Merge pull request #9800 from huwpascoe/hitshape

Hitshape
This commit is contained in:
abcdefg30
2015-12-29 16:16:05 +01:00
21 changed files with 428 additions and 26 deletions

View File

@@ -140,9 +140,9 @@ mod_common: $(mod_common_TARGET)
test_dll_SRCS := $(shell find OpenRA.Test/ -iname '*.cs')
test_dll_TARGET = OpenRA.Test.dll
test_dll_KIND = library
test_dll_DEPS = $(game_TARGET)
test_dll_DEPS = $(game_TARGET) $(mod_common_TARGET)
test_dll_FLAGS = -warn:1
test_dll_LIBS = $(COMMON_LIBS) $(game_TARGET) $(NUNIT_LIBS)
test_dll_LIBS = $(COMMON_LIBS) $(game_TARGET) $(mod_common_TARGET) $(NUNIT_LIBS)
PROGRAMS += test_dll
test_dll: $(test_dll_TARGET)

View File

@@ -0,0 +1,93 @@
#region Copyright & License Information
/*
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Drawing;
using OpenRA.Graphics;
using OpenRA.Mods.Common.Graphics;
namespace OpenRA.Mods.Common.HitShapes
{
public class CapsuleShape : IHitShape
{
public WDist OuterRadius { get; private set; }
[FieldLoader.Require]
public readonly int2 PointA;
[FieldLoader.Require]
public readonly int2 PointB;
public readonly WDist Radius = new WDist(426);
int2 ab;
int abLenSq;
public CapsuleShape() { }
public CapsuleShape(int2 a, int2 b, WDist radius)
{
PointA = a;
PointB = b;
Radius = radius;
}
public void Initialize()
{
ab = PointB - PointA;
abLenSq = ab.LengthSquared / 1024;
if (abLenSq == 0)
throw new YamlException("This Capsule describes a circle. Use a Circle HitShape instead.");
OuterRadius = Radius + new WDist(Math.Max(PointA.Length, PointB.Length));
}
public WDist DistanceFromEdge(WVec v)
{
var p = new int2(v.X, v.Y);
var t = int2.Dot(p - PointA, ab) / abLenSq;
if (t < 0)
return new WDist(Math.Max(0, (PointA - p).Length - Radius.Length));
if (t > 1024)
return new WDist(Math.Max(0, (PointB - p).Length - Radius.Length));
var projection = PointA + new int2(
(ab.X * t) / 1024,
(ab.Y * t) / 1024);
var distance = (projection - p).Length;
return new WDist(Math.Max(0, distance - Radius.Length));
}
public WDist DistanceFromEdge(WPos pos, Actor actor)
{
return DistanceFromEdge((pos - actor.CenterPosition).Rotate(-actor.Orientation));
}
public void DrawCombatOverlay(WorldRenderer wr, RgbaColorRenderer wcr, Actor actor)
{
var a = actor.CenterPosition + new WVec(PointA.X, PointA.Y, 0).Rotate(actor.Orientation);
var b = actor.CenterPosition + new WVec(PointB.X, PointB.Y, 0).Rotate(actor.Orientation);
var offset = new WVec(a.Y - b.Y, b.X - a.X, 0);
offset = offset * Radius.Length / offset.Length;
var c = Color.Yellow;
RangeCircleRenderable.DrawRangeCircle(wr, a, Radius, 1, c, 0, c);
RangeCircleRenderable.DrawRangeCircle(wr, b, Radius, 1, c, 0, c);
wcr.DrawLine(new[] { wr.ScreenPosition(a - offset), wr.ScreenPosition(b - offset) }, 1, c);
wcr.DrawLine(new[] { wr.ScreenPosition(a + offset), wr.ScreenPosition(b + offset) }, 1, c);
}
}
}

