Checking for build prerequisites before showing them in a tooltip

This commit is contained in:
Carko
2013-01-08 13:13:09 +01:00
committed by Chris Forbes
parent e313bbfb31
commit d572e59d2e

View File

@@ -44,7 +44,7 @@ namespace OpenRA.Mods.RA.Widgets
int paletteAnimationFrame = 0;
bool paletteAnimating = false;
List<Pair<Rectangle, Action<MouseInput>>> buttons = new List<Pair<Rectangle,Action<MouseInput>>>();
List<Pair<Rectangle, Action<MouseInput>>> buttons = new List<Pair<Rectangle, Action<MouseInput>>>();
List<Pair<Rectangle, Action<MouseInput>>> tabs = new List<Pair<Rectangle, Action<MouseInput>>>();
Animation cantBuild;
Animation clock;
@@ -91,7 +91,7 @@ namespace OpenRA.Mods.RA.Widgets
foreach (var queue in queues)
{
if (queue.AllItems().Count() > 0)
if (queue.AllItems().Any())
VisibleQueues.Add(queue);
else if (CurrentQueue == queue)
CurrentQueue = null;
@@ -215,7 +215,7 @@ namespace OpenRA.Mods.RA.Widgets
WidgetUtils.DrawRGBA(ChromeProvider.GetImage(paletteCollection, "top"), new float2(origin.X - 9, origin.Y - 9));
for (var w = 0; w < numActualRows; w++)
WidgetUtils.DrawRGBA(
ChromeProvider.GetImage(paletteCollection, "bg-" + (w % 4).ToString()),
ChromeProvider.GetImage(paletteCollection, "bg-" + (w % 4)),
new float2(origin.X - 9, origin.Y + 48 * w));
WidgetUtils.DrawRGBA(ChromeProvider.GetImage(paletteCollection, "bottom"),
new float2(origin.X - 9, origin.Y - 1 + 48 * numActualRows));
@@ -245,14 +245,14 @@ namespace OpenRA.Mods.RA.Widgets
WidgetUtils.DrawSHP(clock.Image, drawPos, worldRenderer);
if (queue.CurrentItem() == firstOfThis)
textBits.Add( Pair.New( overlayPos, GetOverlayForItem(firstOfThis) ) );
textBits.Add(Pair.New(overlayPos, GetOverlayForItem(firstOfThis)));
var repeats = queue.AllQueued().Count(a => a.Item == item.Name);
if (repeats > 1 || queue.CurrentItem() != firstOfThis)
textBits.Add(Pair.New(overlayPos + new float2(-24, -14), repeats.ToString()));
}
else
if (!buildableItems.Any(a => a.Name == item.Name))
if (buildableItems.All(a => a.Name != item.Name))
overlayBits.Add(Pair.New(cantBuild.Image, drawPos));
var closureName = buildableItems.Any(a => a.Name == item.Name) ? item.Name : null;
@@ -269,7 +269,7 @@ namespace OpenRA.Mods.RA.Widgets
foreach (var tb in textBits)
{
var size = font.Measure(tb.Second);
font.DrawTextWithContrast(tb.Second, tb.First - new float2( size.X / 2, 0 ),
font.DrawTextWithContrast(tb.Second, tb.First - new float2(size.X / 2, 0),
Color.White, Color.Black, 1);
}
@@ -302,7 +302,8 @@ namespace OpenRA.Mods.RA.Widgets
Action<MouseInput> HandleClick(string name, World world)
{
return mi => {
return mi =>
{
Sound.PlayNotification(null, "Sounds", "TabClick", null);
if (name != null)
@@ -312,20 +313,21 @@ namespace OpenRA.Mods.RA.Widgets
Action<MouseInput> HandleTabClick(ProductionQueue queue, World world)
{
return mi => {
return mi =>
{
if (mi.Button != MouseButton.Left)
return;
Sound.PlayNotification(null, "Sounds", "TabClick", null);
var wasOpen = paletteOpen;
paletteOpen = (CurrentQueue == queue && wasOpen) ? false : true;
paletteOpen = CurrentQueue != queue || !wasOpen;
CurrentQueue = queue;
if (wasOpen != paletteOpen)
paletteAnimating = true;
};
}
static string Description( string a )
static string Description(string a)
{
ActorInfo ai;
Rules.Info.TryGetValue(a.ToLowerInvariant(), out ai);
@@ -335,10 +337,10 @@ namespace OpenRA.Mods.RA.Widgets
return a;
}
void HandleBuildPalette( World world, string item, bool isLmb )
void HandleBuildPalette(World world, string item, bool isLmb)
{
var unit = Rules.Info[item];
var producing = CurrentQueue.AllQueued().FirstOrDefault( a => a.Item == item );
var producing = CurrentQueue.AllQueued().FirstOrDefault(a => a.Item == item);
if (isLmb)
{
@@ -349,7 +351,7 @@ namespace OpenRA.Mods.RA.Widgets
if (unit.Traits.Contains<BuildingInfo>())
world.OrderGenerator = new PlaceBuildingOrderGenerator(CurrentQueue.self, item);
else
StartProduction( world, item );
StartProduction(world, item);
return;
}
@@ -368,7 +370,7 @@ namespace OpenRA.Mods.RA.Widgets
{
// instant cancel of things we havent really started yet, and things that are finished
if (producing.Paused || producing.Done || producing.TotalCost == producing.RemainingCost)
{
{
Sound.PlayNotification(world.LocalPlayer, "Speech", CurrentQueue.Info.CancelledAudio, world.LocalPlayer.Country.Race);
int numberToCancel = Game.GetModifierKeys().HasModifier(Modifiers.Shift) ? 5 : 1;
@@ -383,15 +385,14 @@ namespace OpenRA.Mods.RA.Widgets
}
}
void StartProduction( World world, string item )
void StartProduction(World world, string item)
{
Sound.PlayNotification(world.LocalPlayer, "Speech", CurrentQueue.Info.QueuedAudio, world.LocalPlayer.Country.Race);
world.IssueOrder(Order.StartProduction(CurrentQueue.self, item,
Game.GetModifierKeys().HasModifier(Modifiers.Shift) ? 5 : 1));
}
void DrawBuildTabs( World world, int paletteHeight)
void DrawBuildTabs(World world, int paletteHeight)
{
const int tabWidth = 24;
const int tabHeight = 40;
@@ -407,9 +408,9 @@ namespace OpenRA.Mods.RA.Widgets
var index = queue == CurrentQueue ? 2 : (producing != null && producing.Done) ? 1 : 0;
var race = world.LocalPlayer.Country.Race;
WidgetUtils.DrawRGBA(ChromeProvider.GetImage("tabs-"+tabKeys[index], race+"-"+queue.Info.Type), new float2(x, y));
WidgetUtils.DrawRGBA(ChromeProvider.GetImage("tabs-" + tabKeys[index], race + "-" + queue.Info.Type), new float2(x, y));
var rect = new Rectangle((int)x,(int)y,(int)tabWidth,(int)tabHeight);
var rect = new Rectangle((int)x, (int)y, tabWidth, tabHeight);
tabs.Add(Pair.New(rect, HandleTabClick(queue, world)));
if (rect.Contains(Viewport.LastMousePos))
@@ -418,7 +419,7 @@ namespace OpenRA.Mods.RA.Widgets
var font = Game.Renderer.Fonts["Bold"];
var sz = font.Measure(text);
WidgetUtils.DrawPanelPartial("dialog4",
Rectangle.FromLTRB((int)rect.Left - sz.X - 30, (int)rect.Top, (int)rect.Left - 5, (int)rect.Bottom),
