Packaging fixes for renderer deduplication.

This commit is contained in:
Paul Chote
2011-07-21 23:26:02 +12:00
parent c79f5b5365
commit d42cf25789
2 changed files with 2 additions and 1 deletions

View File

@@ -24,7 +24,7 @@ find . -path "*.mdb" -delete
# List of files that are packaged on all platforms
# Note that the Tao dlls are shipped on all platforms except osx and that
# they are now installed to the game directory instead of placed in the gac
FILES="OpenRA.Game.exe OpenRA.Editor.exe OpenRA.Utility.exe OpenRA.Renderer.Cg.dll \
FILES="OpenRA.Game.exe OpenRA.Editor.exe OpenRA.Utility.exe OpenRA.Renderer.SdlCommon.dll OpenRA.Renderer.Cg.dll \
OpenRA.Renderer.Gl.dll OpenRA.Renderer.Null.dll OpenRA.FileFormats.dll FreeSans.ttf FreeSansBold.ttf titles.ttf \
cg glsl mods/ra mods/cnc COPYING HACKING INSTALL CHANGELOG"

View File

@@ -78,6 +78,7 @@ Section "Client" Client
File "${SRCDIR}\OpenRA.Game.exe"
File "${SRCDIR}\OpenRA.Utility.exe"
File "${SRCDIR}\OpenRA.FileFormats.dll"
File "${SRCDIR}\OpenRA.Renderer.SdlCommon.dll"
File "${SRCDIR}\OpenRA.Renderer.Gl.dll"
File "${SRCDIR}\OpenRA.Renderer.Cg.dll"
File "${SRCDIR}\OpenRA.Renderer.Null.dll"