Merge pull request #10074 from OmegaBolt/d2k-terrain-regress
Add SpiceSand to more terrain type definitions
This commit is contained in:
@@ -16,7 +16,7 @@ carryall.reinforce:
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InitialFacing: 0
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ROT: 4
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Speed: 144 # 112 * ~1.3 for balance reasons
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LandableTerrainTypes: Sand, Rock, Transition, Spice, Dune
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LandableTerrainTypes: Sand, Rock, Transition, Spice, SpiceSand, Dune
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RepairBuildings: repair_pad
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RearmBuildings:
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Repulsable: False
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@@ -6,7 +6,7 @@ spicebloom.spawnpoint:
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RenderSprites:
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Image: spicebloom
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SpiceBloom:
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GrowthTerrainTypes: Sand
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GrowthTerrainTypes: SpiceSand
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SpawnActor: spicebloom
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GrowthSequences: grow0
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GrowthDelay: 250, 750
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@@ -119,7 +119,7 @@
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^VehicleHusk:
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Inherits: ^Husk
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Husk:
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AllowedTerrain: Sand, Rock, Transition, Concrete, Spice, SpiceBlobs, Dune
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AllowedTerrain: Sand, Rock, Transition, Concrete, Spice, SpiceSand, SpiceBlobs, Dune
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Burns:
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Interval: 4
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Targetable:
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@@ -97,7 +97,7 @@ thumper:
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DeployToUpgrade:
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DeployedUpgrades: deployed
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Facing: 128
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AllowedTerrainTypes: Sand, Spice, Dune
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AllowedTerrainTypes: Sand, Spice, Dune, SpiceSand
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WithInfantryBody:
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UpgradeTypes: deployed
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UpgradeMaxEnabledLevel: 0
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@@ -64,7 +64,7 @@ World:
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Maximum: 2
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SpawnInterval: 1500
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WaterChance: 0
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ValidGround: Sand, Dune, Rock
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ValidGround: Sand, Dune, Rock, SpiceSand
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InitialSpawnDelay: 1500
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DomainIndex:
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PathfinderDebugOverlay:
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