Renamed EditorTilesetFilter to MapEditorData and added an update rule

This commit is contained in:
Ectras
2018-09-21 00:45:47 +02:00
committed by abcdefg30
parent 2e3f2e079a
commit d9946f63e4
31 changed files with 406 additions and 368 deletions

View File

@@ -93,6 +93,7 @@ Also thanks to:
* Lawrence Wang
* Lesueur Benjamin (Valkirie)
* Maarten Meuris (Nyerguds)
* Manuel Geiger (Ectras)
* Mark Olson (markolson)
* Markus Hartung (hartmark)
* Matija Hustic (matija-hustic)

View File

@@ -351,7 +351,7 @@
<Compile Include="Traits\Demolishable.cs" />
<Compile Include="Traits\Demolition.cs" />
<Compile Include="Traits\DetectCloaked.cs" />
<Compile Include="Traits\EditorTilesetFilter.cs" />
<Compile Include="Traits\MapEditorData.cs" />
<Compile Include="Traits\EjectOnDeath.cs" />
<Compile Include="Traits\SpawnActorsOnSell.cs" />
<Compile Include="Traits\EngineerRepair.cs" />
@@ -866,6 +866,7 @@
<Compile Include="UpdateRules\UpdateRule.cs" />
<Compile Include="UpdateRules\UpdatePath.cs" />
<Compile Include="UpdateRules\UpdateUtils.cs" />
<Compile Include="UpdateRules\Rules\RenameEditorTilesetFilter.cs" />
<Compile Include="UpdateRules\Rules\20171014\LegacyBetaWarning.cs" />
<Compile Include="UpdateRules\Rules\20171014\RemoveMobileOnRails.cs" />
<Compile Include="UpdateRules\Rules\20171014\AircraftCanHoverGeneralization.cs" />

View File

@@ -14,12 +14,12 @@ using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
public class EditorTilesetFilterInfo : TraitInfo<EditorTilesetFilter>
public class MapEditorDataInfo : TraitInfo<MapEditorData>
{
public readonly HashSet<string> RequireTilesets = null;
public readonly HashSet<string> ExcludeTilesets = null;
public readonly string[] Categories;
}
public class EditorTilesetFilter { }
public class MapEditorData { }
}

View File

@@ -0,0 +1,35 @@
#region Copyright & License Information
/*
* Copyright 2007-2018 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Generic;
namespace OpenRA.Mods.Common.UpdateRules.Rules
{
public class RenameEditorTilesetFilter : UpdateRule
{
public override string Name { get { return "EditorTilesetFilter renamed to MapEditorData"; } }
public override string Description
{
get
{
return "The name EditorTilesetFilter was misleading and was renamed to MapEditorData.";
}
}
public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode)
{
foreach (var data in actorNode.ChildrenMatching("EditorTilesetFilter"))
data.RenameKey("MapEditorData");
yield break;
}
}
}

View File

@@ -87,6 +87,7 @@ namespace OpenRA.Mods.Common.UpdateRules
new UpdatePath("playtest-20180729", new UpdateRule[]
{
// Bleed only changes here
new RenameEditorTilesetFilter()
})
};

View File

@@ -109,7 +109,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
if (!a.HasTraitInfo<IRenderActorPreviewInfo>())
continue;
var editorData = a.TraitInfoOrDefault<EditorTilesetFilterInfo>();
var editorData = a.TraitInfoOrDefault<MapEditorDataInfo>();
// Actor must be included in at least one category
if (editorData == null || editorData.Categories == null)

View File

@@ -11,7 +11,7 @@ V20:
Dimensions: 2,2
SpawnActorOnDeath:
Actor: V20.Husk
EditorTilesetFilter:
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Sala's House
@@ -21,7 +21,7 @@ V20.Husk:
Building:
Footprint: xx xx
Dimensions: 2,2
EditorTilesetFilter:
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Sala's House (Destroyed)
@@ -44,7 +44,7 @@ V21:
Dimensions: 2,2
SpawnActorOnDeath:
Actor: V21.Husk
EditorTilesetFilter:
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Abdul's House
@@ -54,7 +54,7 @@ V21.Husk:
Building:
Footprint: xx xx
Dimensions: 2,2
EditorTilesetFilter:
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Abdul's House (Destroyed)
@@ -67,7 +67,7 @@ V22:
Dimensions: 2,1
SpawnActorOnDeath:
Actor: V22.Husk
EditorTilesetFilter:
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Pablo's Wicked Pub
@@ -77,7 +77,7 @@ V22.Husk:
Building:
Footprint: xx
Dimensions: 2,1
EditorTilesetFilter:
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Pablo's Wicked Pub (Destroyed)
@@ -86,14 +86,14 @@ V23:
Inherits: ^CivBuilding
SpawnActorOnDeath:
Actor: V23.Husk
EditorTilesetFilter:
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Village Well
V23.Husk:
Inherits: ^CivBuildingHusk
EditorTilesetFilter:
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Village Well (Destroyed)
@@ -111,7 +111,7 @@ V24:
Dimensions: 2,2
SpawnActorOnDeath:
Actor: V24.Husk
EditorTilesetFilter:
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Camel Trader
@@ -121,7 +121,7 @@ V24.Husk:
Building:
Footprint: xx xx
Dimensions: 2,2
EditorTilesetFilter:
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Camel Trader (Destroyed)
@@ -141,7 +141,7 @@ V25:
Name: Church
SpawnActorOnDeath:
Actor: V25.Husk
EditorTilesetFilter:
MapEditorData:
RequireTilesets: DESERT
V25.Husk:
@@ -151,7 +151,7 @@ V25.Husk:
Dimensions: 2,2
Tooltip:
Name: Church (Destroyed)
EditorTilesetFilter:
MapEditorData:
RequireTilesets: DESERT
V26:
@@ -162,7 +162,7 @@ V26:
Dimensions: 2,1
SpawnActorOnDeath:
Actor: V26.Husk
EditorTilesetFilter:
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Ali's House
@@ -172,7 +172,7 @@ V26.Husk:
Building:
Footprint: xx
Dimensions: 2,1
EditorTilesetFilter:
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Ali's House (Destroyed)
@@ -181,14 +181,14 @@ V27:
Inherits: ^CivBuilding
SpawnActorOnDeath:
Actor: V27.Husk
EditorTilesetFilter:
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Trader Ted's
V27.Husk:
Inherits: ^CivBuildingHusk
EditorTilesetFilter:
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Trader Ted's (Destroyed)
@@ -197,14 +197,14 @@ V28:
Inherits: ^CivBuilding
SpawnActorOnDeath:
Actor: V28.Husk
EditorTilesetFilter:
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Menelik's House
V28.Husk:
Inherits: ^CivBuildingHusk
EditorTilesetFilter:
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Menelik's House (Destroyed)
@@ -213,14 +213,14 @@ V29:
Inherits: ^CivBuilding
SpawnActorOnDeath:
Actor: V29.Husk
EditorTilesetFilter:
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Prestor John's House
V29.Husk:
Inherits: ^CivBuildingHusk
EditorTilesetFilter:
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Prestor John's House (Destroyed)
@@ -233,7 +233,7 @@ V30:
Dimensions: 2,1
SpawnActorOnDeath:
Actor: V30.Husk
EditorTilesetFilter:
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Village Well
@@ -243,7 +243,7 @@ V30.Husk:
Building:
Footprint: xx
Dimensions: 2,1
EditorTilesetFilter:
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Village Well (Destroyed)
@@ -256,7 +256,7 @@ V31:
Dimensions: 2,1
SpawnActorOnDeath:
Actor: V31.Husk
EditorTilesetFilter:
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Witch Doctor's Hut
@@ -266,7 +266,7 @@ V31.Husk:
Building:
Footprint: xx
Dimensions: 2,1
EditorTilesetFilter:
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Witch Doctor's Hut (Destroyed)
@@ -279,7 +279,7 @@ V32:
Dimensions: 2,1
SpawnActorOnDeath:
Actor: V32.Husk
EditorTilesetFilter:
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Rikitikitembo's Hut
@@ -289,7 +289,7 @@ V32.Husk:
Building:
Footprint: xx
Dimensions: 2,1
EditorTilesetFilter:
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Rikitikitembo's Hut (Destroyed)
@@ -302,7 +302,7 @@ V33:
Dimensions: 2,1
SpawnActorOnDeath:
Actor: V33.Husk
EditorTilesetFilter:
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Roarke's Hut
@@ -312,7 +312,7 @@ V33.Husk:
Building:
Footprint: xx
Dimensions: 2,1
EditorTilesetFilter:
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Roarke's Hut (Destroyed)
@@ -321,14 +321,14 @@ V34:
Inherits: ^CivBuilding
SpawnActorOnDeath:
Actor: V34.Husk
EditorTilesetFilter:
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Mubasa's Hut
V34.Husk:
Inherits: ^CivBuildingHusk
EditorTilesetFilter:
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Mubasa's Hut (Destroyed)
@@ -337,14 +337,14 @@ V35:
Inherits: ^CivBuilding
SpawnActorOnDeath:
Actor: V35.Husk
EditorTilesetFilter:
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Aksum's Hut
V35.Husk:
Inherits: ^CivBuildingHusk
EditorTilesetFilter:
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Aksum's Hut (Destroyed)
@@ -353,14 +353,14 @@ V36:
Inherits: ^CivBuilding
SpawnActorOnDeath:
Actor: V36.Husk
EditorTilesetFilter:
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Mambo's Hut
V36.Husk:
Inherits: ^CivBuildingHusk
EditorTilesetFilter:
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: Mambo's Hut (Destroyed)
@@ -378,7 +378,7 @@ V37:
Building:
Footprint: __xx_ ___xx
Dimensions: 5,2
EditorTilesetFilter:
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: The Studio
@@ -388,7 +388,7 @@ V37.Husk:
Building:
Footprint: __xx_ ___xx
Dimensions: 5,2
EditorTilesetFilter:
MapEditorData:
RequireTilesets: DESERT
Tooltip:
Name: The Studio (Destroyed)

