Renamed EditorTilesetFilter to MapEditorData and added an update rule
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@@ -210,7 +210,7 @@
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Duration: 100
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Radius: 2c512
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HitShape:
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EditorTilesetFilter:
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MapEditorData:
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Categories: Vehicle
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^Tank:
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@@ -232,7 +232,7 @@
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ScriptTriggers:
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WithFacingSpriteBody:
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HitShape:
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EditorTilesetFilter:
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MapEditorData:
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Categories: Husk
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^VehicleHusk:
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@@ -329,7 +329,7 @@
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HitShape:
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Type: Circle
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Radius: 96
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EditorTilesetFilter:
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MapEditorData:
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Categories: Infantry
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^Plane:
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@@ -352,7 +352,7 @@
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WithFacingSpriteBody:
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WithShadow:
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HitShape:
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EditorTilesetFilter:
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MapEditorData:
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Categories: Aircraft
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^Building:
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@@ -427,7 +427,7 @@
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RevealOnDeath:
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Duration: 100
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Radius: 4c768
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EditorTilesetFilter:
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MapEditorData:
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Categories: Building
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CommandBarBlacklist:
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WithBuildingRepairDecoration:
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@@ -460,7 +460,7 @@
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RevealOnFire:
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Targetable:
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TargetTypes: Ground, C4, Structure, Defense
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EditorTilesetFilter:
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MapEditorData:
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Categories: Defense
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-CommandBarBlacklist:
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