Add port of scg04wb mission
This commit is contained in:
119
mods/cnc/maps/gdi04c/gdi04c.lua
Normal file
119
mods/cnc/maps/gdi04c/gdi04c.lua
Normal file
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LoseTriggerHouses = { TrigLos2Farm1, TrigLos2Farm2, TrigLos2Farm3, TrigLos2Farm4 }
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GDIReinforcementsPart1 = { "jeep", "jeep" }
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GDIReinforcementsPart2 = { "e2", "e2", "e2", "e2", "e2" }
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TownAttackWave1 = { "bggy", "bggy" }
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TownAttackWave2 = { "ltnk", "ltnk" }
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TownAttackWave3 = { "e1", "e1", "e1", "e1", "e3", "e3", "e3", "e3" }
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TownAttackWpts = { waypoint1, waypoint2 }
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Civvie1Wpts = { waypoint3, waypoint17 }
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Civvie2Wpts = { waypoint26, waypoint3, waypoint9, waypoint4, waypoint5, waypoint6, waypoint8, waypoint7, waypoint1, waypoint2 }
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FollowCivvieWpts = function(actor, wpts)
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Utils.Do(wpts, function(wpt)
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Actor.MoveNear(actor, wpt.Location, 2)
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Actor.Wait(actor, Utils.Seconds(2))
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end)
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end
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FollowWaypoints = function(actor, wpts)
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Utils.Do(wpts, function(wpt)
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Actor.AttackMove(actor, wpt.Location, 2)
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end)
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end
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TownAttackersIdleAction = function(actor)
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Actor.AttackMove(actor, TownAttackWpt.Location, 2)
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Actor.Hunt(actor)
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end
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TownAttackAction = function(actor)
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Actor.OnIdle(actor, TownAttackersIdleAction)
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FollowWaypoints(actor, TownAttackWpts)
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end
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AttackTown = function()
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TownAttackTriggered = true
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Reinforcements.Reinforce(nod, TownAttackWave1, NodReinfEntry.Location, waypoint0.Location, Utils.Seconds(0.25), TownAttackAction)
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OpenRA.RunAfterDelay(Utils.Seconds(2), function()
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Reinforcements.Reinforce(nod, TownAttackWave2, NodReinfEntry.Location, waypoint0.Location, Utils.Seconds(1), TownAttackAction)
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end)
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OpenRA.RunAfterDelay(Utils.Seconds(4), function()
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Reinforcements.Reinforce(nod, TownAttackWave3, NodReinfEntry.Location, waypoint0.Location, Utils.Seconds(1), TownAttackAction)
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end)
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end
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SendGDIReinforcements = function()
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GDIReinforcementsTriggered = true
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Reinforcements.Reinforce(player, GDIReinforcementsPart1, GDIReinfEntry1.Location, waypoint12.Location, Utils.Seconds(1), function(actor)
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Media.PlaySpeechNotification("Reinforce")
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Actor.Move(actor, waypoint10.Location)
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Actor.SetStance(actor, "Defend")
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end)
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OpenRA.RunAfterDelay(Utils.Seconds(5), function()
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Reinforcements.ReinforceWithCargo(player, "apc", { GDIReinfEntry2, waypoint13 }, GDIReinforcementsPart2, function(apc, team)
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Media.PlaySpeechNotification("Reinforce")
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Actor.Move(apc, GDIUnloadWpt.Location)
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Actor.UnloadCargo(apc, true)
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Team.Do(team, function(unit) Actor.SetStance(unit, "Defend") end)
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end)
