unfail game start

This commit is contained in:
Chris Forbes
2010-04-12 22:17:48 +12:00
parent f95230162d
commit d5d6b0a70e

View File

@@ -366,9 +366,11 @@ namespace OpenRA
public static void StartGame()
{
LoadMap(LobbyInfo.GlobalSettings.Map);
if( orderManager.GameStarted ) return;
if (orderManager.GameStarted) return;
chat.Reset();
world.SetLocalPlayer(orderManager.Connection.LocalClientId);
foreach (var c in LobbyInfo.Clients)
world.AddPlayer(new Player(world, c));