get<ButtonWidget>("SETTINGS_BUTTON").OnClick = () => menuType = MenuType.Settings;
mainMenu.Get<ButtonWidget>("QUIT_BUTTON").OnClick = Game.Exit;
// Multiplayer menu
var multiplayerMenu = widget.Get("MULTIPLAYER_MENU");
multiplayerMenu.IsVisible = () => Menu == MenuType.Multiplayer;
multiplayerMenu.IsVisible = () => menuType == MenuType.Multiplayer;
multiplayerMenu.Get<ButtonWidget>("BACK_BUTTON").OnClick = () => Menu = MenuType.Main;
multiplayerMenu.Get<ButtonWidget>("BACK_BUTTON").OnClick = () => menuType = MenuType.Main;
multiplayerMenu.Get<ButtonWidget>("JOIN_BUTTON").OnClick = () => OpenGamePanel("SERVERBROWSER_PANEL");
multiplayerMenu.Get<ButtonWidget>("CREATE_BUTTON").OnClick = () => OpenGamePanel("CREATESERVER_PANEL");
multiplayerMenu.Get<ButtonWidget>("DIRECTCONNECT_BUTTON").OnClick = () => OpenGamePanel("DIRECTCONNECT_PANEL");
// Settings menu
var settingsMenu = widget.Get("SETTINGS_MENU");
settingsMenu.IsVisible = () => Menu == MenuType.Settings;
settingsMenu.IsVisible = () => menuType == MenuType.Settings;
settingsMenu.Get<ButtonWidget>("REPLAYS_BUTTON").OnClick = () =>
{
Menu = MenuType.None;
menuType = MenuType.None;
Ui.OpenWindow("REPLAYBROWSER_PANEL", new WidgetArgs()
{
{ "onExit", () => Menu = MenuType.Settings },
{ "onExit", () => menuType = MenuType.Settings },
{ "onStart", RemoveShellmapUI }
});
};
settingsMenu.Get<ButtonWidget>("MUSIC_BUTTON").OnClick = () =>
{
Menu = MenuType.None;
menuType = MenuType.None;
Ui.OpenWindow("MUSIC_PANEL", new WidgetArgs()
{
{ "onExit", () => Menu = MenuType.Settings },
{ "onExit", () => menuType = MenuType.Settings },
});
};
settingsMenu.Get<ButtonWidget>("CREDITS_BUTTON").OnClick = () =>
{
Menu = MenuType.None;
menuType = MenuType.None;
Ui.OpenWindow("CREDITS_PANEL", new WidgetArgs()
{
{ "onExit", () => Menu = MenuType.Settings },
{ "onExit", () => menuType = MenuType.Settings },
});
};
settingsMenu.Get<ButtonWidget>("SETTINGS_BUTTON").OnClick = () =>
{
Menu = MenuType.None;
menuType = MenuType.None;
Game.OpenWindow("SETTINGS_PANEL", new WidgetArgs()
{
{ "onExit", () => Menu = MenuType.Settings },
{ "onExit", () => menuType = MenuType.Settings },
});
};
settingsMenu.Get<ButtonWidget>("BACK_BUTTON").OnClick = () => Menu = MenuType.Main;
settingsMenu.Get<ButtonWidget>("BACK_BUTTON").OnClick = () => menuType = MenuType.Main;
rootMenu.Get<ImageWidget>("RECBLOCK").IsVisible = () => world.FrameNumber / 25 % 2 == 0;
}
void OpenGamePanel(string id)
{
Menu = MenuType.None;
menuType = MenuType.None;
Ui.OpenWindow(id, new WidgetArgs()
{
{ "onExit", () => Menu = MenuType.Multiplayer },
{ "onExit", () => menuType = MenuType.Multiplayer },
{ "openLobby", () => OpenLobbyPanel(MenuType.Multiplayer, false) }
});
}
@@ -122,10 +122,10 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
void OpenLobbyPanel(MenuType menu, bool addBots)
{
Menu = MenuType.None;
menuType = MenuType.None;
Game.OpenWindow("SERVER_LOBBY", new WidgetArgs()
{
{ "onExit", () => { Game.Disconnect(); Menu = menu; } },
{ "onExit", () => { Game.Disconnect(); menuType = menu; } },
{ "onStart", RemoveShellmapUI },
{ "addBots", addBots }
});
@@ -138,7 +138,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
ConnectionLogic.Connect(IPAddress.Loopback.ToString(),
Game.CreateLocalServer(map),
() => OpenLobbyPanel(MenuType.Main, true),
() => { Game.CloseServer(); Menu = MenuType.Main; });
() => { Game.CloseServer(); menuType = MenuType.Main; });
}
}
}

