added Highlight palette
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@@ -6,7 +6,7 @@ namespace OpenRa.Game.Graphics
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public enum PaletteType
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{
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Gold, Blue, Red, Orange, Teal, Salmon, Green, Gray,
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Shadow, Invuln, Chrome, Shroud,
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Shadow, Invuln, Chrome, Shroud, Highlight,
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};
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class HardwarePalette : Sheet
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@@ -27,6 +27,7 @@ namespace OpenRa.Game.Graphics
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AddPalette(pal); // iron curtain. todo: remap!
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AddPalette(pal); // chrome (it's like gold, but we're not going to hax it in palettemods)
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AddPalette(new Palette(pal, new ShroudPaletteRemap()));
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AddPalette(new Palette(pal, new SingleColorRemap(Color.FromArgb(128, 255, 255, 255))));
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}
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int AddPalette(Palette p)
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