loop order change in ResourceLayer

This commit is contained in:
Chris Forbes
2010-04-18 21:47:35 +12:00
parent df661fec03
commit d8c525d39c

View File

@@ -82,14 +82,15 @@ namespace OpenRA.Traits
for (int x = map.XOffset; x < map.XOffset + map.Width; x++)
for (int y = map.YOffset; y < map.YOffset + map.Height; y++)
{
content[x,y].type = resourceTypes.FirstOrDefault(
r => r.info.ResourceType == w.Map.MapResources[x,y].type);
content[x, y].type = resourceTypes.FirstOrDefault(
r => r.info.ResourceType == w.Map.MapResources[x, y].type);
if (content[x, y].type != null)
content[x, y].image = ChooseContent(content[x, y].type);
}
for (int y = map.YOffset; y < map.YOffset + map.Height; y++)
for (int x = map.XOffset; x < map.XOffset + map.Width; x++)
for (int y = map.YOffset; y < map.YOffset + map.Height; y++)
if (content[x, y].type != null)
content[x, y].density = GetIdealDensity(x, y);
}