View File

@@ -0,0 +1,46 @@
#region Copyright & License Information
/*
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Drawing;
using OpenRA.Graphics;
using OpenRA.Mods.Common.Graphics;
namespace OpenRA.Mods.Common.HitShapes
{
public class CircleShape : IHitShape
{
public WDist OuterRadius { get { return Radius; } }
[FieldLoader.Require]
public readonly WDist Radius = new WDist(426);
public CircleShape() { }
public CircleShape(WDist radius) { Radius = radius; }
public void Initialize() { }
public WDist DistanceFromEdge(WVec v)
{
return new WDist(Math.Max(0, v.Length - Radius.Length));
}
public WDist DistanceFromEdge(WPos pos, Actor actor)
{
return DistanceFromEdge(pos - actor.CenterPosition);
}
public void DrawCombatOverlay(WorldRenderer wr, RgbaColorRenderer wcr, Actor actor)
{
RangeCircleRenderable.DrawRangeCircle(wr, actor.CenterPosition, Radius, 1, Color.Yellow, 0, Color.Yellow);
}
}
}

View File

@@ -0,0 +1,25 @@
#region Copyright & License Information
/*
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using OpenRA.Graphics;
namespace OpenRA.Mods.Common.HitShapes
{
public interface IHitShape
{
WDist OuterRadius { get; }
WDist DistanceFromEdge(WVec v);
WDist DistanceFromEdge(WPos pos, Actor actor);
void Initialize();
void DrawCombatOverlay(WorldRenderer wr, RgbaColorRenderer wcr, Actor actor);
}
}

View File

@@ -0,0 +1,80 @@
#region Copyright & License Information
/*
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Drawing;
using System.Linq;
using OpenRA.Graphics;
namespace OpenRA.Mods.Common.HitShapes
{
public class RectangleShape : IHitShape
{
public WDist OuterRadius { get; private set; }
[FieldLoader.Require]
public readonly int2 TopLeft;
[FieldLoader.Require]
public readonly int2 BottomRight;
int2 quadrantSize;
int2 center;
WVec[] combatOverlayVerts;
public RectangleShape() { }
public RectangleShape(int2 tl, int2 br)
{
TopLeft = tl;
BottomRight = br;
}
public void Initialize()
{
if (TopLeft.X >= BottomRight.X || TopLeft.Y >= BottomRight.Y)
throw new YamlException("TopLeft and BottomRight points are invalid.");
quadrantSize = (BottomRight - TopLeft) / 2;
center = TopLeft + quadrantSize;
OuterRadius = new WDist(Math.Max(TopLeft.Length, BottomRight.Length));
combatOverlayVerts = new WVec[]
{
new WVec(TopLeft.X, TopLeft.Y, 0),
new WVec(BottomRight.X, TopLeft.Y, 0),
new WVec(BottomRight.X, BottomRight.Y, 0),
new WVec(TopLeft.X, BottomRight.Y, 0)
};
}
public WDist DistanceFromEdge(WVec v)
{
var r = new int2(
Math.Max(Math.Abs(v.X - center.X) - quadrantSize.X, 0),
Math.Max(Math.Abs(v.Y - center.Y) - quadrantSize.Y, 0));
return new WDist(r.Length);
}
public WDist DistanceFromEdge(WPos pos, Actor actor)
{
return DistanceFromEdge((pos - actor.CenterPosition).Rotate(-actor.Orientation));
}
public void DrawCombatOverlay(WorldRenderer wr, RgbaColorRenderer wcr, Actor actor)
{
var verts = combatOverlayVerts.Select(v => wr.ScreenPosition(actor.CenterPosition + v.Rotate(actor.Orientation)));
wcr.DrawPolygon(verts.ToArray(), 1, Color.Yellow);
}
}
}