View File

@@ -16,9 +16,9 @@ using OpenRA.FileFormats;
using OpenRA.FileFormats.Graphics;
using OpenRA.GameRules;
using OpenRA.Mods.RA;
using OpenRA.Mods.RA.Widgets;
using OpenRA.Mods.RA.Widgets.Logic;
using OpenRA.Widgets;
using OpenRA.Mods.RA.Widgets;
namespace OpenRA.Mods.Cnc.Widgets.Logic
{
@@ -27,7 +27,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
enum PanelType { General, Input }
SoundDevice soundDevice;
PanelType Settings = PanelType.General;
PanelType settingsPanel = PanelType.General;
ColorPreviewManagerWidget colorPreview;
World world;
@@ -39,11 +39,11 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
// General pane
var generalButton = panel.Get<ButtonWidget>("GENERAL_BUTTON");
generalButton.OnClick = () => Settings = PanelType.General;
generalButton.IsHighlighted = () => Settings == PanelType.General;
generalButton.OnClick = () => settingsPanel = PanelType.General;
generalButton.IsHighlighted = () => settingsPanel == PanelType.General;
var generalPane = panel.Get("GENERAL_CONTROLS");
generalPane.IsVisible = () => Settings == PanelType.General;
generalPane.IsVisible = () => settingsPanel == PanelType.General;
var gameSettings = Game.Settings.Game;
var playerSettings = Game.Settings.Player;
@@ -122,11 +122,11 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
// Input pane
var inputPane = panel.Get("INPUT_CONTROLS");
inputPane.IsVisible = () => Settings == PanelType.Input;
inputPane.IsVisible = () => settingsPanel == PanelType.Input;
var inputButton = panel.Get<ButtonWidget>("INPUT_BUTTON");
inputButton.OnClick = () => Settings = PanelType.Input;
inputButton.IsHighlighted = () => Settings == PanelType.Input;
inputButton.OnClick = () => settingsPanel = PanelType.Input;
inputButton.IsHighlighted = () => settingsPanel == PanelType.Input;
var classicMouseCheckbox = inputPane.Get<CheckboxWidget>("CLASSICORDERS_CHECKBOX");
classicMouseCheckbox.IsChecked = () => gameSettings.UseClassicMouseStyle;
@@ -163,26 +163,6 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
};
}
bool ShowColorPicker(DropDownButtonWidget color, PlayerSettings s)
{
Action<HSLColor> onChange = c => colorPreview.Color = c;
Action onExit = () =>
{
s.Color = colorPreview.Color;
color.RemovePanel();
};
var colorChooser = Game.LoadWidget(world, "COLOR_CHOOSER", null, new WidgetArgs()
{
{ "onExit", onExit },
{ "onChange", onChange },
{ "initialColor", s.Color }
});
color.AttachPanel(colorChooser, onExit);
return true;
}
static bool ShowMouseScrollDropdown(DropDownButtonWidget dropdown, GameSettings s)
{
var options = new Dictionary<string, MouseScrollType>()
@@ -205,6 +185,26 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
return true;
}
bool ShowColorPicker(DropDownButtonWidget color, PlayerSettings s)
{
Action<HSLColor> onChange = c => colorPreview.Color = c;
Action onExit = () =>
{
s.Color = colorPreview.Color;
color.RemovePanel();
};
var colorChooser = Game.LoadWidget(world, "COLOR_CHOOSER", null, new WidgetArgs()
{
{ "onExit", onExit },
{ "onChange", onChange },
{ "initialColor", s.Color }
});
color.AttachPanel(colorChooser, onExit);
return true;
}
bool ShowAudioDeviceDropdown(DropDownButtonWidget dropdown, SoundSettings s, SoundDevice[] devices)
{
var i = 0;

View File

@@ -10,8 +10,8 @@
using System;
using System.Drawing;
using OpenRA.Mods.RA.Orders;
using OpenRA.Mods.RA.Buildings;
using OpenRA.Mods.RA.Orders;
using OpenRA.Traits;
using OpenRA.Widgets;

