Fix bogus attack-move with harv and apc
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@@ -28,7 +28,8 @@ MCV:
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NoTransformSounds: deploy1.aud
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RenderUnit:
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MustBeDestroyed:
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-AttackMove:
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AttackMove:
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JustMove:true
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BaseBuilding:
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HARV:
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@@ -60,7 +61,8 @@ HARV:
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RevealsShroud:
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Range: 4
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RenderUnit:
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-AttackMove:
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AttackMove:
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JustMove:true
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APC:
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Inherits: ^Tank
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