Normalize the line-endings on RepairableBuilding.

This commit is contained in:
Zimmermann Gyula
2018-06-17 12:29:19 +02:00
committed by reaperrr
parent 3a377a572c
commit d9786dcf72

View File

@@ -98,16 +98,16 @@ namespace OpenRA.Mods.Common.Traits
public void RepairBuilding(Actor self, Player player)
{
if (IsTraitDisabled || !self.AppearsFriendlyTo(player.PlayerActor))
return;
// Remove the player if they are already repairing
return;
// Remove the player if they are already repairing
if (Repairers.Remove(player))
{
UpdateCondition(self);
return;
return;
}
// Don't add new players if the limit has already been reached
// Don't add new players if the limit has already been reached
if (Repairers.Count >= Info.RepairBonuses.Length - 1)
return;
@@ -131,10 +131,10 @@ namespace OpenRA.Mods.Common.Traits
if (remainingTicks == 0)
{
Repairers.RemoveAll(isNotActiveAlly);
Repairers.RemoveAll(isNotActiveAlly);
UpdateCondition(self);
// If after the previous operation there's no repairers left, stop
// If after the previous operation there's no repairers left, stop
if (Repairers.Count == 0)
{
RepairActive = false;