Fix Tanya firing animation.

This commit is contained in:
Paul Chote
2021-01-17 16:18:01 +00:00
committed by reaperrr
parent fec1c813a5
commit d6d0fd597d
2 changed files with 47 additions and 4 deletions

View File

@@ -389,14 +389,17 @@ E7:
Voice: Move
Armament@PRIMARY:
Weapon: Colt45
LocalOffset: 0,0,0, 0,0,0
Armament@SECONDARY:
Weapon: Colt45
LocalOffset: 0,0,0, 0,0,0
Armament@GARRISONED:
Name: garrisoned
Weapon: Colt45
MuzzleSequence: garrison-muzzle
WithInfantryBody:
DefaultAttackSequence: shoot
AttackSequences:
primary: shoot-left, shoot-right
StandSequences: stand
ExternalCondition@PRODUCED:
Condition: produced

View File

@@ -717,9 +717,49 @@ e7:
Length: 6
Facings: 8
Tick: 80
shoot:
Start: 56
Length: 7
shoot-left:
Combine:
e7:
Length: 8
Frames: 58, 56, 64, 63, 71, 70, 79, 77
e7:
Length: 2
Frames: 85, 84
Offset: 1, 0
e7:
Length: 2
Frames: 92, 91
e7:
Length: 2
Frames: 99, 98
Offset: 1, -2
e7:
Length: 2
Frames: 107, 105
Offset: 0, -2
Length: 2
Facings: 8
shoot-right:
Combine:
e7:
Length: 8
Frames: 57, 56, 65, 63, 72, 70, 78, 77
e7:
Length: 2
Frames: 86, 84
Offset: 1, 0
e7:
Length: 2
Frames: 93, 91
e7:
Length: 2
Frames: 100, 98
Offset: 1, -2
e7:
Length: 2
Frames: 106, 105
Offset: 0, -2
Length: 2
Facings: 8
idle1:
Start: 233