Fix Locomotor lint check

It was missing from the project file (oops...) and missing a check for duplicate Locomotor names.
This commit is contained in:
reaperrr
2018-05-04 11:40:36 +02:00
committed by abcdefg30
parent 43478e9e72
commit d6e0598bd0
2 changed files with 6 additions and 0 deletions

View File

@@ -197,6 +197,7 @@
<Compile Include="Lint\CheckMapMetadata.cs" />
<Compile Include="Lint\CheckChromeHotkeys.cs" />
<Compile Include="Lint\CheckConflictingMouseBounds.cs" />
<Compile Include="Lint\CheckLocomotorReferences.cs" />
<Compile Include="Lint\LintBuildablePrerequisites.cs" />
<Compile Include="Lint\LintExts.cs" />
<Compile Include="LoadScreens\ModContentLoadScreen.cs" />