Mods page.

This commit is contained in:
Matthew Bowra-Dean
2010-09-05 21:57:20 +12:00
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<span class="links"><a href="irc://irc.freenode.net/openra">IRC</a></span>
<span class="links"><a href="http://twitter.com/openRA">Twitter</a></span>
</div>
<div style="width: 70%; margin: 0 auto">
<h2>Built-In Mods</h2>
<p>
OpenRA is a highly moddable RTS game engine, in fact both Red Alert and Command &amp; Conquer are implemented purely as
mods on it.
</p>
<h3 style="clear: both">Red Alert</h3>
<div style="float: left; height: 120px"><img src="mod_ra.png" alt="RA"/></div>
<p>
The RA mod for OpenRA is a reimagining of Command &amp; Conquer Red Alert. It is not just a clone of the original
but has improved and rebalanced gameplay. It has fully working multiplayer support for both internet and local play
(via direct connect).
</p>
<p>
It can be run with the provided shortcuts on Windows and OS X or the command line option "<code>Game.Mods=ra</code>".
</p>
<h3 style="clear: both">Command &amp; Conquer</h3>
<div style="float: left; height: 120px"><img src="mod_cnc.png" alt="CNC"/></div>
<p>
The CNC mod for OpenRA is a reimagining of the original Command &amp; Conquer game. It has fully working
multiplayer support for both internet and local play (via direct connect). A single player campaign is currently
being worked on.
</p>
<p>
It can be run with the provided shortcuts on Windows and OS X or the command line option "<code>Game.Mods=cnc</code>".
</p>
</div>
</div>
<div id="footer" class="bar">
<p id="trademarks">

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