View File

@@ -23,8 +23,8 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
[ObjectCreator.UseCtor]
public ProductionTooltipLogic(Widget widget, TooltipContainerWidget tooltipContainer, ProductionPaletteWidget palette)
{
var pm = palette.world.LocalPlayer.PlayerActor.Trait<PowerManager>();
var pr = palette.world.LocalPlayer.PlayerActor.Trait<PlayerResources>();
var pm = palette.World.LocalPlayer.PlayerActor.Trait<PowerManager>();
var pr = palette.World.LocalPlayer.PlayerActor.Trait<PlayerResources>();
widget.IsVisible = () => palette.TooltipActor != null;
var nameLabel = widget.Get<LabelWidget>("NAME");
@@ -99,4 +99,3 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
}
}
}

View File

@@ -65,4 +65,3 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
}
}
}

View File

@@ -40,7 +40,7 @@ namespace OpenRA.Mods.Cnc.Widgets
public readonly string HoldText = "";
public string TooltipActor { get; private set; }
public readonly World world;
public readonly World World;
Lazy<TooltipContainerWidget> tooltipContainer;
ProductionQueue currentQueue;
@@ -52,7 +52,7 @@ namespace OpenRA.Mods.Cnc.Widgets
}
public override Rectangle EventBounds { get { return eventBounds; } }
Dictionary<Rectangle, ProductionIcon> Icons = new Dictionary<Rectangle, ProductionIcon>();
Dictionary<Rectangle, ProductionIcon> icons = new Dictionary<Rectangle, ProductionIcon>();
Dictionary<string, Sprite> iconSprites;
Animation cantBuild, clock;
Rectangle eventBounds = Rectangle.Empty;
@@ -63,7 +63,7 @@ namespace OpenRA.Mods.Cnc.Widgets
[ObjectCreator.UseCtor]
public ProductionPaletteWidget(World world, WorldRenderer worldRenderer)
{
this.world = world;
this.World = world;
this.worldRenderer = worldRenderer;
tooltipContainer = Lazy.New(() =>
Ui.Root.Get<TooltipContainerWidget>(TooltipContainer));
@@ -104,7 +104,7 @@ namespace OpenRA.Mods.Cnc.Widgets
public override bool HandleMouseInput(MouseInput mi)
{
var icon = Icons.Where(i => i.Key.Contains(mi.Location))
var icon = icons.Where(i => i.Key.Contains(mi.Location))
.Select(i => i.Value).FirstOrDefault();
if (mi.Event == MouseInputEvent.Move)
@@ -126,29 +126,28 @@ namespace OpenRA.Mods.Cnc.Widgets
if (first != null && first.Done && actor.Traits.Contains<BuildingInfo>())
{
Sound.Play(TabClick);
world.OrderGenerator = new PlaceBuildingOrderGenerator(CurrentQueue.self, icon.Name);
World.OrderGenerator = new PlaceBuildingOrderGenerator(CurrentQueue.self, icon.Name);
}
// Resume a paused item
else if (first != null && first.Paused)
{
// Resume a paused item
Sound.Play(TabClick);
world.IssueOrder(Order.PauseProduction(CurrentQueue.self, icon.Name, false));
World.IssueOrder(Order.PauseProduction(CurrentQueue.self, icon.Name, false));
}
// Queue a new item
else if (CurrentQueue.BuildableItems().Any(a => a.Name == icon.Name))
{
// Queue a new item
Sound.Play(TabClick);
Sound.PlayNotification(world.LocalPlayer, "Speech", CurrentQueue.Info.QueuedAudio, world.LocalPlayer.Country.Race);
world.IssueOrder(Order.StartProduction(CurrentQueue.self, icon.Name,