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end)
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end
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-- FIXME: replace with real cell trigger when available
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CellTrigger = function(player, trigger, radius, func)
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local units = Map.FindUnitsInCircle(player, trigger, radius)
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if #units > 0 then
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func()
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end
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end
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TownAttackTriggered = false
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GDIReinforcementsTriggered = false
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Tick = function()
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if Mission.RequiredUnitsAreDestroyed(player) then
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OpenRA.RunAfterDelay(Utils.Seconds(1), MissionFailed)
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end
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if Mission.RequiredUnitsAreDestroyed(nod) then
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OpenRA.RunAfterDelay(Utils.Seconds(1), MissionAccomplished)
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end
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if not TownAttackTriggered then
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CellTrigger(player, TownAttackTrigger, 2, AttackTown)
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elseif not GDIReinforcementsTriggered then
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CellTrigger(player, GDIReinfTrigger, 2, SendGDIReinforcements)
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end
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end
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WorldLoaded = function()
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Media.PlayMovieFullscreen("bkground.vqa", function() Media.PlayMovieFullscreen("gdi4a.vqa", function() Media.PlayMovieFullscreen("nodsweep.vqa") end) end)
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player = OpenRA.GetPlayer("GDI")
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nod = OpenRA.GetPlayer("Nod")
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LoseTriggerTeam = Team.New(LoseTriggerHouses)
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Team.AddEventHandler(LoseTriggerTeam.OnAllKilled, MissionFailed)
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Utils.Do(Mission.GetGroundAttackersOf(player), function(unit)
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Actor.SetStance(unit, "Defend")
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end)
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OpenRA.RunAfterDelay(1, function()
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FollowCivvieWpts(civvie1, Civvie1Wpts)
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FollowCivvieWpts(civvie2, Civvie2Wpts)
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end)
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OpenRA.SetViewportCenterPosition(Actor141.CenterPosition)
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end
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MissionAccomplished = function()
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Mission.MissionOver({ player }, nil, false)
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Media.PlayMovieFullscreen("burdet1.vqa")
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end
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MissionFailed = function()
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Mission.MissionOver(nil, { player }, false)
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Media.PlayMovieFullscreen("gameover.vqa")
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end
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BIN
mods/cnc/maps/gdi04c/map.bin
Normal file
BIN
mods/cnc/maps/gdi04c/map.bin
Normal file
Binary file not shown.
BIN
mods/cnc/maps/gdi04c/map.png
Normal file
BIN
mods/cnc/maps/gdi04c/map.png
Normal file
Binary file not shown.
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After Width: | Height: | Size: 82 KiB |
924
mods/cnc/maps/gdi04c/map.yaml
Normal file
924
mods/cnc/maps/gdi04c/map.yaml
Normal file
@@ -0,0 +1,924 @@
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Selectable: False
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MapFormat: 6
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RequiresMod: cnc
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Title: Take Białystok
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Author: Westwood Studios
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Description: Nod is moving to capture and hold a civilian town.\n\nYour mission is to reach the town first and hold off invading Nod units until GDI reinforcements can arrive.\n\nAll invading Nod units must be destroyed.