View File

@@ -13,7 +13,7 @@ V01:
Name: Church
SpawnActorOnDeath:
Actor: V01.Husk
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
V01.Husk:
@@ -23,7 +23,7 @@ V01.Husk:
Dimensions: 2,2
Tooltip:
Name: Church (Destroyed)
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
V02:
@@ -39,7 +39,7 @@ V02:
Dimensions: 2,2
SpawnActorOnDeath:
Actor: V02.Husk
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
Tooltip:
Name: Han's and Gretel's
@@ -49,7 +49,7 @@ V02.Husk:
Building:
Footprint: xx xx
Dimensions: 2,2
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
Tooltip:
Name: Han's and Gretel's (Destroyed)
@@ -67,7 +67,7 @@ V03:
Dimensions: 2,2
SpawnActorOnDeath:
Actor: V03.Husk
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
Tooltip:
Name: Hewitt's House
@@ -77,7 +77,7 @@ V03.Husk:
Building:
Footprint: xx xx
Dimensions: 2,2
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
Tooltip:
Name: Hewitt's House (Destroyed)
@@ -95,7 +95,7 @@ V04:
Dimensions: 2,2
SpawnActorOnDeath:
Actor: V04.Husk
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
Tooltip:
Name: Ricktor's House
@@ -105,7 +105,7 @@ V04.Husk:
Building:
Footprint: xx xx
Dimensions: 2,2
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
Tooltip:
Name: Ricktor's House (Destroyed)
@@ -118,7 +118,7 @@ V05:
Dimensions: 2,1
SpawnActorOnDeath:
Actor: V05.Husk
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
Tooltip:
Name: Gretchkin's house
@@ -128,7 +128,7 @@ V05.Husk:
Building:
Footprint: xx
Dimensions: 2,1
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
Tooltip:
Name: Gretchkin's house (Destroyed)
@@ -141,7 +141,7 @@ V06:
Dimensions: 2,1
SpawnActorOnDeath:
Actor: V06.Husk
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
Tooltip:
Name: The Barn
@@ -151,7 +151,7 @@ V06.Husk:
Building:
Footprint: xx
Dimensions: 2,1
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
Tooltip:
Name: The Barn (Destroyed)
@@ -164,7 +164,7 @@ V07:
Dimensions: 2,1
SpawnActorOnDeath:
Actor: V07.Husk
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
Tooltip:
Name: Damon's Pub
@@ -174,7 +174,7 @@ V07.Husk:
Building:
Footprint: xx
Dimensions: 2,1
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
Tooltip:
Name: Damon's Pub (Destroyed)
@@ -183,14 +183,14 @@ V08:
Inherits: ^CivBuilding
SpawnActorOnDeath:
Actor: V08.Husk
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
Tooltip:
Name: Fran's House
V08.Husk:
Inherits: ^CivBuildingHusk
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
Tooltip:
Name: Fran's House (Destroyed)
@@ -199,14 +199,14 @@ V09:
Inherits: ^CivBuilding
SpawnActorOnDeath:
Actor: V09.Husk
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
Tooltip:
Name: Music Factory
V09.Husk:
Inherits: ^CivBuildingHusk
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
Tooltip:
Name: Music Factory (Destroyed)
@@ -215,14 +215,14 @@ V10:
Inherits: ^CivBuilding
SpawnActorOnDeath:
Actor: V10.Husk
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
Tooltip:
Name: Toymaker's
V10.Husk:
Inherits: ^CivBuildingHusk
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
Tooltip:
Name: Toymaker's (Destroyed)
@@ -231,14 +231,14 @@ V11:
Inherits: ^CivBuilding
SpawnActorOnDeath:
Actor: V11.Husk
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
Tooltip:
Name: Ludwig's House
V11.Husk:
Inherits: ^CivBuildingHusk
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
Tooltip:
Name: Ludwig's House (Destroyed)
@@ -247,14 +247,14 @@ V12:
Inherits: ^CivField
SpawnActorOnDeath:
Actor: V12.Husk
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
Tooltip:
Name: Haystacks
V12.Husk:
Inherits: ^CivBuildingHusk
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
Tooltip:
Name: Haystacks (Destroyed)
@@ -263,14 +263,14 @@ V13:
Inherits: ^CivField
SpawnActorOnDeath:
Actor: V13.Husk
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
Tooltip:
Name: Haystacks
V13.Husk:
Inherits: ^CivBuildingHusk
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
Tooltip:
Name: Haystacks (Destroyed)
@@ -279,14 +279,14 @@ V14:
Inherits: ^CivField
SpawnActorOnDeath:
Actor: V14.Husk
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
Tooltip:
Name: Wheat Field
V14.Husk:
Inherits: ^CivFieldHusk
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
Tooltip:
Name: Wheat Field (Destroyed)
@@ -295,14 +295,14 @@ V15:
Inherits: ^CivField
SpawnActorOnDeath:
Actor: V15.Husk
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
Tooltip:
Name: Fallow Field
V15.Husk:
Inherits: ^CivFieldHusk
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
Tooltip:
Name: Fallow Field (Destroyed)
@@ -311,14 +311,14 @@ V16:
Inherits: ^CivField
SpawnActorOnDeath:
Actor: V16.Husk
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
Tooltip:
Name: Corn Field
V16.Husk:
Inherits: ^CivFieldHusk
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
Tooltip:
Name: Corn Field (Destroyed)
@@ -327,14 +327,14 @@ V17:
Inherits: ^CivField
SpawnActorOnDeath:
Actor: V17.Husk
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
Tooltip:
Name: Celery Field
V17.Husk:
Inherits: ^CivFieldHusk
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
Tooltip:
Name: Celery Field (Destroyed)
@@ -343,14 +343,14 @@ V18:
Inherits: ^CivField
SpawnActorOnDeath:
Actor: V18.Husk
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
Tooltip:
Name: Potato Field
V18.Husk:
Inherits: ^CivFieldHusk
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
Tooltip:
Name: Potato Field (Destroyed)

