Store map packages in MapPreview.

This commit is contained in:
Paul Chote
2016-02-20 17:50:04 +00:00
parent 226081d379
commit d492c23a6d
12 changed files with 102 additions and 103 deletions

View File

@@ -75,7 +75,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
var mapDirectories = modData.Manifest.MapFolders
.ToDictionary(kv => makeMapDirectory(kv.Key), kv => Enum<MapClassification>.Parse(kv.Value));
var mapPath = map.Package.Name;
var mapPath = map.Package != null ? map.Package.Name : null;
var directoryDropdown = widget.Get<DropDownButtonWidget>("DIRECTORY_DROPDOWN");
{
Func<string, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) =>

View File

@@ -737,14 +737,15 @@ namespace OpenRA.Mods.Common.Widgets.Logic
if (MapPreview.Uid == uid)
return;
MapPreview = Game.ModData.MapCache[uid];
var modData = Game.ModData;
MapPreview = modData.MapCache[uid];
Map = null;
if (MapPreview.Status == MapStatus.Available)
{
// Maps need to be validated and pre-loaded before they can be accessed
new Thread(_ =>
{
var currentMap = Map = new Map(MapPreview.Path);
var currentMap = Map = new Map(modData, MapPreview.Package);
currentMap.PreloadRules();
Game.RunAfterTick(() =>
{

View File

@@ -284,7 +284,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
string DeleteMap(string map)
{
var path = Game.ModData.MapCache[map].Path;
var path = Game.ModData.MapCache[map].Package.Name;
try
{
if (File.Exists(path))

View File

@@ -41,7 +41,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
readonly ScrollPanelWidget missionList;
readonly ScrollItemWidget headerTemplate;
readonly ScrollItemWidget template;
readonly Cache<MapPreview, Map> mapCache = new Cache<MapPreview, Map>(p => new Map(p.Path));
readonly Cache<MapPreview, Map> mapCache;
MapPreview selectedMapPreview;
Map selectedMap;
@@ -55,6 +55,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
public MissionBrowserLogic(Widget widget, World world, Action onStart, Action onExit)
{
modData = Game.ModData;
mapCache = new Cache<MapPreview, Map>(p => new Map(modData, p.Package));
this.onStart = onStart;
missionList = widget.Get<ScrollPanelWidget>("MISSION_LIST");
@@ -108,8 +109,8 @@ namespace OpenRA.Mods.Common.Widgets.Logic
var missionMapPaths = kv.Value.Nodes.Select(n => Path.GetFullPath(n.Key)).ToList();
var previews = modData.MapCache
.Where(p => p.Status == MapStatus.Available && missionMapPaths.Contains(Path.GetFullPath(p.Path)))
.OrderBy(p => missionMapPaths.IndexOf(Path.GetFullPath(p.Path)));
.Where(p => p.Status == MapStatus.Available && missionMapPaths.Contains(p.Package.Name))
.OrderBy(p => missionMapPaths.IndexOf(p.Package.Name));
CreateMissionGroup(kv.Key, previews);
allPreviews.AddRange(previews);