Enable player experience tracking in mod rules
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@@ -3,6 +3,7 @@
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UpdatesPlayerStatistics:
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CombatDebugOverlay:
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GivesExperience:
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PlayerExperienceModifier: 1
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ScriptTriggers:
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UpgradeManager:
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Huntable:
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@@ -125,6 +126,7 @@
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Capturable:
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RepairableBuilding:
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IndicatorPalette: mouse
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PlayerExperience: 25
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WithDeathAnimation:
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DeathSequence: dead
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UseDeathTypeSuffix: false
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@@ -210,6 +210,7 @@ GAHPAD:
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PrimaryBuilding:
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Reservable:
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RepairsUnits:
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PlayerExperience: 15
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ProductionBar:
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WithIdleOverlay@PLATFORM:
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Sequence: idle-platform
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@@ -256,6 +257,7 @@ GADEPT:
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Range: 5c0
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Reservable:
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RepairsUnits:
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PlayerExperience: 15
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RallyPoint:
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Palette: mouse
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IsPlayerPalette: false
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@@ -117,6 +117,7 @@ MHIJACK:
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-Crushable:
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Captures:
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CaptureTypes: Vehicle
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PlayerExperience: 50
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RevealsShroud:
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Range: 6c0
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-AutoTarget:
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@@ -215,6 +215,7 @@ NAHPAD:
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PrimaryBuilding:
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Reservable:
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RepairsUnits:
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PlayerExperience: 15
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ProductionBar:
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WithIdleOverlay@PLATFORM:
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Sequence: idle-platform
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@@ -52,3 +52,4 @@ Player:
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PlayerStatistics:
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PlaceSimpleBeacon:
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ResourceStorageWarning:
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PlayerExperience:
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@@ -58,6 +58,7 @@ ENGINEER:
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RepairNotification: BridgeRepaired
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Captures:
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CaptureTypes: building
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PlayerExperience: 50
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-AutoTarget:
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-GainsExperience:
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RenderSprites:
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