View File

@@ -276,7 +276,7 @@
BodyOrientation:
UseClassicFacingFudge: True
HitShape:
EditorTilesetFilter:
MapEditorData:
Categories: Vehicle
^Tank:
@@ -337,7 +337,7 @@
BodyOrientation:
UseClassicFacingFudge: True
HitShape:
EditorTilesetFilter:
MapEditorData:
Categories: Aircraft
SpawnActorOnDeath:
RequiresCondition: airborne
@@ -450,7 +450,7 @@
HitShape:
Type: Circle
Radius: 128
EditorTilesetFilter:
MapEditorData:
Categories: Infantry
^Soldier:
@@ -496,7 +496,7 @@
Wanders:
MinMoveDelay: 150
MaxMoveDelay: 750
EditorTilesetFilter:
MapEditorData:
Categories: Civilian infantry
^ArmedCivilian:
@@ -559,7 +559,7 @@
HitShape:
Type: Circle
Radius: 128
EditorTilesetFilter:
MapEditorData:
Categories: Critter
^Viceroid:
@@ -616,7 +616,7 @@
HitShape:
Type: Circle
Radius: 427
EditorTilesetFilter:
MapEditorData:
Categories: Critter
^Plane:
@@ -640,7 +640,7 @@
RejectsOrders:
Aircraft:
CruiseAltitude: 2560
EditorTilesetFilter:
MapEditorData:
Categories: Aircraft
^Ship:
@@ -669,7 +669,7 @@
Voiced:
VoiceSet: VehicleVoice
HitShape:
EditorTilesetFilter:
MapEditorData:
Categories: Naval
^Building:
@@ -712,7 +712,7 @@
GenericName: Structure
FrozenUnderFog:
Demolishable:
EditorTilesetFilter:
MapEditorData:
Categories: Building
CommandBarBlacklist:
AcceptsDeliveredCash:
@@ -761,7 +761,7 @@
GenericStancePrefix: false
ShowOwnerRow: false
FrozenUnderFog:
EditorTilesetFilter:
MapEditorData:
Categories: Civilian building
^CivBuildingHusk:
@@ -778,7 +778,7 @@
ShowOwnerRow: false
FrozenUnderFog:
ScriptTriggers:
EditorTilesetFilter:
MapEditorData:
Categories: Husk
^TechBuilding:
@@ -797,7 +797,7 @@
Range: 3c0
Tooltip:
ShowOwnerRow: True
EditorTilesetFilter:
MapEditorData:
Categories: Tech building
WithBuildingRepairDecoration:
Image: allyrepair
@@ -836,7 +836,7 @@
WithSpriteBody:
FrozenUnderFog:
ScriptTriggers:
EditorTilesetFilter:
MapEditorData:
Categories: Husk
^Wall:
@@ -877,7 +877,7 @@
ScriptTriggers:
Health:
HP: 10000
EditorTilesetFilter:
MapEditorData:
Categories: Wall
^Tree:
@@ -919,7 +919,7 @@
HiddenUnderShroud:
ScriptTriggers:
HitShape:
EditorTilesetFilter:
MapEditorData:
Categories: Tree
^TreeHusk:
@@ -937,7 +937,7 @@
ShowOwnerRow: false
FrozenUnderFog:
ScriptTriggers:
EditorTilesetFilter:
MapEditorData:
Categories: Tree
^TibTree:
@@ -957,7 +957,7 @@
Terrain: Tiberium
HiddenUnderShroud:
WithMakeAnimation:
EditorTilesetFilter:
MapEditorData:
Categories: Resource spawn
^Rock:
@@ -977,7 +977,7 @@
Terrain: Tree
HiddenUnderShroud:
ScriptTriggers:
EditorTilesetFilter:
MapEditorData:
RequireTilesets: DESERT
Categories: Decoration
@@ -992,7 +992,7 @@
Type: CenterPosition
WithFacingSpriteBody:
HitShape:
EditorTilesetFilter:
MapEditorData:
Categories: Husk
^Husk:
@@ -1082,7 +1082,7 @@
Image: crate
WithCrateBody:
XmasImages: xcratea, xcrateb, xcratec, xcrated
EditorTilesetFilter:
MapEditorData:
Categories: System
^Defense:
@@ -1094,7 +1094,7 @@
RequiredForShortGame: false
Targetable:
TargetTypes: Ground, C4, Structure, Defense
EditorTilesetFilter:
MapEditorData:
Categories: Defense
-CommandBarBlacklist:
-AcceptsDeliveredCash:

View File

@@ -56,7 +56,7 @@ mpspawn:
RenderSpritesEditorOnly:
BodyOrientation:
QuantizedFacings: 1
EditorTilesetFilter:
MapEditorData:
Categories: System
waypoint:
@@ -70,13 +70,13 @@ waypoint:
RenderSpritesEditorOnly:
BodyOrientation:
QuantizedFacings: 1
EditorTilesetFilter:
MapEditorData:
Categories: System
fact.colorpicker:
Inherits: FACT
-Buildable:
-EditorTilesetFilter:
-MapEditorData:
RenderSprites:
Image: fact
Palette: colorpicker
@@ -95,7 +95,7 @@ CAMERA:
RevealsShroud:
Range: 10c0
Type: CenterPosition
EditorTilesetFilter:
MapEditorData:
Categories: System
CAMERA.small:
@@ -116,7 +116,7 @@ CAMERA.small:
RevealsShroud:
Range: 6c0
Type: CenterPosition
EditorTilesetFilter:
MapEditorData:
Categories: System
FLARE:
@@ -137,6 +137,6 @@ FLARE:
ShowOwnerRow: false
BodyOrientation:
QuantizedFacings: 1
EditorTilesetFilter:
MapEditorData:
Categories: System
Interactable:

View File

@@ -67,86 +67,86 @@ ROCK7:
T01:
Inherits: ^Tree
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
SpawnActorOnDeath:
Actor: T01.Husk
T01.Husk:
Inherits: ^TreeHusk
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
T02:
Inherits: ^Tree
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
SpawnActorOnDeath:
Actor: T02.Husk
T02.Husk:
Inherits: ^TreeHusk
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
T03:
Inherits: ^Tree
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
SpawnActorOnDeath:
Actor: T03.Husk
T03.Husk:
Inherits: ^TreeHusk
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
T04:
Inherits: ^Tree
EditorTilesetFilter:
MapEditorData:
RequireTilesets: DESERT
SpawnActorOnDeath:
Actor: T04.Husk
T04.Husk:
Inherits: ^TreeHusk
EditorTilesetFilter:
MapEditorData:
RequireTilesets: DESERT
T05:
Inherits: ^Tree
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
SpawnActorOnDeath:
Actor: T05.Husk
T05.Husk:
Inherits: ^TreeHusk
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
T06:
Inherits: ^Tree
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
SpawnActorOnDeath:
Actor: T06.Husk
T06.Husk:
Inherits: ^TreeHusk
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
T07:
Inherits: ^Tree
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
SpawnActorOnDeath:
Actor: T07.Husk
T07.Husk:
Inherits: ^TreeHusk
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
T08:
@@ -168,7 +168,7 @@ T09:
Building:
Footprint: x_
Dimensions: 2,1
EditorTilesetFilter:
MapEditorData:
RequireTilesets: DESERT
SpawnActorOnDeath:
Actor: T09.Husk
@@ -178,14 +178,14 @@ T09.Husk:
Building:
Footprint: x_
Dimensions: 2,1
EditorTilesetFilter:
MapEditorData:
RequireTilesets: DESERT
T10:
Inherits: ^Tree
Building:
Footprint: __ xx
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
SpawnActorOnDeath:
Actor: T10.Husk
@@ -194,14 +194,14 @@ T10.Husk:
Inherits: ^TreeHusk
Building:
Footprint: __ xx
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
T11:
Inherits: ^Tree
Building:
Footprint: __ xx
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
SpawnActorOnDeath:
Actor: T11.Husk
@@ -210,12 +210,12 @@ T11.Husk:
Inherits: ^TreeHusk
Building:
Footprint: __ xx
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
T12:
Inherits: ^Tree
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
SpawnActorOnDeath:
Actor: T12.Husk
@@ -223,12 +223,12 @@ T12:
T12.Husk:
Inherits: ^TreeHusk
Building:
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
T13:
Inherits: ^Tree
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
SpawnActorOnDeath:
Actor: T13.Husk
@@ -236,19 +236,19 @@ T13:
T13.Husk:
Inherits: ^TreeHusk
Building:
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
T14:
Inherits: ^Tree
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
SpawnActorOnDeath:
Actor: T14.Husk
T14.Husk:
Inherits: ^TreeHusk
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
T15:
@@ -256,7 +256,7 @@ T15:
Building:
Footprint: ___ xx_
Dimensions: 3,2
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
SpawnActorOnDeath:
Actor: T15.Husk
@@ -266,43 +266,43 @@ T15.Husk:
Building:
Footprint: ___ xx_
Dimensions: 3,2
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
T16:
Inherits: ^Tree
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
SpawnActorOnDeath:
Actor: T16.Husk
T16.Husk:
Inherits: ^TreeHusk
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
T17:
Inherits: ^Tree
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
SpawnActorOnDeath:
Actor: T17.Husk
T17.Husk:
Inherits: ^TreeHusk
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
T18:
Inherits: ^Tree
EditorTilesetFilter:
MapEditorData:
RequireTilesets: DESERT
SpawnActorOnDeath:
Actor: T18.Husk
T18.Husk:
Inherits: ^TreeHusk
EditorTilesetFilter:
MapEditorData:
RequireTilesets: DESERT
TC01:
@@ -310,7 +310,7 @@ TC01:
Building:
Footprint: ___ xx_
Dimensions: 3,2
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
SpawnActorOnDeath:
Actor: TC01.Husk
@@ -320,7 +320,7 @@ TC01.Husk:
Building:
Footprint: ___ xx_
Dimensions: 3,2
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
TC02:
@@ -328,7 +328,7 @@ TC02:
Building:
Footprint: _x_ xx_
Dimensions: 3,2
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
SpawnActorOnDeath:
Actor: TC02.Husk
@@ -338,7 +338,7 @@ TC02.Husk:
Building:
Footprint: _x_ xx_
Dimensions: 3,2
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
TC03:
@@ -346,7 +346,7 @@ TC03:
Building:
Footprint: _x_ xx_
Dimensions: 3,2
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
SpawnActorOnDeath:
Actor: TC03.Husk
@@ -356,7 +356,7 @@ TC03.Husk:
Building:
Footprint: _x_ xx_
Dimensions: 3,2
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
TC04:
@@ -364,7 +364,7 @@ TC04:
Building:
Footprint: ____ xxx_ x___
Dimensions: 4,3
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
SpawnActorOnDeath:
Actor: TC04.Husk
@@ -374,7 +374,7 @@ TC04.Husk:
Building:
Footprint: ____ xxx_ x___
Dimensions: 4,3
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
TC05:
@@ -382,7 +382,7 @@ TC05:
Building:
Footprint: __x_ xxx_ _xx_
Dimensions: 4,3
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT
SpawnActorOnDeath:
Actor: TC05.Husk
@@ -392,5 +392,5 @@ TC05.Husk:
Building:
Footprint: __x_ xxx_ _xx_
Dimensions: 4,3
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT

View File

@@ -26,7 +26,7 @@ spicebloom.spawnpoint:
HitShape:
Type: Circle
Radius: 1
EditorTilesetFilter:
MapEditorData:
Categories: System
spicebloom:
@@ -61,7 +61,7 @@ spicebloom:
HitShape:
Type: Circle
Radius: 512
EditorTilesetFilter:
MapEditorData:
Categories: System
Interactable:

View File

@@ -210,7 +210,7 @@
Duration: 100
Radius: 2c512
HitShape:
EditorTilesetFilter:
MapEditorData:
Categories: Vehicle
^Tank:
@@ -232,7 +232,7 @@
ScriptTriggers:
WithFacingSpriteBody:
HitShape:
EditorTilesetFilter:
MapEditorData:
Categories: Husk
^VehicleHusk:
@@ -329,7 +329,7 @@
HitShape:
Type: Circle
Radius: 96
EditorTilesetFilter:
MapEditorData:
Categories: Infantry
^Plane:
@@ -352,7 +352,7 @@
WithFacingSpriteBody:
WithShadow:
HitShape:
EditorTilesetFilter:
MapEditorData:
Categories: Aircraft
^Building:
@@ -427,7 +427,7 @@
RevealOnDeath:
Duration: 100
Radius: 4c768
EditorTilesetFilter:
MapEditorData:
Categories: Building
CommandBarBlacklist:
WithBuildingRepairDecoration:
@@ -460,7 +460,7 @@
RevealOnFire:
Targetable:
TargetTypes: Ground, C4, Structure, Defense
EditorTilesetFilter:
MapEditorData:
Categories: Defense
-CommandBarBlacklist:

View File

@@ -134,7 +134,7 @@ crate:
Palette: effect
WithCrateBody:
Passenger:
EditorTilesetFilter:
MapEditorData:
Categories: System
Interactable:
Bounds: 20,20
@@ -150,7 +150,7 @@ mpspawn:
WithSpriteBody:
BodyOrientation:
QuantizedFacings: 1
EditorTilesetFilter:
MapEditorData:
Categories: System
waypoint:
@@ -164,7 +164,7 @@ waypoint:
WithSpriteBody:
BodyOrientation:
QuantizedFacings: 1
EditorTilesetFilter:
MapEditorData:
Categories: System
carryall.colorpicker:
@@ -172,7 +172,7 @@ carryall.colorpicker:
Aircraft:
InitialFacing: 104
-Buildable:
-EditorTilesetFilter:
-MapEditorData:
RenderSprites:
Image: carryall
Palette: colorpicker
@@ -191,7 +191,7 @@ camera:
RevealsShroud:
Range: 6c768
Type: CenterPosition
EditorTilesetFilter:
MapEditorData:
Categories: System
wormspawner:
@@ -206,7 +206,7 @@ wormspawner:
BodyOrientation:
QuantizedFacings: 1
ActorSpawner:
EditorTilesetFilter:
MapEditorData:
Categories: System
upgrade.conyard:

View File

@@ -748,7 +748,7 @@ wall:
Type: Rectangle
TopLeft: -512, -512
BottomRight: 512, 512
EditorTilesetFilter:
MapEditorData:
Categories: Defense
Replaceable:
Types: Tower

View File

@@ -149,7 +149,7 @@ V01:
Name: Church
RevealsShroud:
Range: 10c0
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT, INTERIOR
HitShape:
UseTargetableCellsOffsets: false
@@ -163,7 +163,7 @@ V02:
Building:
Footprint: xx xx
Dimensions: 2,2
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT, INTERIOR
HitShape:
UseTargetableCellsOffsets: false
@@ -177,7 +177,7 @@ V03:
Building:
Footprint: xx xx
Dimensions: 2,2
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT, INTERIOR
HitShape:
UseTargetableCellsOffsets: false
@@ -191,7 +191,7 @@ V04:
Building:
Footprint: xx xx
Dimensions: 2,2
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT, INTERIOR
HitShape:
UseTargetableCellsOffsets: false
@@ -206,7 +206,7 @@ V05:
Building:
Footprint: xx
Dimensions: 2,1
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT, INTERIOR
V06:
@@ -215,7 +215,7 @@ V06:
Building:
Footprint: xx
Dimensions: 2,1
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT, INTERIOR
V07:
@@ -224,62 +224,62 @@ V07:
Building:
Footprint: xx
Dimensions: 2,1
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT, INTERIOR
V08:
Inherits: ^CivBuilding
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT, INTERIOR
V09:
Inherits: ^CivBuilding
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT, INTERIOR
V10:
Inherits: ^CivBuilding
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT, INTERIOR
V11:
Inherits: ^CivBuilding
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT, INTERIOR
V12:
Inherits: ^CivBuilding
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT, INTERIOR
V13:
Inherits: ^CivBuilding
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT, INTERIOR
V14:
Inherits: ^CivField
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT, INTERIOR
V15:
Inherits: ^CivField
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT, INTERIOR
V16:
Inherits: ^CivField
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT, INTERIOR
V17:
Inherits: ^CivField
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT, INTERIOR
V18:
Inherits: ^CivField
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT, INTERIOR
V19:
@@ -336,7 +336,7 @@ BARL:
-ShakeOnDeath:
-SoundOnDamageTransition:
-Demolishable:
EditorTilesetFilter:
MapEditorData:
Categories: Decoration
Interactable:
Bounds: 24,24
@@ -360,7 +360,7 @@ BRL3:
-ShakeOnDeath:
-SoundOnDamageTransition:
-Demolishable:
EditorTilesetFilter:
MapEditorData:
Categories: Decoration
Interactable:
Bounds: 24,24
@@ -814,12 +814,12 @@ V37:
RICE:
Inherits: ^CivField
EditorTilesetFilter:
MapEditorData:
RequireTilesets: TEMPERAT
RUSHOUSE:
Inherits: ^CivBuilding
EditorTilesetFilter:
MapEditorData:
RequireTilesets: TEMPERAT
Building:
Footprint: x x
@@ -829,12 +829,12 @@ RUSHOUSE:
ASIANHUT:
Inherits: ^CivBuilding
EditorTilesetFilter:
MapEditorData:
RequireTilesets: TEMPERAT
SNOWHUT:
Inherits: ^CivBuilding
EditorTilesetFilter:
MapEditorData:
RequireTilesets: SNOW
Building:
Footprint: x x
@@ -846,7 +846,7 @@ SNOWHUT:
LHUS:
Inherits: ^CivBuilding
EditorTilesetFilter:
MapEditorData:
RequireTilesets: TEMPERAT
Selectable:
Bounds: 24,48,0,-16
@@ -858,7 +858,7 @@ LHUS:
WINDMILL:
Inherits: ^CivBuilding
EditorTilesetFilter:
MapEditorData:
RequireTilesets: TEMPERAT
Selectable:
Bounds: 24,24,0,-14

