Renamed EditorTilesetFilter to MapEditorData and added an update rule
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@@ -26,7 +26,7 @@ spicebloom.spawnpoint:
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HitShape:
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Type: Circle
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Radius: 1
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EditorTilesetFilter:
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MapEditorData:
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Categories: System
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spicebloom:
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@@ -61,7 +61,7 @@ spicebloom:
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HitShape:
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Type: Circle
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Radius: 512
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EditorTilesetFilter:
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MapEditorData:
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Categories: System
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Interactable:
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@@ -210,7 +210,7 @@
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Duration: 100
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Radius: 2c512
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HitShape:
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EditorTilesetFilter:
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MapEditorData:
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Categories: Vehicle
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^Tank:
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@@ -232,7 +232,7 @@
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ScriptTriggers:
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WithFacingSpriteBody:
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HitShape:
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EditorTilesetFilter:
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MapEditorData:
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Categories: Husk
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^VehicleHusk:
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@@ -329,7 +329,7 @@
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HitShape:
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Type: Circle
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Radius: 96
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EditorTilesetFilter:
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MapEditorData:
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Categories: Infantry
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^Plane:
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@@ -352,7 +352,7 @@
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WithFacingSpriteBody:
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WithShadow:
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HitShape:
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EditorTilesetFilter:
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MapEditorData:
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Categories: Aircraft
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^Building:
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@@ -427,7 +427,7 @@
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RevealOnDeath:
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Duration: 100
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Radius: 4c768
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EditorTilesetFilter:
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MapEditorData:
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Categories: Building
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CommandBarBlacklist:
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WithBuildingRepairDecoration:
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@@ -460,7 +460,7 @@
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RevealOnFire:
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Targetable:
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TargetTypes: Ground, C4, Structure, Defense
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EditorTilesetFilter:
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MapEditorData:
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Categories: Defense
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-CommandBarBlacklist:
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@@ -134,7 +134,7 @@ crate:
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Palette: effect
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WithCrateBody:
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Passenger:
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EditorTilesetFilter:
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MapEditorData:
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Categories: System
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Interactable:
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Bounds: 20,20
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@@ -150,7 +150,7 @@ mpspawn:
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WithSpriteBody:
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BodyOrientation:
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QuantizedFacings: 1
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EditorTilesetFilter:
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MapEditorData:
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Categories: System
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waypoint:
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@@ -164,7 +164,7 @@ waypoint:
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WithSpriteBody:
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BodyOrientation:
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QuantizedFacings: 1
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EditorTilesetFilter:
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MapEditorData:
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Categories: System
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carryall.colorpicker:
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@@ -172,7 +172,7 @@ carryall.colorpicker:
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Aircraft:
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InitialFacing: 104
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-Buildable:
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-EditorTilesetFilter:
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-MapEditorData:
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RenderSprites:
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Image: carryall
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Palette: colorpicker
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@@ -191,7 +191,7 @@ camera:
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RevealsShroud:
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Range: 6c768
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Type: CenterPosition
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EditorTilesetFilter:
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MapEditorData:
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Categories: System
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wormspawner:
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@@ -206,7 +206,7 @@ wormspawner:
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BodyOrientation:
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QuantizedFacings: 1
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ActorSpawner:
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EditorTilesetFilter:
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MapEditorData:
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Categories: System
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upgrade.conyard:
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@@ -748,7 +748,7 @@ wall:
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Type: Rectangle
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TopLeft: -512, -512
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BottomRight: 512, 512
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EditorTilesetFilter:
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MapEditorData:
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Categories: Defense
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Replaceable:
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Types: Tower
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