Sound.PlayNotification(World.LocalPlayer, "Speech", CurrentQueue.Info.QueuedAudio, World.LocalPlayer.Country.Race);
World.IssueOrder(Order.StartProduction(CurrentQueue.self, icon.Name,
Game.GetModifierKeys().HasModifier(Modifiers.Shift) ? 5 : 1));
}
else
Sound.Play(DisabledTabClick);
}
// Hold/Cancel an existing item
else if (mi.Button == MouseButton.Right)
{
// Hold/Cancel an existing item
if (first != null)
{
Sound.Play(TabClick);
@@ -156,25 +155,26 @@ namespace OpenRA.Mods.Cnc.Widgets
// instant cancel of things we havent started yet and things that are finished
if (first.Paused || first.Done || first.TotalCost == first.RemainingCost)
{
Sound.PlayNotification(world.LocalPlayer, "Speech", CurrentQueue.Info.CancelledAudio, world.LocalPlayer.Country.Race);
world.IssueOrder(Order.CancelProduction(CurrentQueue.self, icon.Name,
Sound.PlayNotification(World.LocalPlayer, "Speech", CurrentQueue.Info.CancelledAudio, World.LocalPlayer.Country.Race);
World.IssueOrder(Order.CancelProduction(CurrentQueue.self, icon.Name,
Game.GetModifierKeys().HasModifier(Modifiers.Shift) ? 5 : 1));
}
else
{
Sound.PlayNotification(world.LocalPlayer, "Speech", CurrentQueue.Info.OnHoldAudio, world.LocalPlayer.Country.Race);
world.IssueOrder(Order.PauseProduction(CurrentQueue.self, icon.Name, true));
Sound.PlayNotification(World.LocalPlayer, "Speech", CurrentQueue.Info.OnHoldAudio, World.LocalPlayer.Country.Race);
World.IssueOrder(Order.PauseProduction(CurrentQueue.self, icon.Name, true));
}
}
else
Sound.Play(DisabledTabClick);
}
return true;
}
public void RefreshIcons()
{
Icons = new Dictionary<Rectangle, ProductionIcon>();
icons = new Dictionary<Rectangle, ProductionIcon>();
if (CurrentQueue == null)
return;
@@ -193,11 +193,11 @@ namespace OpenRA.Mods.Cnc.Widgets
Pos = new float2(rect.Location),
Queued = CurrentQueue.AllQueued().Where(a => a.Item == item.Name).ToList(),
};
Icons.Add(rect, pi);
icons.Add(rect, pi);
i++;
}
eventBounds = Icons.Keys.Aggregate(Rectangle.Union);
eventBounds = icons.Keys.Aggregate(Rectangle.Union);
}
public override void Draw()
@@ -214,11 +214,11 @@ namespace OpenRA.Mods.Cnc.Widgets
var buildableItems = CurrentQueue.BuildableItems().OrderBy(a => a.Traits.Get<BuildableInfo>().BuildPaletteOrder);
// Background
foreach (var rect in Icons.Keys)
foreach (var rect in icons.Keys)
WidgetUtils.DrawPanel("panel-black", rect.InflateBy(1, 1, 1, 1));
// Icons
foreach (var icon in Icons.Values)
foreach (var icon in icons.Values)
{
WidgetUtils.DrawSHP(icon.Sprite, icon.Pos, worldRenderer);
@@ -237,7 +237,7 @@ namespace OpenRA.Mods.Cnc.Widgets
}
// Overlays
foreach (var icon in Icons.Values)
foreach (var icon in icons.Values)
{
var total = icon.Queued.Count;
if (total > 0)
@@ -267,7 +267,7 @@ namespace OpenRA.Mods.Cnc.Widgets
public override string GetCursor(int2 pos)
{
var icon = Icons.Where(i => i.Key.Contains(pos))
var icon = icons.Where(i => i.Key.Contains(pos))
.Select(i => i.Value).FirstOrDefault();
return icon != null ? base.GetCursor(pos) : null;