View File

@@ -3,7 +3,7 @@ T01:
Building:
Footprint: __ x_
Dimensions: 2,2
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT, INTERIOR
SpawnActorOnDeath:
Actor: T01.Husk
@@ -13,7 +13,7 @@ T02:
Building:
Footprint: __ x_
Dimensions: 2,2
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT, INTERIOR
SpawnActorOnDeath:
Actor: T02.Husk
@@ -23,7 +23,7 @@ T03:
Building:
Footprint: __ x_
Dimensions: 2,2
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT, INTERIOR
SpawnActorOnDeath:
Actor: T03.Husk
@@ -33,7 +33,7 @@ T04:
Building:
Footprint: __ x_
Dimensions: 2,2
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: TEMPERAT, SNOW, INTERIOR
SpawnActorOnDeath:
Actor: T04.Husk
@@ -43,7 +43,7 @@ T05:
Building:
Footprint: __ x_
Dimensions: 2,2
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT, INTERIOR
SpawnActorOnDeath:
Actor: T05.Husk
@@ -53,7 +53,7 @@ T06:
Building:
Footprint: __ x_
Dimensions: 2,2
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT, INTERIOR
SpawnActorOnDeath:
Actor: T06.Husk
@@ -63,7 +63,7 @@ T07:
Building:
Footprint: __ x_
Dimensions: 2,2
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT, INTERIOR
SpawnActorOnDeath:
Actor: T07.Husk
@@ -78,7 +78,7 @@ T08:
T09:
Inherits: ^Tree
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: TEMPERAT, SNOW, INTERIOR
SpawnActorOnDeath:
Actor: T09.Husk
@@ -88,7 +88,7 @@ T10:
Building:
Footprint: __ xx
Dimensions: 2,2
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT, INTERIOR
SpawnActorOnDeath:
Actor: T10.Husk
@@ -98,7 +98,7 @@ T11:
Building:
Footprint: __ xx
Dimensions: 2,2
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT, INTERIOR
SpawnActorOnDeath:
Actor: T11.Husk
@@ -108,7 +108,7 @@ T12:
Building:
Footprint: __ x_
Dimensions: 2,2
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT, INTERIOR
SpawnActorOnDeath:
Actor: T12.Husk
@@ -118,7 +118,7 @@ T13:
Building:
Footprint: __ x_
Dimensions: 2,2
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT, INTERIOR
SpawnActorOnDeath:
Actor: T13.Husk
@@ -128,7 +128,7 @@ T14:
Building:
Footprint: ___ xx_
Dimensions: 3,2
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT, INTERIOR
SpawnActorOnDeath:
Actor: T14.Husk
@@ -138,7 +138,7 @@ T15:
Building:
Footprint: ___ xx_
Dimensions: 3,2
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT, INTERIOR
SpawnActorOnDeath:
Actor: T15.Husk
@@ -148,7 +148,7 @@ T16:
Building:
Footprint: __ x_
Dimensions: 2,2
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT, INTERIOR
SpawnActorOnDeath:
Actor: T16.Husk
@@ -158,7 +158,7 @@ T17:
Building:
Footprint: __ x_
Dimensions: 2,2
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT, INTERIOR
SpawnActorOnDeath:
Actor: T17.Husk
@@ -168,7 +168,7 @@ TC01:
Building:
Footprint: ___ xx_
Dimensions: 3,2
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: INTERIOR
SpawnActorOnDeath:
Actor: TC01.Husk
@@ -178,7 +178,7 @@ TC02:
Building:
Footprint: _x_ xx_
Dimensions: 3,2
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT, INTERIOR
SpawnActorOnDeath:
Actor: TC02.Husk
@@ -188,7 +188,7 @@ TC03:
Building:
Footprint: xx_ xx_
Dimensions: 3,2
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT, INTERIOR
SpawnActorOnDeath:
Actor: TC03.Husk
@@ -198,7 +198,7 @@ TC04:
Building:
Footprint: ____ xxx_ x___
Dimensions: 4,3
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT, INTERIOR
SpawnActorOnDeath:
Actor: TC04.Husk
@@ -208,7 +208,7 @@ TC05:
Building:
Footprint: __x_ xxx_ _xx_
Dimensions: 4,3
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT, INTERIOR
SpawnActorOnDeath:
Actor: TC05.Husk
@@ -219,7 +219,7 @@ BOXES01:
Palette: player
Tooltip:
Name: Boxes
EditorTilesetFilter:
MapEditorData:
Categories: Decoration
BOXES02:
@@ -228,7 +228,7 @@ BOXES02:
Palette: player
Tooltip:
Name: Boxes
EditorTilesetFilter:
MapEditorData:
Categories: Decoration
BOXES03:
@@ -237,7 +237,7 @@ BOXES03:
Palette: player
Tooltip:
Name: Boxes
EditorTilesetFilter:
MapEditorData:
Categories: Decoration
BOXES04:
@@ -246,7 +246,7 @@ BOXES04:
Palette: player
Tooltip:
Name: Boxes
EditorTilesetFilter:
MapEditorData:
Categories: Decoration
BOXES05:
@@ -255,7 +255,7 @@ BOXES05:
Palette: player
Tooltip:
Name: Boxes
EditorTilesetFilter:
MapEditorData:
Categories: Decoration
BOXES06:
@@ -264,7 +264,7 @@ BOXES06:
Palette: player
Tooltip:
Name: Boxes
EditorTilesetFilter:
MapEditorData:
Categories: Decoration
BOXES07:
@@ -273,7 +273,7 @@ BOXES07:
Palette: player
Tooltip:
Name: Boxes
EditorTilesetFilter:
MapEditorData:
Categories: Decoration
BOXES08:
@@ -282,7 +282,7 @@ BOXES08:
Palette: player
Tooltip:
Name: Boxes
EditorTilesetFilter:
MapEditorData:
Categories: Decoration
BOXES09:
@@ -291,7 +291,7 @@ BOXES09:
Palette: player
Tooltip:
Name: Boxes
EditorTilesetFilter:
MapEditorData:
Categories: Decoration
ICE01:
@@ -303,7 +303,7 @@ ICE01:
Dimensions: 2,2
Tooltip:
Name: Ice Floe
EditorTilesetFilter:
MapEditorData:
RequireTilesets: SNOW
Categories: Decoration
@@ -316,7 +316,7 @@ ICE02:
Dimensions: 1,2
Tooltip:
Name: Ice Floe
EditorTilesetFilter:
MapEditorData:
RequireTilesets: SNOW
Categories: Decoration
@@ -329,7 +329,7 @@ ICE03:
Dimensions: 2,1
Tooltip:
Name: Ice Floe
EditorTilesetFilter:
MapEditorData:
RequireTilesets: SNOW
Categories: Decoration
@@ -339,7 +339,7 @@ ICE04:
Palette: player
Tooltip:
Name: Ice Floe
EditorTilesetFilter:
MapEditorData:
RequireTilesets: SNOW
Categories: Decoration
@@ -349,7 +349,7 @@ ICE05:
Palette: player
Tooltip:
Name: Ice Floe
EditorTilesetFilter:
MapEditorData:
RequireTilesets: SNOW
Categories: Decoration
@@ -401,7 +401,7 @@ UTILPOL1:
Palette: player
Tooltip:
Name: Utility Pole
EditorTilesetFilter:
MapEditorData:
Categories: Decoration
UTILPOL2:
@@ -410,7 +410,7 @@ UTILPOL2:
Palette: player
Tooltip:
Name: Utility Pole
EditorTilesetFilter:
MapEditorData:
Categories: Decoration
TANKTRAP1:
@@ -422,7 +422,7 @@ TANKTRAP1:
Dimensions: 1,1
Tooltip:
Name: Tank Trap
EditorTilesetFilter:
MapEditorData:
RequireTilesets: TEMPERAT, SNOW, DESERT, INTERIOR
TANKTRAP2:
@@ -434,5 +434,5 @@ TANKTRAP2:
Dimensions: 1,1
Tooltip:
Name: Tank Trap
EditorTilesetFilter:
MapEditorData:
RequireTilesets: TEMPERAT, SNOW, DESERT, INTERIOR

View File

@@ -293,7 +293,7 @@
BodyOrientation:
UseClassicFacingFudge: True
HitShape:
EditorTilesetFilter:
MapEditorData:
Categories: Vehicle
^TrackedVehicle:
@@ -407,7 +407,7 @@
HitShape:
Type: Circle
Radius: 128
EditorTilesetFilter:
MapEditorData:
Categories: Infantry
^Soldier:
@@ -447,7 +447,7 @@
Wanders:
MinMoveDelay: 150
MaxMoveDelay: 750
EditorTilesetFilter:
MapEditorData:
Categories: Civilian infantry
^ArmedCivilian:
@@ -496,7 +496,7 @@
Tooltip:
GenericName: Ship
MustBeDestroyed:
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: INTERIOR
Categories: Naval
Voiced:
@@ -559,7 +559,7 @@
Voiced:
VoiceSet: GenericVoice
HitShape:
EditorTilesetFilter:
MapEditorData:
Categories: Aircraft
SpawnActorOnDeath:
RequiresCondition: airborne
@@ -628,7 +628,7 @@
Tooltip:
GenericName: Structure
Demolishable:
EditorTilesetFilter:
MapEditorData:
Categories: Building
CommandBarBlacklist:
@@ -683,7 +683,7 @@
Explodes:
Weapon: SmallBuildingExplode
EmptyWeapon: SmallBuildingExplode
EditorTilesetFilter:
MapEditorData:
Categories: Defense
-CommandBarBlacklist:
@@ -727,7 +727,7 @@
FrozenUnderFogUpdatedByGps:
Health:
HP: 10000
EditorTilesetFilter:
MapEditorData:
Categories: Wall
^TechBuilding:
@@ -741,7 +741,7 @@
Name: Civilian Building
GenericVisibility: None
FrozenUnderFog:
EditorTilesetFilter:
MapEditorData:
Categories: Tech building
^FakeBuilding:
@@ -765,7 +765,7 @@
ZOffset: 256
-SpawnActorsOnSell:
-MustBeDestroyed:
EditorTilesetFilter:
MapEditorData:
Categories: Fake
^InfiltratableFake:
@@ -794,7 +794,7 @@
TargetTypes: Ground, C4, DetonateAttack, Structure, NoAutoTarget
Armor:
Type: Light
EditorTilesetFilter:
MapEditorData:
Categories: Decoration
Interactable:
Bounds: 24,24
@@ -803,7 +803,7 @@
Inherits: ^TechBuilding
RenderSprites:
Palette: player
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: INTERIOR
Categories: Civilian building
SpawnActorOnDeath@1:
@@ -832,7 +832,7 @@
Name: Field
-Targetable:
-Demolishable:
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: INTERIOR
Interactable:
@@ -875,7 +875,7 @@
MaximumDamageState: Dead
HiddenUnderShroud:
ScriptTriggers:
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: INTERIOR
Categories: Tree
@@ -896,7 +896,7 @@
ShowOwnerRow: false
FrozenUnderFog:
ScriptTriggers:
EditorTilesetFilter:
MapEditorData:
Categories: Tree
^BasicHusk:
@@ -911,7 +911,7 @@
ScriptTriggers:
WithFacingSpriteBody:
HitShape:
EditorTilesetFilter:
MapEditorData:
Categories: Husk
^Husk:
@@ -950,7 +950,7 @@
Moves: True
Velocity: 86
Explosion: UnitExplodePlane
EditorTilesetFilter:
MapEditorData:
Categories: Husk
RevealOnDeath:
Duration: 60
@@ -1016,7 +1016,7 @@
Terrain: Tree
HiddenUnderShroud:
ScriptTriggers:
EditorTilesetFilter:
MapEditorData:
RequireTilesets: DESERT
Categories: Decoration
@@ -1024,7 +1024,7 @@
Inherits: ^CivBuilding
RenderSprites:
Palette: desert
EditorTilesetFilter:
MapEditorData:
RequireTilesets: DESERT
^Crate:
@@ -1059,7 +1059,7 @@
ShadowSequence: idle
RequiresCondition: parachute
ConditionManager:
EditorTilesetFilter:
MapEditorData:
Categories: System
^Mine:
@@ -1091,7 +1091,7 @@
Immobile:
OccupiesSpace: true
HitShape:
EditorTilesetFilter:
MapEditorData:
Categories: System
^DisableOnLowPower:

