increased speed of TowerMissile; inc. burst delay

Increased speed of TowerMissile. At present it is very slow and not terribly effective vs. air units because they can quickly leave range before getting hit. Speed stats are same for E3 and RocketBike.
Burstdelay increased. This is to avoid wasted missiles on the same target that might get destroyed.
Rangelimit reduced from 40 to 30 to compensate for increased missile speed.
This commit is contained in:
psydev
2013-04-04 14:05:27 -07:00
parent f7bbc7a23a
commit d49c344463

View File

@@ -693,12 +693,12 @@ BoatMissile:
Damage: 60 Damage: 60
TowerMissle: TowerMissle:
ROF: 40 ROF: 30
Range: 8 Range: 8
Report: ROCKET2 Report: ROCKET2
ValidTargets: Ground, Air ValidTargets: Ground, Air
Burst: 2 Burst: 2
BurstDelay: 10 BurstDelay: 20
Projectile: Missile Projectile: Missile
Arm: 0 Arm: 0
High: yes High: yes
@@ -708,8 +708,8 @@ TowerMissle:
Image: DRAGON Image: DRAGON
ROT: 10 ROT: 10
Trail: smokey Trail: smokey
Speed: 25 Speed: 35
RangeLimit: 40 RangeLimit: 30
Warhead: Warhead:
Spread: 6 Spread: 6
Versus: Versus: