Added back the DescAttributes on projectiles' Inaccuracy fields
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committed by
Matthias Mailänder
parent
76dfda164e
commit
d866286f82
@@ -25,6 +25,7 @@ namespace OpenRA.Mods.Common.Projectiles
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[Desc("Damage all units hit by the beam instead of just the target?")]
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public readonly bool DamageActorsInLine = false;
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[Desc("The maximum/constant/incremental inaccuracy used in conjunction with the InaccuracyType property.")]
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public readonly WDist Inaccuracy = WDist.Zero;
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[Desc("Controls the way inaccuracy is calculated. Possible values are 'Maximum' - scale from 0 to max with range, 'PerCellIncrement' - scale from 0 with range and 'Absolute' - use set value regardless of range.")]
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