View File

@@ -44,7 +44,7 @@ namespace OpenRA.Mods.Common.Lint
if (!warhead.ValidTargets.Overlaps(targetable))
continue;
if (healthTraits.Where(x => x.Radius.Length > warhead.TargetExtraSearchRadius.Length).Any())
if (healthTraits.Where(x => x.Shape.OuterRadius.Length > warhead.TargetExtraSearchRadius.Length).Any())
emitError("Actor type `{0}` has a health radius exceeding the victim scan radius of a warhead on `{1}`!"
.F(actorInfo.Key, weaponInfo.Key));
}

View File

@@ -177,6 +177,10 @@
<Compile Include="Graphics\TextRenderable.cs" />
<Compile Include="Graphics\VoxelActorPreview.cs" />
<Compile Include="Graphics\VoxelRenderable.cs" />
<Compile Include="HitShapes\IHitShape.cs" />
<Compile Include="HitShapes\Rectangle.cs" />
<Compile Include="HitShapes\Capsule.cs" />
<Compile Include="HitShapes\Circle.cs" />
<Compile Include="Lint\CheckSequences.cs" />
<Compile Include="Lint\CheckPalettes.cs" />
<Compile Include="Lint\CheckPlayers.cs" />

View File

@@ -12,7 +12,6 @@ using System;
using System.Drawing;
using OpenRA.Graphics;
using OpenRA.Mods.Common.Effects;
using OpenRA.Mods.Common.Graphics;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
@@ -48,13 +47,12 @@ namespace OpenRA.Mods.Common.Traits
if (devMode == null || !devMode.ShowCombatGeometry)
return;
if (healthInfo != null)
RangeCircleRenderable.DrawRangeCircle(wr, self.CenterPosition, healthInfo.Radius,
1, Color.Red, 0, Color.Red);
var wcr = Game.Renderer.WorldRgbaColorRenderer;
var iz = 1 / wr.Viewport.Zoom;
if (healthInfo != null)
healthInfo.Shape.DrawCombatOverlay(wr, wcr, self);
if (blockInfo != null)
{
var hc = Color.Orange;

View File

@@ -8,7 +8,9 @@
*/
#endregion
using System;
using System.Linq;
using OpenRA.Mods.Common.HitShapes;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
@@ -17,13 +19,39 @@ namespace OpenRA.Mods.Common.Traits
{
[Desc("HitPoints")]
public readonly int HP = 0;
[Desc("Physical size of the unit used for damage calculations. Impacts within this radius apply full damage.")]
public readonly WDist Radius = new WDist(426);
[Desc("Trigger interfaces such as AnnounceOnKill?")]
public readonly bool NotifyAppliedDamage = true;
[FieldLoader.LoadUsing("LoadShape")]
public readonly IHitShape Shape;
static object LoadShape(MiniYaml yaml)
{
IHitShape ret;
var shapeNode = yaml.Nodes.Find(n => n.Key == "Shape");
var shape = shapeNode != null ? shapeNode.Value.Value : string.Empty;
if (!string.IsNullOrEmpty(shape))
{
ret = Game.CreateObject<IHitShape>(shape + "Shape");
try
{
FieldLoader.Load(ret, shapeNode.Value);
}
catch (YamlException e)
{
throw new YamlException("HitShape {0}: {1}".F(shape, e.Message));
}
}
else
ret = new CircleShape();
ret.Initialize();
return ret;
}
public virtual object Create(ActorInitializer init) { return new Health(init, this); }
}

View File

@@ -2788,6 +2788,25 @@ namespace OpenRA.Mods.Common.UtilityCommands
}
}
// Refactored Health.Radius to HitShapes
if (engineVersion < 20151227)
{
if (node.Key.StartsWith("Health"))
{
var radius = node.Value.Nodes.FirstOrDefault(x => x.Key == "Radius");
if (radius != null)
{
var radiusValue = FieldLoader.GetValue<string>("Radius", radius.Value.Value);
node.Value.Nodes.Add(new MiniYamlNode("Shape", "Circle"));
var shape = node.Value.Nodes.First(x => x.Key == "Shape");
shape.Value.Nodes.Add(new MiniYamlNode("Radius", radiusValue));
node.Value.Nodes.Remove(radius);
}
}
}
UpgradeActorRules(engineVersion, ref node.Value.Nodes, node, depth + 1);
}
}