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Tileset: TEMPERAT
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MapSize: 64,64
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Bounds: 14,14,48,44
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UseAsShellmap: False
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Type: Campaign
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Options:
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Crates: False
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Fog: False
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Shroud: True
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AllyBuildRadius: False
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FragileAlliances: False
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StartingCash: 0
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ConfigurableStartingUnits: False
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Players:
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PlayerReference@Neutral:
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Name: Neutral
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OwnsWorld: True
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NonCombatant: True
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Race: gdi
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Enemies: Nod,GDI
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PlayerReference@Nod:
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Name: Nod
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Race: nod
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ColorRamp: 3,255,127
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Allies: Nod
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Enemies: GDI,Civillians
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PlayerReference@GDI:
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Name: GDI
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Playable: True
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AllowBots: False
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Required: True
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LockRace: True
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Race: gdi
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LockColor: True
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ColorRamp: 31,222,183
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LockSpawn: True
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LockTeam: True
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Allies: GDI
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Enemies: Nod
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PlayerReference@Civillians:
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Name: Civillians
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Race: gdi
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Enemies: Nod
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NonCombatant: True
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Actors:
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Actor0: v17
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Location: 29,55
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Owner: Neutral
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Actor1: wood
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Location: 17,55
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Owner: Neutral
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Actor2: wood
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Location: 16,55
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Owner: Neutral
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Actor3: v14
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Location: 30,54
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Owner: Neutral
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Actor4: v15
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Location: 29,54
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Owner: Neutral
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Actor5: v16
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Location: 18,54
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Owner: Neutral
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Actor6: v15
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Location: 17,54
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Owner: Neutral
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Actor7: wood
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Location: 16,54
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Owner: Neutral
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Actor8: wood
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Location: 26,53
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Owner: Neutral
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Actor9: wood
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Location: 25,53
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Owner: Neutral
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Actor10: wood
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Location: 24,53
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Owner: Neutral
