Map selector works; selecting non-desert maps doesn't
This commit is contained in:
@@ -107,8 +107,8 @@ namespace OpenRA.Graphics
|
||||
/* todo: do this a bit nicer */
|
||||
|
||||
var terrain = RenderTerrainBitmap(map, tileset);
|
||||
foreach (var sp in map.SpawnPoints)
|
||||
terrain.SetPixel(sp.X, sp.Y, Color.White);
|
||||
//foreach (var sp in map.SpawnPoints)
|
||||
// terrain.SetPixel(sp.X, sp.Y, Color.White);
|
||||
|
||||
return terrain;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user