don't display gps dots for dead actors

fixes #3709
This commit is contained in:
Matthias Mailänder
2013-08-19 20:44:06 +02:00
parent bd0e29d274
commit d8ae966d64

View File

@@ -83,7 +83,7 @@ namespace OpenRA.Mods.RA.Effects
world.AddFrameEndTask(w => w.Remove(this));
show = false;
if (!self.IsInWorld || self.Destroyed || self.World.RenderPlayer == null)
if (!self.IsInWorld || self.Destroyed || self.IsDead() || self.World.RenderPlayer == null)
return;
var gps = watcher[self.World.RenderPlayer];