harvest order wired into harvester. crashes with noti since the matching activity is noti.
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@@ -116,16 +116,18 @@ namespace OpenRa.FileFormats
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return MapTiles[i, j].overlay < overlayIsOre.Length;
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}
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public bool ContainsOre(int i, int j)
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bool ContainsOre(int i, int j)
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{
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return HasOverlay(i,j) && overlayIsOre[MapTiles[i,j].overlay];
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}
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public bool ContainsGem(int i, int j)
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bool ContainsGem(int i, int j)
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{
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return HasOverlay(i, j) && overlayIsGems[MapTiles[i, j].overlay];
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}
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public bool ContainsResource(int2 p) { return ContainsGem(p.X,p.Y) || ContainsOre(p.X, p.Y); }
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const float oreRate = .02f;
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const float gemRate = .01f;
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@@ -18,6 +18,7 @@ namespace OpenRa.Game
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public Sprite GetSprite(int frame) { return sequence.GetSprite(frame); }
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public int2 GetHotspot() { return sequence.Hotspot; }
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public static Cursor None { get { return null; } }
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public static Cursor Default { get { return new Cursor("default"); } }
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public static Cursor Move { get { return new Cursor("move"); } }
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public static Cursor Select { get { return new Cursor("select"); } }
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@@ -106,7 +106,7 @@ namespace OpenRa.Game
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public static Order PlaceBuilding(Player subject, int2 target, string buildingName)
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{
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return new Order(subject, "PlaceBuilding", null, null, target, buildingName, Cursor.Default);
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return new Order(subject, "PlaceBuilding", null, null, target, buildingName, Cursor.None);
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}
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public static Order DeliverOre(Actor subject, Actor target)
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@@ -114,6 +114,11 @@ namespace OpenRa.Game
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return new Order(subject.Owner, "DeliverOre", subject, target, int2.Zero, null, Cursor.Enter);
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}
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public static Order Harvest(Actor subject, int2 target)
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{
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return new Order(subject.Owner, "Harvest", subject, null, target, null, Cursor.Attack); /* todo: special `harvest` cursor? */
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}
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public static Order StartProduction(Player subject, string item)
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{
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return new Order(subject, "StartProduction", null, null, int2.Zero, item, Cursor.Default );
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@@ -7,14 +7,22 @@ namespace OpenRa.Game.Traits
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{
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class Harvester : IOrder
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{
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const int capacity = 28;
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int oreCarried = 0; /* sum of these must not exceed capacity */
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int gemsCarried = 0;
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bool IsFull { get { return oreCarried + gemsCarried == capacity; } }
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bool IsEmpty { get { return oreCarried == 0 && gemsCarried == 0; } }
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public Order Order(Actor self, int2 xy, bool lmb, Actor underCursor)
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{
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if (underCursor != null
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&& underCursor.Owner == self.Owner
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&& underCursor.traits.Contains<AcceptsOre>())
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&& underCursor.traits.Contains<AcceptsOre>() && !IsEmpty)
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return OpenRa.Game.Order.DeliverOre(self, underCursor);
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/* todo: harvest order when on ore */
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if (underCursor == null && Game.map.ContainsResource(xy) && !IsFull)
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return OpenRa.Game.Order.Harvest(self, xy);
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return null;
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}
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