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Actor11: wood
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Location: 23,53
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Owner: Neutral
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Actor12: v12
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Location: 19,53
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Owner: Neutral
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Actor13: v14
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Location: 18,53
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Owner: Neutral
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Actor14: v18
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Location: 17,53
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Owner: Neutral
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Actor15: wood
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Location: 16,53
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Owner: Neutral
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Actor16: wood
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Location: 26,52
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Owner: Neutral
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Actor17: v17
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Location: 25,52
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Owner: Neutral
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Actor18: v16
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Location: 24,52
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Owner: Neutral
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Actor19: wood
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Location: 23,52
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Owner: Neutral
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Actor20: wood
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Location: 26,51
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Owner: Neutral
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Actor21: v14
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Location: 25,51
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Owner: Neutral
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Actor22: v15
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Location: 24,51
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Owner: Neutral
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Actor23: wood
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Location: 23,51
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Owner: Neutral
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Actor24: wood
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Location: 26,50
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Owner: Neutral
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Actor25: wood
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Location: 23,50
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Owner: Neutral
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Actor26: v12
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Location: 17,49
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Owner: Neutral
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Actor27: tc01
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Location: 56,46
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Owner: Neutral
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Actor28: tc03
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Location: 54,48
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Owner: Neutral
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Actor29: t07
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Location: 53,48
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Owner: Neutral
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Actor30: t05
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Location: 50,45
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Owner: Neutral
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Actor31: t06
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Location: 41,28
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Owner: Neutral
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Actor32: t07
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Location: 44,26
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Owner: Neutral
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Actor33: tc04
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Location: 41,24
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Owner: Neutral
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Actor34: tc04
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Location: 19,15
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Owner: Neutral
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Actor35: tc05
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Location: 16,21
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Owner: Neutral
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Actor36: tc02
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Location: 17,30
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Owner: Neutral