View File

@@ -78,7 +78,7 @@ namespace OpenRA.Mods.Common.Warheads
continue;
// If the impact position is within any actor's health radius, we have a direct hit
if ((unit.CenterPosition - pos).LengthSquared <= healthInfo.Radius.LengthSquared)
if ((unit.CenterPosition - pos).LengthSquared <= healthInfo.Shape.OuterRadius.LengthSquared)
return true;
}

View File

@@ -66,9 +66,8 @@ namespace OpenRA.Mods.Common.Warheads
if (healthInfo == null)
continue;
var localModifiers = damageModifiers;
var distance = Math.Max(0, (victim.CenterPosition - pos).Length - healthInfo.Radius.Length);
localModifiers = localModifiers.Append(GetDamageFalloff(distance));
var distance = healthInfo.Shape.DistanceFromEdge(pos, victim);
var localModifiers = damageModifiers.Append(GetDamageFalloff(distance.Length));
DoImpact(victim, firedBy, localModifiers);
}

View File

@@ -46,7 +46,7 @@ namespace OpenRA.Mods.Common
var actorWidth = 0;
var healthInfo = currActor.Info.TraitInfoOrDefault<HealthInfo>();
if (healthInfo != null)
actorWidth = healthInfo.Radius.Length;
actorWidth = healthInfo.Shape.OuterRadius.Length;
var projection = MinimumPointLineProjection(lineStart, lineEnd, currActor.CenterPosition);
var distance = (currActor.CenterPosition - projection).HorizontalLength;

View File

@@ -0,0 +1,95 @@
#region Copyright & License Information
/*
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using NUnit.Framework;
using OpenRA.Mods.Common.HitShapes;
namespace OpenRA.Test
{
[TestFixture]
public class ShapeTest
{
IHitShape shape;
[TestCase(TestName = "CircleShape reports accurate distance")]
public void Circle()
{
shape = new CircleShape(new WDist(1234));
shape.Initialize();
Assert.That(shape.DistanceFromEdge(new WVec(100, 100, 0)).Length,
Is.EqualTo(0));
Assert.That(shape.DistanceFromEdge(new WVec(1000, 0, 0)).Length,
Is.EqualTo(0));
Assert.That(shape.DistanceFromEdge(new WVec(2000, 2000, 0)).Length,
Is.EqualTo(1594));
Assert.That(new CircleShape(new WDist(73))
.DistanceFromEdge(new WVec(150, -100, 0)).Length,
Is.EqualTo(107));
Assert.That(new CircleShape(new WDist(55))
.DistanceFromEdge(new WVec(30, -45, 0)).Length,
Is.EqualTo(0));
}
[TestCase(TestName = "CapsuleShape report accurate distance")]
public void Capsule()
{
shape = new CapsuleShape(new int2(-50, 0), new int2(500, 235), new WDist(50));
shape.Initialize();
Assert.That(shape.DistanceFromEdge(new WVec(300, 100, 0)).Length,
Is.EqualTo(0));
Assert.That(shape.DistanceFromEdge(new WVec(-50, 0, 0)).Length,
Is.EqualTo(0));
Assert.That(shape.DistanceFromEdge(new WVec(518, 451, 0)).Length,
Is.EqualTo(166));
Assert.That(shape.DistanceFromEdge(new WVec(-50, -50, 0)).Length,
Is.EqualTo(0));
Assert.That(shape.DistanceFromEdge(new WVec(-41, 97, 0)).Length,
Is.EqualTo(35));
Assert.That(shape.DistanceFromEdge(new WVec(339, 41, 0)).Length,
Is.EqualTo(64));
}
[TestCase(TestName = "RectangleShape report accurate distance")]
public void Rectangle()
{
shape = new RectangleShape(new int2(-123, -456), new int2(100, 100));
shape.Initialize();
Assert.That(shape.DistanceFromEdge(new WVec(10, 10, 0)).Length,
Is.EqualTo(0));
Assert.That(shape.DistanceFromEdge(new WVec(-100, 50, 0)).Length,
Is.EqualTo(0));
Assert.That(shape.DistanceFromEdge(new WVec(0, 200, 0)).Length,
Is.EqualTo(100));
Assert.That(shape.DistanceFromEdge(new WVec(123, 0, 0)).Length,
Is.EqualTo(24));
Assert.That(shape.DistanceFromEdge(new WVec(-100, -400, 0)).Length,
Is.EqualTo(0));
Assert.That(shape.DistanceFromEdge(new WVec(-1000, -400, 0)).Length,
Is.EqualTo(877));
}
}
}