Rectangle.FromLTRB(rect.Left - sz.X - 30, rect.Top, rect.Left - 5, rect.Bottom),
PanelSides.All);
font.DrawText(text, new float2(rect.Left - sz.X - 20, rect.Top + 12), Color.White);
@@ -453,36 +454,35 @@ namespace OpenRA.Mods.RA.Widgets
WidgetUtils.DrawPanel("dialog4", new Rectangle(Game.viewport.Width - 300, pos.Y, 300, longDescSize + 65));
Game.Renderer.Fonts["Bold"].DrawText(
tooltip.Name + ((buildable.Hotkey != null)? " ({0})".F(buildable.Hotkey.ToUpper()) : ""),
p.ToInt2() + new int2(5, 5), Color.White);
tooltip.Name + ((buildable.Hotkey != null) ? " ({0})".F(buildable.Hotkey.ToUpper()) : ""),
p.ToInt2() + new int2(5, 5), Color.White);
var resources = pl.PlayerActor.Trait<PlayerResources>();
var power = pl.PlayerActor.Trait<PowerManager>();
DrawRightAligned("${0}".F(cost), pos + new int2(-5, 5),
(resources.DisplayCash + resources.DisplayOre >= cost ? Color.White : Color.Red ));
(resources.DisplayCash + resources.DisplayOre >= cost ? Color.White : Color.Red));
var lowpower = power.PowerState != PowerState.Normal;
var time = CurrentQueue.GetBuildTime(info.Name)
* ((lowpower)? CurrentQueue.Info.LowPowerSlowdown : 1);
DrawRightAligned(WidgetUtils.FormatTime(time), pos + new int2(-5, 35), lowpower ? Color.Red: Color.White);
* ((lowpower) ? CurrentQueue.Info.LowPowerSlowdown : 1);
DrawRightAligned(WidgetUtils.FormatTime(time), pos + new int2(-5, 35), lowpower ? Color.Red : Color.White);
var bi = info.Traits.GetOrDefault<BuildingInfo>();
if (bi != null)
DrawRightAligned("{1}{0}".F(bi.Power, bi.Power > 0 ? "+" : ""), pos + new int2(-5, 20),
((power.PowerProvided - power.PowerDrained) >= -bi.Power || bi.Power > 0)? Color.White: Color.Red);
((power.PowerProvided - power.PowerDrained) >= -bi.Power || bi.Power > 0) ? Color.White : Color.Red);
p += new int2(5, 35);
if (!canBuildThis)
{
var prereqs = buildable.Prerequisites
.Select( a => Description( a ) );
Game.Renderer.Fonts["Regular"].DrawText(
"{0} {1}".F(RequiresText, prereqs.JoinWith(", ")),
p.ToInt2(),
Color.White);
var prereqs = buildable.Prerequisites.Select(Description);
if (prereqs.Any())
{
Game.Renderer.Fonts["Regular"].DrawText("{0} {1}".F(RequiresText, prereqs.JoinWith(", ")), p.ToInt2(), Color.White);
p += new int2(0, 8);
p += new int2(0, 8);
}
}
p += new int2(0, 15);
@@ -497,7 +497,7 @@ namespace OpenRA.Mods.RA.Widgets
var toBuild = CurrentQueue.BuildableItems().FirstOrDefault(b => b.Traits.Get<BuildableInfo>().Hotkey == key);
if ( toBuild != null )
if (toBuild != null)
{
Sound.PlayNotification(null, "Sounds", "TabClick", null);
HandleBuildPalette(world, toBuild.Name, true);
@@ -511,10 +511,10 @@ namespace OpenRA.Mods.RA.Widgets
{
var queues = VisibleQueues.Concat(VisibleQueues);
if (shift) queues = queues.Reverse();
var nextQueue = queues.SkipWhile( q => q != CurrentQueue )
var nextQueue = queues.SkipWhile(q => q != CurrentQueue)
.ElementAtOrDefault(1);
if (nextQueue != null)
SetCurrentTab( nextQueue );
SetCurrentTab(nextQueue);
}
}
}