Enable player experience tracking in mod rules

This commit is contained in:
Oliver Brakmann
2016-06-18 13:45:19 +02:00
parent dab7276601
commit d292f15cc2
20 changed files with 38 additions and 0 deletions

View File

@@ -3,6 +3,7 @@
UpdatesPlayerStatistics:
CombatDebugOverlay:
GivesExperience:
PlayerExperienceModifier: 1
ScriptTriggers:
UpgradeManager:
Huntable:
@@ -125,6 +126,7 @@
Capturable:
RepairableBuilding:
IndicatorPalette: mouse
PlayerExperience: 25
WithDeathAnimation:
DeathSequence: dead
UseDeathTypeSuffix: false

View File

@@ -210,6 +210,7 @@ GAHPAD:
PrimaryBuilding:
Reservable:
RepairsUnits:
PlayerExperience: 15
ProductionBar:
WithIdleOverlay@PLATFORM:
Sequence: idle-platform
@@ -256,6 +257,7 @@ GADEPT:
Range: 5c0
Reservable:
RepairsUnits:
PlayerExperience: 15
RallyPoint:
Palette: mouse
IsPlayerPalette: false

View File

@@ -117,6 +117,7 @@ MHIJACK:
-Crushable:
Captures:
CaptureTypes: Vehicle
PlayerExperience: 50
RevealsShroud:
Range: 6c0
-AutoTarget:

View File

@@ -215,6 +215,7 @@ NAHPAD:
PrimaryBuilding:
Reservable:
RepairsUnits:
PlayerExperience: 15
ProductionBar:
WithIdleOverlay@PLATFORM:
Sequence: idle-platform

View File

@@ -52,3 +52,4 @@ Player:
PlayerStatistics:
PlaceSimpleBeacon:
ResourceStorageWarning:
PlayerExperience:

View File

@@ -58,6 +58,7 @@ ENGINEER:
RepairNotification: BridgeRepaired
Captures:
CaptureTypes: building
PlayerExperience: 50
-AutoTarget:
-GainsExperience:
RenderSprites: