Merge pull request #12758 from reaperrr/fix-d2k-weapons

Fix D2k weapons
This commit is contained in:
Paul Chote
2017-02-12 19:02:27 +00:00
committed by GitHub
3 changed files with 2 additions and 21 deletions

View File

@@ -54,7 +54,6 @@ DevBullet:
Report: TANKHVY1.WAV
Projectile: Bullet
Speed: 281
Blockable: true
Inaccuracy: 0
Image: doubleblastbullet
Warhead@1Dam: SpreadDamage

View File

@@ -42,20 +42,6 @@ Sound:
harvester: 50
DamageTypes: Prone50Percent, TriggerProne, SoundDeath
Heal:
ReloadDelay: 160
Range: 4c0
Report:
ValidTargets: Infantry
Projectile: Bullet
Speed: 1c256
Warhead@1Dam: SpreadDamage
Spread: 160
Falloff: 100, 100, 0
Damage: -200
ValidTargets: Infantry
DebugOverlayColor: 00FF00
WormJaw:
ReloadDelay: 10
InvalidTargets: Structure, Infantry
@@ -277,10 +263,7 @@ SpiceExplosion:
BloomExplosion:
Report: EXPLMD1.WAV
Range: 0c8
Projectile: Bullet
Speed: 1c0
Blockable: false
Image: null
Projectile: InstantHit
Warhead@1Dam: SpreadDamage
Spread: 320
Falloff: 100, 60, 30, 15, 0

View File

@@ -2,8 +2,7 @@
ReloadDelay: 30
Range: 2c512
Report: MGUN2.WAV
Projectile: Bullet
Speed: 1c256
Projectile: InstantHit
Warhead@1Dam: SpreadDamage
Spread: 128
Falloff: 100, 50, 25, 0