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Actor37: tc04
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Location: 23,28
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Owner: Neutral
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Actor38: tc01
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Location: 21,23
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Owner: Neutral
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Actor39: t07
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Location: 32,54
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Owner: Neutral
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Actor40: tc02
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Location: 30,54
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Owner: Neutral
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Actor41: tc01
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Location: 29,48
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Owner: Neutral
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Actor42: tc02
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Location: 48,45
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Owner: Neutral
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Actor43: t03
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Location: 58,37
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Owner: Neutral
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Actor44: t01
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Location: 59,37
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Owner: Neutral
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Actor45: t01
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Location: 61,35
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Owner: Neutral
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Actor46: t07
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Location: 22,44
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Owner: Neutral
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Actor47: tc01
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Location: 17,43
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Owner: Neutral
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Actor48: tc04
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Location: 20,52
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Owner: Neutral
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Actor49: tc02
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Location: 18,54
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Owner: Neutral
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Actor50: tc01
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Location: 19,55
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Owner: Neutral
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Actor51: tc01
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Location: 51,45
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Owner: Neutral
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Actor52: tc02
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Location: 53,45
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Owner: Neutral
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Actor53: tc04
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Location: 53,46
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Owner: Neutral
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Actor54: tc02
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Location: 15,34
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Owner: Neutral
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Actor55: tc02
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Location: 36,38
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Owner: Neutral
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Actor56: t07
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Location: 36,30
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Owner: Neutral
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Actor57: tc01
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Location: 37,30
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Owner: Neutral
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Actor58: tc02
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Location: 36,28
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Owner: Neutral
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Actor59: tc04
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Location: 17,33
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Owner: Neutral
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Actor60: tc04
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Location: 58,38
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Owner: Neutral
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||||
Actor61: tc05
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||||
Location: 38,53
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||||
Owner: Neutral
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||||
Actor62: tc04
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||||
Location: 14,43
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Owner: Neutral