View File

@@ -68,8 +68,8 @@ namespace OpenRA.Mods.Cnc.Widgets
public readonly int ArrowWidth = 20;
public Dictionary<string, ProductionTabGroup> Groups;
int ContentWidth = 0;
float ListOffset = 0;
int contentWidth = 0;
float listOffset = 0;
bool leftPressed = false;
bool rightPressed = false;
Rectangle leftButtonRect;
@@ -107,10 +107,14 @@ namespace OpenRA.Mods.Cnc.Widgets
public string QueueGroup
{
get { return queueGroup; }
get
{
return queueGroup;
}
set
{
ListOffset = 0;
listOffset = 0;
queueGroup = value;
SelectNextTab(false);
}
@@ -118,7 +122,11 @@ namespace OpenRA.Mods.Cnc.Widgets
public ProductionQueue CurrentQueue
{
get { return paletteWidget.Value.CurrentQueue; }
get
{
return paletteWidget.Value.CurrentQueue;
}
set
{
paletteWidget.Value.CurrentQueue = value;
@@ -134,9 +142,9 @@ namespace OpenRA.Mods.Cnc.Widgets
leftButtonRect = new Rectangle(rb.X, rb.Y, ArrowWidth, rb.Height);
rightButtonRect = new Rectangle(rb.Right - ArrowWidth, rb.Y, ArrowWidth, rb.Height);
var leftDisabled = ListOffset >= 0;
var leftDisabled = listOffset >= 0;
var leftHover = Ui.MouseOverWidget == this && leftButtonRect.Contains(Viewport.LastMousePos);
var rightDisabled = ListOffset <= Bounds.Width - rightButtonRect.Width - leftButtonRect.Width - ContentWidth;
var rightDisabled = listOffset <= Bounds.Width - rightButtonRect.Width - leftButtonRect.Width - contentWidth;
var rightHover = Ui.MouseOverWidget == this && rightButtonRect.Contains(Viewport.LastMousePos);
WidgetUtils.DrawPanel("panel-black", rb);
@@ -150,17 +158,17 @@ namespace OpenRA.Mods.Cnc.Widgets
// Draw tab buttons
Game.Renderer.EnableScissor(leftButtonRect.Right, rb.Y + 1, rightButtonRect.Left - leftButtonRect.Right - 1, rb.Height);
var origin = new int2(leftButtonRect.Right - 1 + (int)ListOffset, leftButtonRect.Y);
var origin = new int2(leftButtonRect.Right - 1 + (int)listOffset, leftButtonRect.Y);
SpriteFont font = Game.Renderer.Fonts["TinyBold"];
ContentWidth = 0;
contentWidth = 0;
foreach (var tab in Groups[queueGroup].Tabs)
{
var rect = new Rectangle(origin.X + ContentWidth, origin.Y, TabWidth, rb.Height);
var rect = new Rectangle(origin.X + contentWidth, origin.Y, TabWidth, rb.Height);
var hover = !leftHover && !rightHover && Ui.MouseOverWidget == this && rect.Contains(Viewport.LastMousePos);
var baseName = tab.Queue == CurrentQueue ? "button-highlighted" : "button";
ButtonWidget.DrawBackground(baseName, rect, false, false, hover, false);
ContentWidth += TabWidth - 1;
contentWidth += TabWidth - 1;
int2 textSize = font.Measure(tab.Name);
int2 position = new int2(rect.X + (rect.Width - textSize.X) / 2, rect.Y + (rect.Height - textSize.Y) / 2);
@@ -172,8 +180,8 @@ namespace OpenRA.Mods.Cnc.Widgets
void Scroll(int direction)
{
ListOffset += direction*ScrollVelocity;
ListOffset = Math.Min(0,Math.Max(Bounds.Width - rightButtonRect.Width - leftButtonRect.Width - ContentWidth, ListOffset));
listOffset += direction * ScrollVelocity;
listOffset = Math.Min(0, Math.Max(Bounds.Width - rightButtonRect.Width - leftButtonRect.Width - contentWidth, listOffset));
}
// Is added to world.ActorAdded by the SidebarLogic handler
@@ -242,8 +250,8 @@ namespace OpenRA.Mods.Cnc.Widgets
leftPressed = leftButtonRect.Contains(mi.Location);
rightPressed = rightButtonRect.Contains(mi.Location);
var leftDisabled = ListOffset >= 0;
var rightDisabled = ListOffset <= Bounds.Width - rightButtonRect.Width - leftButtonRect.Width - ContentWidth;
var leftDisabled = listOffset >= 0;
var rightDisabled = listOffset <= Bounds.Width - rightButtonRect.Width - leftButtonRect.Width - contentWidth;
if (leftPressed || rightPressed)
{
@@ -254,8 +262,8 @@ namespace OpenRA.Mods.Cnc.Widgets
}
// Check production tabs
var offsetloc = mi.Location - new int2(leftButtonRect.Right - 1 + (int)ListOffset, leftButtonRect.Y);
if (offsetloc.X > 0 && offsetloc.X < ContentWidth)
var offsetloc = mi.Location - new int2(leftButtonRect.Right - 1 + (int)listOffset, leftButtonRect.Y);
if (offsetloc.X > 0 && offsetloc.X < contentWidth)
{
CurrentQueue = Groups[queueGroup].Tabs[offsetloc.X / (TabWidth - 1)].Queue;
Sound.PlayNotification(null, "Sounds", "ClickSound", null);

