Fix Locomotor lint check
It was missing from the project file (oops...) and missing a check for duplicate Locomotor names.
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@@ -197,6 +197,7 @@
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<Compile Include="Lint\CheckMapMetadata.cs" />
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<Compile Include="Lint\CheckChromeHotkeys.cs" />
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<Compile Include="Lint\CheckConflictingMouseBounds.cs" />
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<Compile Include="Lint\CheckLocomotorReferences.cs" />
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<Compile Include="Lint\LintBuildablePrerequisites.cs" />
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<Compile Include="Lint\LintExts.cs" />
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<Compile Include="LoadScreens\ModContentLoadScreen.cs" />
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