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||||
Actor63: tc02
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||||
Location: 58,28
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||||
Owner: Neutral
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Actor64: tc02
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Location: 60,37
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Owner: Neutral
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||||
Actor65: tc02
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||||
Location: 47,29
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||||
Owner: Neutral
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||||
Actor66: tc01
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||||
Location: 46,28
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||||
Owner: Neutral
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||||
Actor67: tc05
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||||
Location: 43,28
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||||
Owner: Neutral
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||||
Actor68: tc05
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||||
Location: 55,29
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||||
Owner: Neutral
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||||
Actor69: tc04
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||||
Location: 46,35
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||||
Owner: Neutral
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||||
Actor70: tc04
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||||
Location: 52,36
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||||
Owner: Neutral
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||||
Actor71: tc04
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||||
Location: 52,34
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||||
Owner: Neutral
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||||
Actor72: tc04
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||||
Location: 50,33
|
||||
Owner: Neutral
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||||
Actor73: t15
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||||
Location: 48,48
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||||
Owner: Neutral
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||||
Actor74: tc01
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||||
Location: 41,31
|
||||
Owner: Neutral
|
||||
Actor75: tc01
|
||||
Location: 43,30
|
||||
Owner: Neutral
|
||||
Actor76: tc02
|
||||
Location: 44,36
|
||||
Owner: Neutral
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||||
Actor77: tc01
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||||
Location: 36,46
|
||||
Owner: Neutral
|
||||
Actor78: tc05
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||||
Location: 33,45
|
||||
Owner: Neutral
|
||||
Actor79: t17
|
||||
Location: 38,46
|
||||
Owner: Neutral
|
||||
Actor80: tc01
|
||||
Location: 34,43
|
||||
Owner: Neutral
|
||||
Actor81: tc01
|
||||
Location: 43,43
|
||||
Owner: Neutral
|
||||
Actor82: tc01
|
||||
Location: 41,39
|
||||
Owner: Neutral
|
||||
Actor83: tc01
|
||||
Location: 41,42
|
||||
Owner: Neutral
|
||||
Actor84: tc02
|
||||
Location: 41,44
|
||||
Owner: Neutral
|
||||
Actor85: tc04
|
||||
Location: 39,41
|
||||
Owner: Neutral
|
||||
Actor86: tc05
|
||||
Location: 41,37
|
||||
Owner: Neutral
|
||||
Actor87: tc05
|
||||
Location: 27,32
|
||||
Owner: Neutral
|
||||
Actor88: tc04
|
||||
Location: 32,42
|
||||
Owner: Neutral
|
||||
Actor89: t07
|
||||
Location: 28,42
|
||||
Owner: Neutral
|
||||
Actor90: t07
|
||||
Location: 20,38
|
||||
Owner: Neutral
|
||||
Actor91: t07
|
||||
Location: 19,37
|
||||
Owner: Neutral
|
||||
Actor92: t16
|
||||
Location: 18,37
|
||||
Owner: Neutral
|
||||
Actor93: tc01
|
||||
Location: 16,37
|
||||
Owner: Neutral
|
||||
Actor94: t17
|
||||
Location: 25,39
|
||||
Owner: Neutral
|
||||
Actor95: tc01
|
||||
Location: 27,39
|
||||
Owner: Neutral
|
||||
Actor96: tc04
|
||||
Location: 29,38
|
||||
Owner: Neutral
|
||||
Actor97: tc01
|
||||
Location: 48,34
|
||||
Owner: Neutral
|
||||
Actor98: tc04
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||||
Location: 58,35
|
||||
Owner: Neutral
|
||||
Actor99: t06
|
||||
Location: 47,36
|
||||
Owner: Neutral
|
||||
Actor100: t05
|
||||
Location: 48,36
|
||||
Owner: Neutral
|
||||
Actor101: t02
|
||||
Location: 45,37
|
||||
Owner: Neutral
|
||||
Actor102: t01
|
||||
Location: 44,37
|
||||
Owner: Neutral
|
||||
Actor103: t01
|
||||
Location: 48,40
|
||||
Owner: Neutral
|
||||
Actor104: t01
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||||
Location: 51,34
|
||||
Owner: Neutral
|
||||
Actor105: tc04
|
||||
Location: 48,32
|
||||
Owner: Neutral
|
||||
Actor106: tc04
|
||||
Location: 16,55
|
||||
Owner: Neutral
|
||||
Actor107: tc02
|
||||
Location: 14,52
|
||||
Owner: Neutral
|
||||
Actor108: tc04
|
||||
Location: 58,13
|
||||
Owner: Neutral
|
||||
Actor109: tc05
|
||||
Location: 52,14
|
||||
Owner: Neutral
|
||||
Actor110: tc05
|
||||
Location: 41,20
|
||||
Owner: Neutral
|
||||
Actor111: tc04
|
||||
Location: 58,24
|
||||
Owner: Neutral
|
||||
Actor112: tc01
|
||||
Location: 54,22
|
||||
Owner: Neutral
|
||||
Actor113: tc01
|
||||
Location: 46,17
|
||||
Owner: Neutral
|
||||
Actor114: tc01