View File

@@ -14,31 +14,33 @@ using System.Drawing;
using System.Linq;
using OpenRA.FileFormats;
using OpenRA.Graphics;
using OpenRA.Widgets;
using OpenRA.Mods.RA;
using OpenRA.Widgets;
namespace OpenRA.Mods.Cnc.Widgets
{
public class SupportPowersWidget : Widget
{
public int Spacing = 10;
public readonly string ReadyText = "";
public readonly string HoldText = "";
Dictionary<string, Sprite> iconSprites;
Animation clock;
Dictionary<Rectangle, SupportPowerIcon> Icons = new Dictionary<Rectangle, SupportPowerIcon>();
public readonly string TooltipContainer;
public readonly string TooltipTemplate = "SUPPORT_POWER_TOOLTIP";
public int Spacing = 10;
readonly WorldRenderer worldRenderer;
readonly SupportPowerManager spm;
Dictionary<string, Sprite> iconSprites;
Animation clock;
Dictionary<Rectangle, SupportPowerIcon> icons = new Dictionary<Rectangle, SupportPowerIcon>();
public SupportPowerInstance TooltipPower { get; private set; }
Lazy<TooltipContainerWidget> tooltipContainer;
Rectangle eventBounds;
public override Rectangle EventBounds { get { return eventBounds; } }
readonly WorldRenderer worldRenderer;
readonly SupportPowerManager spm;
SpriteFont overlayFont;
float2 holdOffset, readyOffset, timeOffset;
@@ -68,7 +70,7 @@ namespace OpenRA.Mods.Cnc.Widgets
public void RefreshIcons()
{
Icons = new Dictionary<Rectangle, SupportPowerIcon>();
icons = new Dictionary<Rectangle, SupportPowerIcon>();
var powers = spm.Powers.Values.Where(p => !p.Disabled);
var i = 0;
@@ -83,11 +85,11 @@ namespace OpenRA.Mods.Cnc.Widgets
Sprite = iconSprites[p.Info.Image]
};
Icons.Add(rect, power);
icons.Add(rect, power);
i++;
}
eventBounds = (Icons.Count == 0) ? Rectangle.Empty : Icons.Keys.Aggregate(Rectangle.Union);
eventBounds = (icons.Count == 0) ? Rectangle.Empty : icons.Keys.Aggregate(Rectangle.Union);
}
public override void Draw()
@@ -98,11 +100,11 @@ namespace OpenRA.Mods.Cnc.Widgets
timeOffset = new float2(32, 24) - overlayFont.Measure(WidgetUtils.FormatTime(0)) / 2;
// Background
foreach (var rect in Icons.Keys)
foreach (var rect in icons.Keys)
WidgetUtils.DrawPanel("panel-black", rect.InflateBy(1, 1, 1, 1));
// Icons
foreach (var p in Icons.Values)
foreach (var p in icons.Values)
{
WidgetUtils.DrawSHP(p.Sprite, p.Pos, worldRenderer);
@@ -115,7 +117,7 @@ namespace OpenRA.Mods.Cnc.Widgets
}
// Overlay
foreach (var p in Icons.Values)
foreach (var p in icons.Values)
{
if (p.Power.Ready)
overlayFont.DrawTextWithContrast(ReadyText,
@@ -155,7 +157,7 @@ namespace OpenRA.Mods.Cnc.Widgets
{
if (mi.Event == MouseInputEvent.Move)
{
var icon = Icons.Where(i => i.Key.Contains(mi.Location))
var icon = icons.Where(i => i.Key.Contains(mi.Location))
.Select(i => i.Value).FirstOrDefault();
TooltipPower = (icon != null) ? icon.Power : null;
return false;
@@ -164,7 +166,7 @@ namespace OpenRA.Mods.Cnc.Widgets
if (mi.Event != MouseInputEvent.Down)
return false;
var clicked = Icons.Where(i => i.Key.Contains(mi.Location))
var clicked = icons.Where(i => i.Key.Contains(mi.Location))
.Select(i => i.Value).FirstOrDefault();
if (clicked != null)

View File

@@ -31,7 +31,7 @@ namespace OpenRA.Mods.Cnc
{
Cargo cargo;
IFacing facing;
WithCargoInfo Info;
WithCargoInfo cargoInfo;
WVec[] positions;
IBodyOrientation body;
@@ -39,7 +39,7 @@ namespace OpenRA.Mods.Cnc
{
cargo = self.Trait<Cargo>();
facing = self.TraitOrDefault<IFacing>();
Info = info;
cargoInfo = info;
body = self.Trait<IBodyOrientation>();
@@ -66,7 +66,7 @@ namespace OpenRA.Mods.Cnc
cargoFacing.Facing = facing.Facing;
var cargoPassenger = c.Trait<Passenger>();
if (Info.DisplayTypes.Contains(cargoPassenger.info.CargoType))
if (cargoInfo.DisplayTypes.Contains(cargoPassenger.info.CargoType))
{
var offset = pos - c.CenterPosition + body.LocalToWorld(positions[i++ % positions.Length].Rotate(bodyOrientation));
foreach (var cr in c.Render(wr))