Split hellfire missiles into AA/AG definitions
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@@ -235,8 +235,8 @@ HELI:
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RevealsShroud:
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Range: 12
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AttackHeli:
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PrimaryWeapon: Hellfire
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SecondaryWeapon: Hellfire
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PrimaryWeapon: HellfireAG
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SecondaryWeapon: HellfireAA
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PrimaryOffset: -5,0,0,2
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SecondaryOffset: 5,0,0,2
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FacingTolerance: 20
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@@ -286,11 +286,11 @@ Dragon:
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Damage: 50
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ImpactSound: kaboom12
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Hellfire:
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HellfireAG:
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ROF: 60
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Range: 4
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Report: MISSILE6
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ValidTargets: Ground, Air
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ValidTargets: Ground
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Projectile: Missile
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Speed: 30
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Arm: 2
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@@ -316,6 +316,36 @@ Hellfire:
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SmudgeType: Crater
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Damage: 40
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HellfireAA:
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ROF: 60
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Range: 4
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Report: MISSILE6
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ValidTargets: Air
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Projectile: Missile
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Speed: 30
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Arm: 2
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High: true
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Shadow: false
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Proximity: true
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# Trail: smokey
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ContrailLength: 10
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Inaccuracy: 3
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Image: DRAGON
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ROT: 5
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RangeLimit: 20
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Warhead:
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Spread: 3
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Versus:
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None: 30%
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Wood: 75%
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Light: 75%
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Concrete: 50%
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Explosion: med_explosion
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WaterExplosion: med_splash
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InfDeath: 3
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SmudgeType: Crater
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Damage: 40
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Grenade:
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ROF: 60
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Range: 4
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