View File

@@ -64,7 +64,7 @@ SYRF:
HP: 100000
Armor:
Type: Light
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: INTERIOR
HitShape:
TargetableOffsets: 768,0,0, 768,-1024,0, 768,1024,0
@@ -109,7 +109,7 @@ SPEF:
HP: 100000
Armor:
Type: Light
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: INTERIOR
HitShape:
Type: Rectangle

View File

@@ -257,7 +257,7 @@ T01.Husk:
Building:
Footprint: __ x_
Dimensions: 2,2
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT, INTERIOR
T02.Husk:
@@ -265,7 +265,7 @@ T02.Husk:
Building:
Footprint: __ x_
Dimensions: 2,2
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT, INTERIOR
T03.Husk:
@@ -273,7 +273,7 @@ T03.Husk:
Building:
Footprint: __ x_
Dimensions: 2,2
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT, INTERIOR
T04.Husk:
@@ -281,7 +281,7 @@ T04.Husk:
Building:
Footprint: __ x_
Dimensions: 2,2
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: TEMPERAT, SNOW, INTERIOR
T05.Husk:
@@ -289,7 +289,7 @@ T05.Husk:
Building:
Footprint: __ x_
Dimensions: 2,2
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT, INTERIOR
T06.Husk:
@@ -297,7 +297,7 @@ T06.Husk:
Building:
Footprint: __ x_
Dimensions: 2,2
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT, INTERIOR
T07.Husk:
@@ -305,7 +305,7 @@ T07.Husk:
Building:
Footprint: __ x_
Dimensions: 2,2
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT, INTERIOR
T08.Husk:
@@ -316,7 +316,7 @@ T08.Husk:
T09.Husk:
Inherits: ^TreeHusk
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: TEMPERAT, SNOW, INTERIOR
T10.Husk:
@@ -324,7 +324,7 @@ T10.Husk:
Building:
Footprint: __ xx
Dimensions: 2,2
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT, INTERIOR
T11.Husk:
@@ -332,7 +332,7 @@ T11.Husk:
Building:
Footprint: __ xx
Dimensions: 2,2
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT, INTERIOR
T12.Husk:
@@ -340,7 +340,7 @@ T12.Husk:
Building:
Footprint: __ x_
Dimensions: 2,2
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT, INTERIOR
T13.Husk:
@@ -348,7 +348,7 @@ T13.Husk:
Building:
Footprint: __ x_
Dimensions: 2,2
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT, INTERIOR
T14.Husk:
@@ -356,7 +356,7 @@ T14.Husk:
Building:
Footprint: ___ xx_
Dimensions: 3,2
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT, INTERIOR
T15.Husk:
@@ -364,7 +364,7 @@ T15.Husk:
Building:
Footprint: ___ xx_
Dimensions: 3,2
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT, INTERIOR
T16.Husk:
@@ -372,7 +372,7 @@ T16.Husk:
Building:
Footprint: __ x_
Dimensions: 2,2
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT, INTERIOR
T17.Husk:
@@ -380,7 +380,7 @@ T17.Husk:
Building:
Footprint: __ x_
Dimensions: 2,2
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT, INTERIOR
TC01.Husk:
@@ -388,7 +388,7 @@ TC01.Husk:
Building:
Footprint: ___ xx_
Dimensions: 3,2
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: INTERIOR
TC02.Husk:
@@ -396,7 +396,7 @@ TC02.Husk:
Building:
Footprint: _x_ xx_
Dimensions: 3,2
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT, INTERIOR
TC03.Husk:
@@ -404,7 +404,7 @@ TC03.Husk:
Building:
Footprint: xx_ xx_
Dimensions: 3,2
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT, INTERIOR
TC04.Husk:
@@ -412,7 +412,7 @@ TC04.Husk:
Building:
Footprint: ____ xxx_ x___
Dimensions: 4,3
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT, INTERIOR
TC05.Husk:
@@ -420,5 +420,5 @@ TC05.Husk:
Building:
Footprint: __x_ xxx_ _xx_
Dimensions: 4,3
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: DESERT, INTERIOR

View File

@@ -156,7 +156,7 @@ CAMERA:
WithSpriteBody:
RenderSpritesEditorOnly:
Image: camera
EditorTilesetFilter:
MapEditorData:
Categories: System
camera.paradrop:
@@ -200,7 +200,7 @@ FLARE:
Tooltip:
Name: Flare
ShowOwnerRow: false
EditorTilesetFilter:
MapEditorData:
Categories: Decoration
MINE:
@@ -219,7 +219,7 @@ MINE:
RadarColorFromTerrain:
Terrain: Ore
SeedsResource:
EditorTilesetFilter:
MapEditorData:
Categories: Resource spawn
GMINE:
@@ -239,7 +239,7 @@ GMINE:
Terrain: Gems
SeedsResource:
ResourceType: Gems
EditorTilesetFilter:
MapEditorData:
Categories: Resource spawn
RAILMINE:
@@ -254,7 +254,7 @@ RAILMINE:
Building:
Footprint: xx
Dimensions: 2,1
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: INTERIOR
Categories: Civilian building
@@ -270,7 +270,7 @@ QUEE:
Dimensions: 2,1
WithSpriteBody:
AppearsOnRadar:
EditorTilesetFilter:
MapEditorData:
RequireTilesets: INTERIOR
Categories: Critter
@@ -288,7 +288,7 @@ LAR1:
Palette: terrain
WithSpriteBody:
AppearsOnRadar:
EditorTilesetFilter:
MapEditorData:
RequireTilesets: INTERIOR
Categories: Critter
@@ -371,7 +371,7 @@ mpspawn:
RenderSpritesEditorOnly:
BodyOrientation:
QuantizedFacings: 1
EditorTilesetFilter:
MapEditorData:
Categories: System
waypoint:
@@ -385,13 +385,13 @@ waypoint:
RenderSpritesEditorOnly:
BodyOrientation:
QuantizedFacings: 1
EditorTilesetFilter:
MapEditorData:
Categories: System
fact.colorpicker:
Inherits: FACT
-Buildable:
-EditorTilesetFilter:
-MapEditorData:
RenderSprites:
Image: fact
Palette: colorpicker
@@ -411,6 +411,6 @@ CTFLAG:
-Selectable:
-SelectionDecorations:
-Targetable:
EditorTilesetFilter:
MapEditorData:
Categories: Decoration
Interactable:

View File

@@ -225,7 +225,7 @@ SPEN:
RequiresPrerequisites: structures.ukraine
Prerequisite: ships.ukraine
ProvidesPrerequisite@buildingname:
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: INTERIOR
WithDecoration@primary:
RequiresSelection: true
@@ -346,7 +346,7 @@ SYRD:
RequiresPrerequisites: structures.germany
Prerequisite: ships.germany
ProvidesPrerequisite@buildingname:
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: INTERIOR
WithDecoration@primary:
RequiresSelection: true