View File

@@ -49,6 +49,7 @@
<Compile Include="OpenRA.Game\MiniYamlTest.cs" />
<Compile Include="OpenRA.Game\ActorInfoTest.cs" />
<Compile Include="OpenRA.Game\CoordinateTest.cs" />
<Compile Include="OpenRA.Mods.Common\ShapeTest.cs" />
<Compile Include="OpenRA.Game\OrderTest.cs" />
<Compile Include="OpenRA.Game\PlatformTest.cs" />
</ItemGroup>
@@ -58,6 +59,11 @@
<Name>OpenRA.Game</Name>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="..\OpenRA.Mods.Common\OpenRA.Mods.Common.csproj">
<Project>{fe6c8cc0-2f07-442a-b29f-17617b3b7fc6}</Project>
<Name>OpenRA.Mods.Common</Name>
<Private>False</Private>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Folder Include="Properties\" />

View File

@@ -163,7 +163,8 @@
Inherits@2: ^GainsExperience
Inherits@3: ^SpriteActor
Health:
Radius: 128
Shape: Circle
Radius: 128
Armor:
Type: None
RevealsShroud:
@@ -286,8 +287,9 @@
Inherits@1: ^ExistsInWorld
Inherits@2: ^SpriteActor
Health:
Radius: 128
HP: 1000
Shape: Circle
Radius: 128
Armor:
Type: Wood
Buildable:
@@ -339,8 +341,9 @@
Inherits@1: ^ExistsInWorld
Inherits@2: ^SpriteActor
Health:
Radius: 427
HP: 300
Shape: Circle
Radius: 427
Armor:
Type: Wood
RevealsShroud:

View File

@@ -160,7 +160,8 @@
Inherits@2: ^GainsExperience
Inherits@3: ^SpriteActor
Health:
Radius: 96
Shape: Circle
Radius: 96
Armor:
Type: none
RevealsShroud:

View File

@@ -165,8 +165,9 @@
Inherits@3: ^SpriteActor
DrawLineToTarget:
Health:
Radius: 128
HP: 25
Shape: Circle
Radius: 128
Armor:
Type: None
RevealsShroud:

View File

@@ -591,7 +591,8 @@ Ant:
VisualBounds: 30,30,0,-2
Health:
HP: 750
Radius: 469
Shape: Circle
Radius: 469
Mobile:
Speed: 99
ROT: 12

View File

@@ -211,8 +211,9 @@ DOGGIE:
Tooltip:
Name: Tiberian Fiend
Health:
Radius: 213
HP: 250
Shape: Circle
Radius: 213
PoisonedByTiberium:
Weapon: TiberiumHeal
Valued:

View File

@@ -231,8 +231,9 @@
Inherits@3: ^SpriteActor
DrawLineToTarget:
Health:
Radius: 128
HP: 50
Shape: Circle
Radius: 128
Armor:
Type: None
Valued:
@@ -518,7 +519,8 @@
Inherits@2: ^SpriteActor
DrawLineToTarget:
Health:
Radius: 256
Shape: Circle
Radius: 256
Armor:
Type: Light
Mobile: