Remove unnecessary uses of Exts.IsTraitEnabled

This commit is contained in:
abcdefg30
2022-10-09 22:57:50 +02:00
committed by Gustas
parent 75f642bd09
commit d8349a429a
13 changed files with 17 additions and 18 deletions

View File

@@ -51,7 +51,7 @@ namespace OpenRA.Mods.Common.Activities
this.targetLineColor = targetLineColor;
this.forceAttack = forceAttack;
attackTraits = self.TraitsImplementing<AttackFrontal>().ToArray().Where(Exts.IsTraitEnabled);
attackTraits = self.TraitsImplementing<AttackFrontal>().ToArray().Where(t => !t.IsTraitDisabled);
revealsShroud = self.TraitsImplementing<RevealsShroud>().ToArray();
facing = self.Trait<IFacing>();
positionable = self.Trait<IPositionable>();
@@ -67,8 +67,7 @@ namespace OpenRA.Mods.Common.Activities
// Lambdas can't use 'in' variables, so capture a copy for later
var rangeTarget = target;
lastVisibleMaximumRange = attackTraits.Where(x => !x.IsTraitDisabled)
.Min(x => x.GetMaximumRangeVersusTarget(rangeTarget));
lastVisibleMaximumRange = attackTraits.Min(x => x.GetMaximumRangeVersusTarget(rangeTarget));
if (target.Type == TargetType.Actor)
{
@@ -176,7 +175,7 @@ namespace OpenRA.Mods.Common.Activities
return AttackStatus.UnableToAttack;
var rs = revealsShroud
.Where(Exts.IsTraitEnabled)
.Where(t => !t.IsTraitDisabled)
.MaxByOrDefault(s => s.Range);
// Default to 2 cells if there are no active traits