|
||||
Location: 58,18
|
||||
Owner: Neutral
|
||||
Actor115: t01
|
||||
Location: 53,21
|
||||
Owner: Neutral
|
||||
Actor116: t01
|
||||
Location: 45,21
|
||||
Owner: Neutral
|
||||
Actor117: tc04
|
||||
Location: 32,21
|
||||
Owner: Neutral
|
||||
Actor118: tc01
|
||||
Location: 34,22
|
||||
Owner: Neutral
|
||||
Actor119: t01
|
||||
Location: 36,22
|
||||
Owner: Neutral
|
||||
Actor120: t02
|
||||
Location: 37,21
|
||||
Owner: Neutral
|
||||
Actor121: t01
|
||||
Location: 24,54
|
||||
Owner: Neutral
|
||||
Actor124: v05
|
||||
Location: 25,55
|
||||
Owner: Civillians
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor125: v03
|
||||
Location: 21,50
|
||||
Owner: Civillians
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor128: v05
|
||||
Location: 21,52
|
||||
Owner: Civillians
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor130: v07
|
||||
Location: 19,52
|
||||
Owner: Civillians
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor131: v06
|
||||
Location: 17,52
|
||||
Owner: Civillians
|
||||
Health: 1
|
||||
Facing: 0
|
||||
TrigLos2Farm1: v04
|
||||
Location: 25,53
|
||||
Owner: Civillians
|
||||
Health: 1
|
||||
Facing: 0
|
||||
TrigLos2Farm2: v06
|
||||
Location: 24,50
|
||||
Owner: Civillians
|
||||
Health: 1
|
||||
Facing: 0
|
||||
TrigLos2Farm3: v07
|
||||
Location: 19,46
|
||||
Owner: Civillians
|
||||
Health: 1
|
||||
Facing: 0
|
||||
TrigLos2Farm4: v01
|
||||
Location: 18,44
|
||||
Owner: Civillians
|
||||
Health: 1
|
||||
Facing: 0
|
||||
TrigHuntFarm1: v06
|
||||
Location: 45,43
|
||||
Owner: Civillians
|
||||
Health: 1
|
||||
Facing: 0
|
||||
TrigRNF1Farm1: v07
|
||||
Location: 31,53
|
||||
Owner: Civillians
|
||||
Health: 1
|
||||
Facing: 0
|
||||
TrigRNF1Farm2: v09
|
||||
Location: 31,50
|
||||
Owner: Civillians
|
||||
Health: 1
|
||||
Facing: 0
|
||||
TrigRNF2Farm1: v08
|
||||
Location: 30,53
|
||||
Owner: Civillians
|
||||
Health: 1
|
||||
Facing: 0
|
||||
TrigRNF2Farm2: v11
|
||||
Location: 29,50
|
||||
Owner: Civillians
|
||||
Health: 1
|
||||
Facing: 0
|
||||
Actor136: bggy
|
||||
Location: 58,35
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 224
|
||||
Actor137: bggy
|
||||
Location: 52,33
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 224
|
||||
Actor138: bggy
|
||||
Location: 42,17
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 224
|
||||
Actor139: apc
|
||||
Location: 27,15
|
||||
Owner: GDI
|
||||
Health: 1
|
||||
Facing: 128
|
||||
Actor140: apc
|
||||
Location: 29,15
|
||||
Owner: GDI
|
||||
Health: 1
|
||||
Facing: 128
|
||||
Actor141: jeep
|
||||
Location: 28,15
|
||||
Owner: GDI
|
||||
Health: 1
|
||||
Facing: 128
|
||||
Actor142: e3
|
||||
Location: 55,22
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 224
|
||||
SubCell: 0
|
||||
Actor143: e1
|
||||
Location: 50,21
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 224
|
||||
SubCell: 4
|
||||
Actor144: e1
|
||||
Location: 51,23
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 224
|
||||
SubCell: 1
|
||||
Actor145: e1
|
||||
Location: 51,22
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 224
|
||||
SubCell: 4
|
||||
Actor146: e1
|
||||
Location: 50,22
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 224
|
||||
SubCell: 1
|
||||
Actor147: e3
|
||||
Location: 49,30
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 160
|
||||
SubCell: 1
|
||||
Actor148: e3
|
||||
Location: 23,28
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 0
|
||||
SubCell: 0
|
||||
Actor149: e1
|
||||
Location: 24,28
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 0
|
||||
SubCell: 3
|
||||
Actor150: e1
|
||||
Location: 23,28
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 0
|
||||
SubCell: 4
|
||||
Actor151: e3
|
||||
Location: 22,23
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 64
|
||||
SubCell: 0
|
||||
civvie1: c8
|
||||
Location: 26,22
|
||||
Owner: Civillians
|
||||
Health: 1
|
||||
Facing: 0
|
||||
SubCell: 4
|
||||
civvie2: c3
|
||||
Location: 26,22
|
||||
Owner: Civillians
|
||||
Health: 1
|
||||
Facing: 0
|
||||
SubCell: 3
|
||||
Actor154: c2
|
||||
Location: 23,56
|
||||
Owner: Civillians
|
||||
Health: 1
|
||||
Facing: 0
|
||||
SubCell: 0
|
||||
Actor155: e3
|
||||
Location: 55,29
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 160
|
||||
SubCell: 0
|
||||
Actor156: e1
|
||||
Location: 50,32
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 160
|
||||
SubCell: 3
|
||||
Actor157: c4
|
||||
Location: 24,48
|
||||
Owner: Civillians
|
||||
Health: 1
|
||||
Facing: 0
|
||||
SubCell: 3
|
||||
Actor158: c6
|
||||
Location: 27,55
|
||||
Owner: Civillians
|
||||
Health: 1
|
||||
Facing: 0
|
||||
SubCell: 3
|
||||
Actor159: c9
|
||||
Location: 22,54
|
||||
Owner: Civillians
|
||||
Health: 1
|
||||
Facing: 128
|
||||
SubCell: 1
|
||||
Actor160: e3
|
||||
Location: 49,29
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 160
|
||||
SubCell: 1
|
||||
Actor161: e1
|
||||
Location: 43,55
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 192
|
||||
SubCell: 1
|
||||
Actor162: e1
|
||||
Location: 42,55
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 192
|
||||
SubCell: 3
|
||||
Actor163: e1
|
||||
Location: 50,32
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 0
|
||||
SubCell: 4
|
||||
Actor164: e1
|
||||
Location: 51,33
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 160
|
||||
SubCell: 0
|
||||
Actor165: e3
|
||||
Location: 43,18
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 224
|
||||
SubCell: 3
|
||||
Actor166: e3
|
||||
Location: 43,18
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 224
|
||||
SubCell: 2
|
||||
Actor167: e1
|
||||
Location: 27,18
|
||||
Owner: GDI
|
||||
Health: 1
|
||||
Facing: 128
|
||||
SubCell: 2
|
||||
Actor168: e1
|
||||
Location: 27,17
|
||||
Owner: GDI
|
||||
Health: 1
|
||||
Facing: 128
|
||||
SubCell: 3
|
||||
Actor169: e1
|
||||
Location: 27,17
|
||||
Owner: GDI
|
||||
Health: 1
|
||||
Facing: 128
|
||||
SubCell: 4
|
||||
Actor170: e1
|
||||
Location: 27,18
|
||||
Owner: GDI
|
||||
Health: 1
|
||||
Facing: 128
|
||||
SubCell: 1
|
||||
Actor171: e2
|
||||
Location: 29,17
|
||||
Owner: GDI
|
||||
Health: 1
|
||||
Facing: 128
|
||||
SubCell: 3
|
||||
Actor172: e2
|
||||
Location: 29,17
|
||||
Owner: GDI
|
||||
Health: 1
|
||||
Facing: 128
|
||||
SubCell: 4
|
||||
Actor173: e2
|
||||
Location: 29,18
|
||||
Owner: GDI
|
||||
Health: 1
|
||||
Facing: 128
|
||||
SubCell: 2
|
||||
Actor174: e2
|
||||
Location: 29,18
|
||||
Owner: GDI
|
||||
Health: 1
|
||||
Facing: 128
|
||||
SubCell: 1
|
||||
Actor175: e1
|
||||
Location: 26,24
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 0
|
||||
SubCell: 2
|
||||
Actor176: e1
|
||||
Location: 27,24
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 0
|
||||
SubCell: 1
|
||||
Actor177: e1
|
||||
Location: 27,24
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 0
|
||||
SubCell: 2
|
||||
Actor178: e3
|
||||
Location: 26,24
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 0
|
||||
SubCell: 4
|
||||
Actor179: e3
|
||||
Location: 27,24
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 0
|
||||
SubCell: 4
|
||||
Actor180: e3
|
||||
Location: 27,24
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 0
|
||||
SubCell: 3
|
||||
Actor181: e3
|
||||
Location: 27,25
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 0
|
||||
SubCell: 2
|
||||
Actor182: e3
|
||||
Location: 26,25
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 0
|
||||
SubCell: 2
|
||||
Actor183: e3
|
||||
Location: 50,28
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 160
|
||||
SubCell: 3
|
||||
Actor184: e3
|
||||
Location: 56,29
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 160
|
||||
SubCell: 3
|
||||
Actor185: e1
|
||||
Location: 32,21
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 0
|
||||
SubCell: 0
|
||||
Actor186: e1
|
||||
Location: 33,21
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 0
|
||||
SubCell: 3
|
||||
Actor187: e1
|
||||
Location: 34,21
|
||||
Owner: Nod
|
||||
Health: 1
|
||||
Facing: 0
|
||||
SubCell: 0
|
||||
waypoint27: waypoint
|
||||
Location: 27,46
|
||||
Owner: Neutral
|
||||
waypoint26: waypoint
|
||||
Location: 22,14
|
||||
Owner: Neutral
|
||||
waypoint17: waypoint
|
||||
Location: 43,19
|
||||
Owner: Neutral
|
||||
waypoint13: waypoint
|
||||
Location: 16,47
|
||||
Owner: Neutral
|
||||
waypoint12: waypoint
|
||||
Location: 16,51
|
||||
Owner: Neutral
|
||||
GDIUnloadWpt: waypoint
|
||||
Location: 28,47
|
||||
Owner: Neutral
|
||||
waypoint10: waypoint
|
||||
Location: 27,49
|
||||
Owner: Neutral
|
||||
waypoint9: waypoint
|
||||
Location: 31,29
|
||||
Owner: Neutral
|
||||
waypoint8: waypoint
|
||||
Location: 53,38
|
||||
Owner: Neutral
|
||||
waypoint7: waypoint
|
||||
Location: 45,44
|
||||
Owner: Neutral
|
||||
waypoint6: waypoint
|
||||
Location: 55,32
|
||||
Owner: Neutral
|
||||
waypoint5: waypoint
|
||||
Location: 43,33
|
||||
Owner: Neutral
|
||||
waypoint4: waypoint
|
||||
Location: 37,36
|
||||
Owner: Neutral
|
||||
waypoint3: waypoint
|
||||
Location: 32,14
|
||||
Owner: Neutral
|
||||
waypoint2: waypoint
|
||||
Location: 27,52
|
||||
Owner: Neutral
|
||||
waypoint1: waypoint
|
||||
Location: 36,52
|
||||
Owner: Neutral
|
||||
waypoint0: waypoint
|
||||
Location: 55,54
|
||||
Owner: Neutral
|
||||
TownAttackTrigger: waypoint
|
||||
# Location: 46,44
|
||||
Location: 56,38
|
||||
Owner: Neutral
|
||||
TownAttackWpt: waypoint
|
||||
Location: 24,48
|
||||
Owner: Neutral
|
||||
NodReinfEntry: waypoint
|
||||
Location: 61,55
|
||||
Owner: Neutral
|
||||
GDIReinfTrigger: waypoint
|
||||
Location: 32,52
|
||||
Owner: Neutral
|
||||
GDIReinfEntry1: waypoint
|
||||
Location: 14,51
|
||||
Owner: Neutral
|
||||
GDIReinfEntry2: waypoint
|
||||
Location: 14,47
|
||||
Owner: Neutral
|
||||
|
||||
Smudges:
|
||||
sc5 58,38 0:
|
||||
sc6 55,37 0:
|
||||
sc5 56,34 0:
|
||||
sc5 47,34 0:
|
||||
sc6 54,33 0:
|
||||
sc3 47,33 0:
|
||||
sc4 46,33 0:
|
||||
sc2 55,32 0:
|
||||
cr1 23,32 0:
|
||||
sc3 48,31 0:
|
||||
sc2 47,31 0:
|
||||
|
||||
Rules:
|
||||
World:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
-CrateSpawner:
|
||||
LuaScriptInterface:
|
||||
LuaScripts: gdi04c.lua
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
^Infantry:
|
||||
MustBeDestroyed:
|
||||
^Vehicle:
|
||||
MustBeDestroyed:
|
||||
^Tank:
|
||||
MustBeDestroyed:
|
||||
^CivInfantry:
|
||||
Health:
|
||||
HP: 125
|
||||
|
||||
Sequences:
|
||||
|
||||
VoxelSequences:
|
||||
|
||||
Weapons:
|
||||
Rockets:
|
||||
Warhead:
|
||||
Versus:
|
||||
None: 20%
|
||||
|
||||
Voices:
|
||||
|
||||
Notifications:
|
||||
|
||||
Translations:
|
||||
Reference in New Issue
Block a user