Replace terniary null checks with coalescing.

This commit is contained in:
Paul Chote
2021-03-07 21:22:00 +00:00
committed by teinarss
parent 2473b8763b
commit d52ba83f96
43 changed files with 72 additions and 73 deletions

View File

@@ -60,7 +60,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
var variant = resource.Sequences.FirstOrDefault();
var sequence = rules.Sequences.GetSequence("resources", variant);
var frame = sequence.Frames != null ? sequence.Frames.Last() : resource.MaxDensity - 1;
var frame = sequence.Frames?.Last() ?? resource.MaxDensity - 1;
layerPreview.GetSprite = () => sequence.GetSprite(frame);
layerPreview.Bounds.Width = tileSize.Width;

View File

@@ -118,7 +118,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
if (selectedDirectory == null)
selectedDirectory = writableDirectories.OrderByDescending(kv => kv.Classification).First();
directoryDropdown.GetText = () => selectedDirectory == null ? "" : selectedDirectory.DisplayName;
directoryDropdown.GetText = () => selectedDirectory?.DisplayName ?? "";
directoryDropdown.OnClick = () =>
directoryDropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 210, writableDirectories, setupItem);
}

View File

@@ -38,7 +38,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
return;
var tooltip = armyUnit.TooltipInfo;
var name = tooltip != null ? tooltip.Name : armyUnit.ActorInfo.Name;
var name = tooltip?.Name ?? armyUnit.ActorInfo.Name;
var buildable = armyUnit.BuildableInfo;
nameLabel.Text = name;

View File

@@ -67,9 +67,9 @@ namespace OpenRA.Mods.Common.Widgets.Logic
var teams = world.Players.Where(p => !p.NonCombatant && p.Playable)
.Select(p => (Player: p, PlayerStatistics: p.PlayerActor.TraitOrDefault<PlayerStatistics>()))
.OrderByDescending(p => p.PlayerStatistics != null ? p.PlayerStatistics.Experience : 0)
.OrderByDescending(p => p.PlayerStatistics?.Experience ?? 0)
.GroupBy(p => (world.LobbyInfo.ClientWithIndex(p.Player.ClientIndex) ?? new Session.Client()).Team)
.OrderByDescending(g => g.Sum(gg => gg.PlayerStatistics != null ? gg.PlayerStatistics.Experience : 0));
.OrderByDescending(g => g.Sum(gg => gg.PlayerStatistics?.Experience ?? 0));
foreach (var t in teams)
{
@@ -111,7 +111,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
}
var scoreCache = new CachedTransform<int, string>(s => s.ToString());
item.Get<LabelWidget>("SCORE").GetText = () => scoreCache.Update(p.PlayerStatistics != null ? p.PlayerStatistics.Experience : 0);
item.Get<LabelWidget>("SCORE").GetText = () => scoreCache.Update(p.PlayerStatistics?.Experience ?? 0);
playerPanel.AddChild(item);
}

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@@ -52,7 +52,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
if (status == null && shouldShowStatus())
return statusText();
var timeLimit = tlm != null ? tlm.TimeLimit : 0;
var timeLimit = tlm?.TimeLimit ?? 0;
var displayTick = timeLimit > 0 ? timeLimit - world.WorldTick : world.WorldTick;
return WidgetUtils.FormatTime(Math.Max(0, displayTick), timestep);
};

View File

@@ -119,7 +119,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
var moi = world.Map.Rules.Actors["player"].TraitInfoOrDefault<MissionObjectivesInfo>();
if (moi != null)
{
var faction = world.LocalPlayer == null ? null : world.LocalPlayer.Faction.InternalName;
var faction = world.LocalPlayer?.Faction.InternalName;
Game.Sound.PlayNotification(world.Map.Rules, null, "Speech", moi.LeaveNotification, faction);
}
}
@@ -127,7 +127,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
leaving = true;
var iop = world.WorldActor.TraitsImplementing<IObjectivesPanel>().FirstOrDefault();
var exitDelay = iop != null ? iop.ExitDelay : 0;
var exitDelay = iop?.ExitDelay ?? 0;
if (mpe != null)
{
Game.RunAfterDelay(exitDelay, () =>
@@ -208,7 +208,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
return;
var iop = world.WorldActor.TraitsImplementing<IObjectivesPanel>().FirstOrDefault();
var exitDelay = iop != null ? iop.ExitDelay : 0;
var exitDelay = iop?.ExitDelay ?? 0;
Action onRestart = () =>
{

View File

@@ -41,7 +41,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
if (world.LocalPlayer.WinState != WinState.Undefined && !loadingObserverWidgets)
{
loadingObserverWidgets = true;
Game.RunAfterDelay(objectives != null ? objectives.GameOverDelay : 0, () =>
Game.RunAfterDelay(objectives?.GameOverDelay ?? 0, () =>
{
if (!Game.IsCurrentWorld(world))
return;

View File

@@ -49,26 +49,24 @@ namespace OpenRA.Mods.Common.Widgets.Logic
ActorInfo lastActor = null;
Hotkey lastHotkey = Hotkey.Invalid;
var lastPowerState = pm == null ? PowerState.Normal : pm.PowerState;
var lastPowerState = pm?.PowerState ?? PowerState.Normal;
var descLabelY = descLabel.Bounds.Y;
var descLabelPadding = descLabel.Bounds.Height;
tooltipContainer.BeforeRender = () =>
{
var tooltipIcon = getTooltipIcon();
if (tooltipIcon == null)
return;
var actor = tooltipIcon.Actor;
var actor = tooltipIcon?.Actor;
if (actor == null)
return;
var hotkey = tooltipIcon.Hotkey != null ? tooltipIcon.Hotkey.GetValue() : Hotkey.Invalid;
var hotkey = tooltipIcon.Hotkey?.GetValue() ?? Hotkey.Invalid;
if (actor == lastActor && hotkey == lastHotkey && (pm == null || pm.PowerState == lastPowerState))
return;
var tooltip = actor.TraitInfos<TooltipInfo>().FirstOrDefault(info => info.EnabledByDefault);
var name = tooltip != null ? tooltip.Name : actor.Name;
var name = tooltip?.Name ?? actor.Name;
var buildable = actor.TraitInfo<BuildableInfo>();
var cost = 0;
@@ -125,7 +123,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
powerSize = font.Measure(powerLabel.Text);
}
var buildTime = tooltipIcon.ProductionQueue == null ? 0 : tooltipIcon.ProductionQueue.GetBuildTime(actor, buildable);
var buildTime = tooltipIcon.ProductionQueue?.GetBuildTime(actor, buildable) ?? 0;
var timeModifier = pm != null && pm.PowerState != PowerState.Normal ? tooltipIcon.ProductionQueue.Info.LowPowerModifier : 100;
timeLabel.Text = formatBuildTime.Update((buildTime * timeModifier) / 100);

View File

@@ -49,7 +49,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
// to efficiently work when the label is going to change, requiring a panel relayout
var remainingSeconds = (int)Math.Ceiling(sp.RemainingTicks * world.Timestep / 1000f);
var hotkey = icon.Hotkey != null ? icon.Hotkey.GetValue() : Hotkey.Invalid;
var hotkey = icon.Hotkey?.GetValue() ?? Hotkey.Invalid;
if (sp == lastPower && hotkey == lastHotkey && lastRemainingSeconds == remainingSeconds)
return;