Map selector works; selecting non-desert maps doesn't

This commit is contained in:
Paul Chote
2010-03-03 22:13:53 +13:00
parent 3910b2c3a6
commit d405523378
10 changed files with 46 additions and 1705 deletions

View File

@@ -107,8 +107,8 @@ namespace OpenRA.Graphics
/* todo: do this a bit nicer */
var terrain = RenderTerrainBitmap(map, tileset);
foreach (var sp in map.SpawnPoints)
terrain.SetPixel(sp.X, sp.Y, Color.White);
//foreach (var sp in map.SpawnPoints)
// terrain.SetPixel(sp.X, sp.Y, Color.White);
return terrain;
}