View File

@@ -387,5 +387,5 @@ HUNTER:
Palette: pips
ActorLostNotification:
HitShape:
EditorTilesetFilter:
MapEditorData:
Categories: System

View File

@@ -14,7 +14,7 @@ CABHUT:
-SelectionDecorations:
-Demolishable:
-Explodes:
EditorTilesetFilter:
MapEditorData:
Categories: Bridge
^LowBridgeRamp:
@@ -30,7 +30,7 @@ CABHUT:
QuantizedFacings: 1
Tooltip:
Name: Bridge
EditorTilesetFilter:
MapEditorData:
Categories: Bridge
Interactable:
@@ -178,7 +178,7 @@ LOBRDG_R_SW:
Name: Bridge
Immobile:
OccupiesSpace: false
EditorTilesetFilter:
MapEditorData:
Categories: Bridge
Interactable:
Bounds: 96, 144

View File

@@ -10,7 +10,7 @@ ABAN01:
Type: wood
Health:
HP: 60000
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: TEMPERATE
ThrowsShrapnel@SMALL:
Pieces: 5, 9
@@ -29,7 +29,7 @@ ABAN02:
Type: heavy
Health:
HP: 60000
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: TEMPERATE
ThrowsShrapnel@SMALL:
Pieces: 5, 9
@@ -48,7 +48,7 @@ ABAN03:
Type: wood
Health:
HP: 50000
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: TEMPERATE
ThrowsShrapnel@SMALL:
Pieces: 5, 9
@@ -67,7 +67,7 @@ ABAN04:
Type: heavy
Health:
HP: 40000
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: TEMPERATE
ThrowsShrapnel@SMALL:
Pieces: 4, 7
@@ -90,7 +90,7 @@ ABAN05:
Type: wood
Health:
HP: 50000
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: TEMPERATE
ABAN06:
@@ -105,7 +105,7 @@ ABAN06:
Type: wood
Health:
HP: 50000
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: TEMPERATE
ABAN07:
@@ -120,7 +120,7 @@ ABAN07:
Type: heavy
Health:
HP: 35000
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: TEMPERATE
ABAN08:
@@ -135,7 +135,7 @@ ABAN08:
Type: heavy
Health:
HP: 50000
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: TEMPERATE
ABAN09:
@@ -150,7 +150,7 @@ ABAN09:
Type: heavy
Health:
HP: 35000
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: TEMPERATE
ABAN10:
@@ -165,7 +165,7 @@ ABAN10:
Type: wood
Health:
HP: 50000
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: TEMPERATE
ABAN11:
@@ -180,7 +180,7 @@ ABAN11:
Type: wood
Health:
HP: 40000
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: TEMPERATE
ABAN12:
@@ -195,7 +195,7 @@ ABAN12:
Type: wood
Health:
HP: 40000
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: TEMPERATE
ABAN13:
@@ -209,7 +209,7 @@ ABAN13:
Type: wood
Health:
HP: 40000
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: TEMPERATE
ABAN14:
@@ -223,7 +223,7 @@ ABAN14:
Type: heavy
Health:
HP: 30000
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: TEMPERATE
ABAN15:
@@ -237,7 +237,7 @@ ABAN15:
Type: heavy
Health:
HP: 40000
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: TEMPERATE
ABAN16:
@@ -252,7 +252,7 @@ ABAN16:
Type: wood
Health:
HP: 40000
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: TEMPERATE
ABAN17:
@@ -266,7 +266,7 @@ ABAN17:
Type: wood
Health:
HP: 40000
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: TEMPERATE
ABAN18:
@@ -280,7 +280,7 @@ ABAN18:
Type: wood
Health:
HP: 40000
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: TEMPERATE
AMMOCRAT:
@@ -801,7 +801,7 @@ CAHOSP:
Pieces: 5, 9
ThrowsShrapnel@LARGE:
Pieces: 2, 4
EditorTilesetFilter:
MapEditorData:
Categories: Civilian building
CAPYR01:
@@ -816,7 +816,7 @@ CAPYR01:
Type: concrete
Health:
HP: 40000
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: SNOW
CAPYR02:
@@ -831,7 +831,7 @@ CAPYR02:
Type: concrete
Health:
HP: 40000
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: SNOW
ThrowsShrapnel@SMALL:
Pieces: 6, 9
@@ -850,7 +850,7 @@ CAPYR03:
Type: concrete
Health:
HP: 40000
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: SNOW
ThrowsShrapnel@SMALL:
Pieces: 6, 9
@@ -869,7 +869,7 @@ CITY01:
Type: wood
Health:
HP: 40000
EditorTilesetFilter:
MapEditorData:
RequireTilesets: TEMPERATE
ThrowsShrapnel@SMALL:
Pieces: 5, 9
@@ -888,7 +888,7 @@ CITY02:
Type: heavy
Health:
HP: 70000
EditorTilesetFilter:
MapEditorData:
RequireTilesets: TEMPERATE
ThrowsShrapnel@SMALL:
Pieces: 5, 9
@@ -907,7 +907,7 @@ CITY03:
Type: heavy
Health:
HP: 50000
EditorTilesetFilter:
MapEditorData:
RequireTilesets: TEMPERATE
ThrowsShrapnel@SMALL:
Pieces: 5, 9
@@ -926,7 +926,7 @@ CITY04:
Type: heavy
Health:
HP: 60000
EditorTilesetFilter:
MapEditorData:
RequireTilesets: TEMPERATE
ThrowsShrapnel@SMALL:
Pieces: 5, 9
@@ -945,7 +945,7 @@ CITY05:
Type: heavy
Health:
HP: 60000
EditorTilesetFilter:
MapEditorData:
RequireTilesets: TEMPERATE
ThrowsShrapnel@SMALL:
Pieces: 5, 9
@@ -964,7 +964,7 @@ CITY06:
Type: concrete
Health:
HP: 50000
EditorTilesetFilter:
MapEditorData:
RequireTilesets: TEMPERATE
ThrowsShrapnel@SMALL:
Pieces: 7, 9
@@ -983,7 +983,7 @@ CITY07:
Type: wood
Health:
HP: 40000
EditorTilesetFilter:
MapEditorData:
RequireTilesets: TEMPERATE
ThrowsShrapnel@SMALL:
Pieces: 7, 9
@@ -1002,7 +1002,7 @@ CITY08:
Type: heavy
Health:
HP: 30000
EditorTilesetFilter:
MapEditorData:
RequireTilesets: TEMPERATE
CITY09:
@@ -1017,7 +1017,7 @@ CITY09:
Type: wood
Health:
HP: 40000
EditorTilesetFilter:
MapEditorData:
RequireTilesets: TEMPERATE
CITY10:
@@ -1032,7 +1032,7 @@ CITY10:
Type: heavy
Health:
HP: 30000
EditorTilesetFilter:
MapEditorData:
RequireTilesets: TEMPERATE
CITY11:
@@ -1047,7 +1047,7 @@ CITY11:
Type: heavy
Health:
HP: 50000
EditorTilesetFilter:
MapEditorData:
RequireTilesets: TEMPERATE
CITY12:
@@ -1062,7 +1062,7 @@ CITY12:
Type: concrete
Health:
HP: 60000
EditorTilesetFilter:
MapEditorData:
RequireTilesets: TEMPERATE
CITY13:
@@ -1077,7 +1077,7 @@ CITY13:
Type: wood
Health:
HP: 50000
EditorTilesetFilter:
MapEditorData:
RequireTilesets: TEMPERATE
CITY14:
@@ -1091,7 +1091,7 @@ CITY14:
Type: heavy
Health:
HP: 60000
EditorTilesetFilter:
MapEditorData:
RequireTilesets: TEMPERATE
CITY15:
@@ -1106,7 +1106,7 @@ CITY15:
Type: heavy
Health:
HP: 50000
EditorTilesetFilter:
MapEditorData:
RequireTilesets: TEMPERATE
ThrowsShrapnel@SMALL:
Pieces: 7, 9
@@ -1125,7 +1125,7 @@ CITY16:
Type: wood
Health:
HP: 50000
EditorTilesetFilter:
MapEditorData:
RequireTilesets: TEMPERATE
ThrowsShrapnel@SMALL:
Pieces: 7, 9
@@ -1144,7 +1144,7 @@ CITY17:
Type: wood
Health:
HP: 30000
EditorTilesetFilter:
MapEditorData:
RequireTilesets: TEMPERATE
ThrowsShrapnel@SMALL:
Pieces: 7, 9
@@ -1163,7 +1163,7 @@ CITY18:
Type: concrete
Health:
HP: 60000
EditorTilesetFilter:
MapEditorData:
RequireTilesets: TEMPERATE
ThrowsShrapnel@SMALL:
Pieces: 8, 12
@@ -1182,7 +1182,7 @@ CITY19:
Type: wood
Health:
HP: 50000
EditorTilesetFilter:
MapEditorData:
RequireTilesets: TEMPERATE
CITY20:
@@ -1196,7 +1196,7 @@ CITY20:
Type: wood
Health:
HP: 25000
EditorTilesetFilter:
MapEditorData:
RequireTilesets: TEMPERATE
CITY21:
@@ -1210,7 +1210,7 @@ CITY21:
Type: none
Health:
HP: 10000
EditorTilesetFilter:
MapEditorData:
RequireTilesets: TEMPERATE
CITY22:
@@ -1225,7 +1225,7 @@ CITY22:
Type: none
Health:
HP: 10000
EditorTilesetFilter:
MapEditorData:
RequireTilesets: TEMPERATE
CTDAM:
@@ -1245,7 +1245,7 @@ CTDAM:
HP: 100000
ProvidesPrerequisite:
Prerequisite: anypower
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: SNOW
WithIdleOverlay@LIGHTS:
Sequence: idle-lights
@@ -1268,7 +1268,7 @@ CTVEGA:
Type: none
Health:
HP: 10000
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: SNOW
ThrowsShrapnel@SMALL:
Pieces: 7, 9
@@ -1382,7 +1382,7 @@ GASPOT:
WithIdleOverlay@LIGHTS:
Sequence: idle-lights
SelectionDecorations:
EditorTilesetFilter:
MapEditorData:
Categories: Civilian building
GALITE:
@@ -1415,7 +1415,7 @@ GALITE:
-Cloak@EXTERNALCLOAK:
-ExternalCondition@CLOAKGENERATOR:
-ExternalCondition@CRATE-CLOAK:
EditorTilesetFilter:
MapEditorData:
Categories: Civilian building
TSTLAMP:
@@ -1445,7 +1445,7 @@ GAICBM:
TransformSounds: place2.aud
NoTransformSounds:
-WithDeathAnimation:
EditorTilesetFilter:
MapEditorData:
Categories: Vehicle
NAMNTK:
@@ -1505,7 +1505,7 @@ UFO:
HP: 100000
Armor:
Type: Heavy
EditorTilesetFilter:
MapEditorData:
RequireTilesets: TEMPERATE
SelectionDecorations:
ThrowsShrapnel@SMALL:

View File

@@ -3,7 +3,7 @@ DOGGIE:
Inherits@2: ^RegularInfantryDeath
Inherits@3: ^HealsOnTiberium
Inherits@AUTOTARGET: ^AutoTargetGroundAssaultMove
EditorTilesetFilter:
MapEditorData:
Categories: Critter
Tooltip:
Name: Tiberian Fiend

View File

@@ -340,7 +340,7 @@
Weapons: LargeDebris, LargeDebrisWithTrail
Pieces: 1, 2
Range: 2c0, 5c0
EditorTilesetFilter:
MapEditorData:
Categories: Building
CommandBarBlacklist:
@@ -390,7 +390,7 @@
MaxHeightDelta: 3
RenderSprites:
Palette: terraindecoration
EditorTilesetFilter:
MapEditorData:
Categories: Civilian building
^OldBase:
@@ -418,13 +418,13 @@
Type: heavy
Health:
HP: 40000
EditorTilesetFilter:
MapEditorData:
RequireTilesets: TEMPERATE
ThrowsShrapnel@SMALL:
Pieces: 1, 3
ThrowsShrapnel@LARGE:
Pieces: 1, 1
EditorTilesetFilter:
MapEditorData:
Categories: Billboard
^Crate:
@@ -437,7 +437,7 @@
RenderSprites:
Palette: terraindecoration
WithCrateBody:
EditorTilesetFilter:
MapEditorData:
Categories: System
Interactable:
Bounds: 24,24
@@ -486,7 +486,7 @@
TopLeft: -512, -512
BottomRight: 512, 512
VerticalTopOffset: 768
EditorTilesetFilter:
MapEditorData:
Categories: Wall
Valued:
Cost: 50
@@ -588,7 +588,7 @@
HitShape:
Type: Circle
Radius: 128
EditorTilesetFilter:
MapEditorData:
Categories: Infantry
GrantConditionOnTunnelLayer:
Condition: inside-tunnel
@@ -697,7 +697,7 @@
Wanders:
MinMoveDelay: 150
MaxMoveDelay: 750
EditorTilesetFilter:
MapEditorData:
Categories: Civilian infantry
^Vehicle:
@@ -771,7 +771,7 @@
EntersTunnels:
Voice: Move
HitShape:
EditorTilesetFilter:
MapEditorData:
Categories: Vehicle
GrantConditionOnTunnelLayer:
Condition: inside-tunnel
@@ -841,7 +841,7 @@
WithVoxelBody:
RevealOnFire:
HitShape:
EditorTilesetFilter:
MapEditorData:
Categories: Aircraft
SpawnActorOnDeath:
RequiresCondition: airborne
@@ -880,7 +880,7 @@
Moves: true
Velocity: 86
HitShape:
EditorTilesetFilter:
MapEditorData:
Categories: Husk
^Visceroid:
@@ -914,7 +914,7 @@
Type: Circle
Radius: 256
VerticalTopOffset: 512
EditorTilesetFilter:
MapEditorData:
Categories: Critter
GrantConditionOnTunnelLayer:
Condition: inside-tunnel
@@ -938,7 +938,7 @@
ResourceType: Tiberium
Interval: 55
WithIdleAnimation:
EditorTilesetFilter:
MapEditorData:
Categories: Resource spawn
^Tree:
@@ -956,7 +956,7 @@
Terrain: Tree
Tooltip:
Name: Tree
EditorTilesetFilter:
MapEditorData:
Categories: Tree
^Rock:
@@ -974,7 +974,7 @@
Terrain: Rock
Tooltip:
Name: Rock
EditorTilesetFilter:
MapEditorData:
Categories: Decoration
^Decoration:
@@ -987,7 +987,7 @@
Building:
Footprint: x
Dimensions: 1, 1
EditorTilesetFilter:
MapEditorData:
Categories: Decoration
^Box:
@@ -1018,7 +1018,7 @@
TargetTypes: Ground, Building, C4, Defense
-Capturable:
RevealOnFire:
EditorTilesetFilter:
MapEditorData:
Categories: Defense
-CommandBarBlacklist:
@@ -1072,7 +1072,7 @@
Pieces: 3, 7
Range: 2c0, 5c0
HitShape:
EditorTilesetFilter:
MapEditorData:
Categories: Railway
GrantConditionOnTunnelLayer:
Condition: inside-tunnel
@@ -1094,7 +1094,7 @@
Name: Railway
ChangesTerrain:
TerrainType: Rail
EditorTilesetFilter:
MapEditorData:
Categories: Railway
Interactable:
@@ -1111,7 +1111,7 @@
Targetable:
AlwaysVisible:
TunnelEntrance:
EditorTilesetFilter:
MapEditorData:
Categories: Tunnel
Interactable:
Bounds: 144, 144
@@ -1143,7 +1143,7 @@
TopLeft: -512, -512
BottomRight: 512, 512
VerticalTopOffset: 768
EditorTilesetFilter:
MapEditorData:
Categories: Wall
Gate:
OpeningSound: gateup1.aud

View File

@@ -187,7 +187,7 @@ JUMPJET.Husk:
WithDeathAnimation@SPLASH:
RequiresCondition: water-death
FallbackSequence: die-splash
EditorTilesetFilter:
MapEditorData:
Categories: Husk
Interactable:

View File

@@ -9,7 +9,7 @@ mpspawn:
WithSpriteBody:
BodyOrientation:
QuantizedFacings: 1
EditorTilesetFilter:
MapEditorData:
Categories: System
waypoint:
@@ -23,7 +23,7 @@ waypoint:
WithSpriteBody:
BodyOrientation:
QuantizedFacings: 1
EditorTilesetFilter:
MapEditorData:
Categories: System
mmch.colorpicker:
@@ -35,7 +35,7 @@ mmch.colorpicker:
WithFacingSpriteBody:
Sequence: walk
-Buildable:
-EditorTilesetFilter:
-MapEditorData:
RenderVoxels:
Image: mmch
Palette: colorpicker
@@ -59,7 +59,7 @@ CAMERA:
Type: CenterPosition
DetectCloaked:
Range: 10c0
EditorTilesetFilter:
MapEditorData:
Categories: System
CRATE:
@@ -104,7 +104,7 @@ CRATE:
SelectionShares: 5
Condition: crate-speed
Notification: 00-i080.aud
EditorTilesetFilter:
MapEditorData:
Categories: System
SROCK01:

View File

@@ -89,5 +89,5 @@ FLAMEGUY:
FallbackSequence: die
UseDeathTypeSuffix: false
HitShape:
EditorTilesetFilter:
MapEditorData:
Categories: System

View File

@@ -115,7 +115,7 @@ VEINHOLE:
RenderSprites:
Palette: player
WithSpriteBody:
EditorTilesetFilter:
MapEditorData:
Categories: Resource spawn
Interactable: