Renamed EditorTilesetFilter to MapEditorData and added an update rule

This commit is contained in:
Ectras
2018-09-21 00:45:47 +02:00
committed by abcdefg30
parent 2e3f2e079a
commit d9946f63e4
31 changed files with 406 additions and 368 deletions

View File

@@ -387,5 +387,5 @@ HUNTER:
Palette: pips
ActorLostNotification:
HitShape:
EditorTilesetFilter:
MapEditorData:
Categories: System

View File

@@ -14,7 +14,7 @@ CABHUT:
-SelectionDecorations:
-Demolishable:
-Explodes:
EditorTilesetFilter:
MapEditorData:
Categories: Bridge
^LowBridgeRamp:
@@ -30,7 +30,7 @@ CABHUT:
QuantizedFacings: 1
Tooltip:
Name: Bridge
EditorTilesetFilter:
MapEditorData:
Categories: Bridge
Interactable:
@@ -178,7 +178,7 @@ LOBRDG_R_SW:
Name: Bridge
Immobile:
OccupiesSpace: false
EditorTilesetFilter:
MapEditorData:
Categories: Bridge
Interactable:
Bounds: 96, 144

View File

@@ -10,7 +10,7 @@ ABAN01:
Type: wood
Health:
HP: 60000
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: TEMPERATE
ThrowsShrapnel@SMALL:
Pieces: 5, 9
@@ -29,7 +29,7 @@ ABAN02:
Type: heavy
Health:
HP: 60000
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: TEMPERATE
ThrowsShrapnel@SMALL:
Pieces: 5, 9
@@ -48,7 +48,7 @@ ABAN03:
Type: wood
Health:
HP: 50000
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: TEMPERATE
ThrowsShrapnel@SMALL:
Pieces: 5, 9
@@ -67,7 +67,7 @@ ABAN04:
Type: heavy
Health:
HP: 40000
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: TEMPERATE
ThrowsShrapnel@SMALL:
Pieces: 4, 7
@@ -90,7 +90,7 @@ ABAN05:
Type: wood
Health:
HP: 50000
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: TEMPERATE
ABAN06:
@@ -105,7 +105,7 @@ ABAN06:
Type: wood
Health:
HP: 50000
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: TEMPERATE
ABAN07:
@@ -120,7 +120,7 @@ ABAN07:
Type: heavy
Health:
HP: 35000
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: TEMPERATE
ABAN08:
@@ -135,7 +135,7 @@ ABAN08:
Type: heavy
Health:
HP: 50000
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: TEMPERATE
ABAN09:
@@ -150,7 +150,7 @@ ABAN09:
Type: heavy
Health:
HP: 35000
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: TEMPERATE
ABAN10:
@@ -165,7 +165,7 @@ ABAN10:
Type: wood
Health:
HP: 50000
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: TEMPERATE
ABAN11:
@@ -180,7 +180,7 @@ ABAN11:
Type: wood
Health:
HP: 40000
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: TEMPERATE
ABAN12:
@@ -195,7 +195,7 @@ ABAN12:
Type: wood
Health:
HP: 40000
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: TEMPERATE
ABAN13:
@@ -209,7 +209,7 @@ ABAN13:
Type: wood
Health:
HP: 40000
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: TEMPERATE
ABAN14:
@@ -223,7 +223,7 @@ ABAN14:
Type: heavy
Health:
HP: 30000
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: TEMPERATE
ABAN15:
@@ -237,7 +237,7 @@ ABAN15:
Type: heavy
Health:
HP: 40000
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: TEMPERATE
ABAN16:
@@ -252,7 +252,7 @@ ABAN16:
Type: wood
Health:
HP: 40000
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: TEMPERATE
ABAN17:
@@ -266,7 +266,7 @@ ABAN17:
Type: wood
Health:
HP: 40000
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: TEMPERATE
ABAN18:
@@ -280,7 +280,7 @@ ABAN18:
Type: wood
Health:
HP: 40000
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: TEMPERATE
AMMOCRAT:
@@ -801,7 +801,7 @@ CAHOSP:
Pieces: 5, 9
ThrowsShrapnel@LARGE:
Pieces: 2, 4
EditorTilesetFilter:
MapEditorData:
Categories: Civilian building
CAPYR01:
@@ -816,7 +816,7 @@ CAPYR01:
Type: concrete
Health:
HP: 40000
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: SNOW
CAPYR02:
@@ -831,7 +831,7 @@ CAPYR02:
Type: concrete
Health:
HP: 40000
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: SNOW
ThrowsShrapnel@SMALL:
Pieces: 6, 9
@@ -850,7 +850,7 @@ CAPYR03:
Type: concrete
Health:
HP: 40000
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: SNOW
ThrowsShrapnel@SMALL:
Pieces: 6, 9
@@ -869,7 +869,7 @@ CITY01:
Type: wood
Health:
HP: 40000
EditorTilesetFilter:
MapEditorData:
RequireTilesets: TEMPERATE
ThrowsShrapnel@SMALL:
Pieces: 5, 9
@@ -888,7 +888,7 @@ CITY02:
Type: heavy
Health:
HP: 70000
EditorTilesetFilter:
MapEditorData:
RequireTilesets: TEMPERATE
ThrowsShrapnel@SMALL:
Pieces: 5, 9
@@ -907,7 +907,7 @@ CITY03:
Type: heavy
Health:
HP: 50000
EditorTilesetFilter:
MapEditorData:
RequireTilesets: TEMPERATE
ThrowsShrapnel@SMALL:
Pieces: 5, 9
@@ -926,7 +926,7 @@ CITY04:
Type: heavy
Health:
HP: 60000
EditorTilesetFilter:
MapEditorData:
RequireTilesets: TEMPERATE
ThrowsShrapnel@SMALL:
Pieces: 5, 9
@@ -945,7 +945,7 @@ CITY05:
Type: heavy
Health:
HP: 60000
EditorTilesetFilter:
MapEditorData:
RequireTilesets: TEMPERATE
ThrowsShrapnel@SMALL:
Pieces: 5, 9
@@ -964,7 +964,7 @@ CITY06:
Type: concrete
Health:
HP: 50000
EditorTilesetFilter:
MapEditorData:
RequireTilesets: TEMPERATE
ThrowsShrapnel@SMALL:
Pieces: 7, 9
@@ -983,7 +983,7 @@ CITY07:
Type: wood
Health:
HP: 40000
EditorTilesetFilter:
MapEditorData:
RequireTilesets: TEMPERATE
ThrowsShrapnel@SMALL:
Pieces: 7, 9
@@ -1002,7 +1002,7 @@ CITY08:
Type: heavy
Health:
HP: 30000
EditorTilesetFilter:
MapEditorData:
RequireTilesets: TEMPERATE
CITY09:
@@ -1017,7 +1017,7 @@ CITY09:
Type: wood
Health:
HP: 40000
EditorTilesetFilter:
MapEditorData:
RequireTilesets: TEMPERATE
CITY10:
@@ -1032,7 +1032,7 @@ CITY10:
Type: heavy
Health:
HP: 30000
EditorTilesetFilter:
MapEditorData:
RequireTilesets: TEMPERATE
CITY11:
@@ -1047,7 +1047,7 @@ CITY11:
Type: heavy
Health:
HP: 50000
EditorTilesetFilter:
MapEditorData:
RequireTilesets: TEMPERATE
CITY12:
@@ -1062,7 +1062,7 @@ CITY12:
Type: concrete
Health:
HP: 60000
EditorTilesetFilter:
MapEditorData:
RequireTilesets: TEMPERATE
CITY13:
@@ -1077,7 +1077,7 @@ CITY13:
Type: wood
Health:
HP: 50000
EditorTilesetFilter:
MapEditorData:
RequireTilesets: TEMPERATE
CITY14:
@@ -1091,7 +1091,7 @@ CITY14:
Type: heavy
Health:
HP: 60000
EditorTilesetFilter:
MapEditorData:
RequireTilesets: TEMPERATE
CITY15:
@@ -1106,7 +1106,7 @@ CITY15:
Type: heavy
Health:
HP: 50000
EditorTilesetFilter:
MapEditorData:
RequireTilesets: TEMPERATE
ThrowsShrapnel@SMALL:
Pieces: 7, 9
@@ -1125,7 +1125,7 @@ CITY16:
Type: wood
Health:
HP: 50000
EditorTilesetFilter:
MapEditorData:
RequireTilesets: TEMPERATE
ThrowsShrapnel@SMALL:
Pieces: 7, 9
@@ -1144,7 +1144,7 @@ CITY17:
Type: wood
Health:
HP: 30000
EditorTilesetFilter:
MapEditorData:
RequireTilesets: TEMPERATE
ThrowsShrapnel@SMALL:
Pieces: 7, 9
@@ -1163,7 +1163,7 @@ CITY18:
Type: concrete
Health:
HP: 60000
EditorTilesetFilter:
MapEditorData:
RequireTilesets: TEMPERATE
ThrowsShrapnel@SMALL:
Pieces: 8, 12
@@ -1182,7 +1182,7 @@ CITY19:
Type: wood
Health:
HP: 50000
EditorTilesetFilter:
MapEditorData:
RequireTilesets: TEMPERATE
CITY20:
@@ -1196,7 +1196,7 @@ CITY20:
Type: wood
Health:
HP: 25000
EditorTilesetFilter:
MapEditorData:
RequireTilesets: TEMPERATE
CITY21:
@@ -1210,7 +1210,7 @@ CITY21:
Type: none
Health:
HP: 10000
EditorTilesetFilter:
MapEditorData:
RequireTilesets: TEMPERATE
CITY22:
@@ -1225,7 +1225,7 @@ CITY22:
Type: none
Health:
HP: 10000
EditorTilesetFilter:
MapEditorData:
RequireTilesets: TEMPERATE
CTDAM:
@@ -1245,7 +1245,7 @@ CTDAM:
HP: 100000
ProvidesPrerequisite:
Prerequisite: anypower
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: SNOW
WithIdleOverlay@LIGHTS:
Sequence: idle-lights
@@ -1268,7 +1268,7 @@ CTVEGA:
Type: none
Health:
HP: 10000
EditorTilesetFilter:
MapEditorData:
ExcludeTilesets: SNOW
ThrowsShrapnel@SMALL:
Pieces: 7, 9
@@ -1382,7 +1382,7 @@ GASPOT:
WithIdleOverlay@LIGHTS:
Sequence: idle-lights
SelectionDecorations:
EditorTilesetFilter:
MapEditorData:
Categories: Civilian building
GALITE:
@@ -1415,7 +1415,7 @@ GALITE:
-Cloak@EXTERNALCLOAK:
-ExternalCondition@CLOAKGENERATOR:
-ExternalCondition@CRATE-CLOAK:
EditorTilesetFilter:
MapEditorData:
Categories: Civilian building
TSTLAMP:
@@ -1445,7 +1445,7 @@ GAICBM:
TransformSounds: place2.aud
NoTransformSounds:
-WithDeathAnimation:
EditorTilesetFilter:
MapEditorData:
Categories: Vehicle
NAMNTK:
@@ -1505,7 +1505,7 @@ UFO:
HP: 100000
Armor:
Type: Heavy
EditorTilesetFilter:
MapEditorData:
RequireTilesets: TEMPERATE
SelectionDecorations:
ThrowsShrapnel@SMALL:

View File

@@ -3,7 +3,7 @@ DOGGIE:
Inherits@2: ^RegularInfantryDeath
Inherits@3: ^HealsOnTiberium
Inherits@AUTOTARGET: ^AutoTargetGroundAssaultMove
EditorTilesetFilter:
MapEditorData:
Categories: Critter
Tooltip:
Name: Tiberian Fiend

View File

@@ -340,7 +340,7 @@
Weapons: LargeDebris, LargeDebrisWithTrail
Pieces: 1, 2
Range: 2c0, 5c0
EditorTilesetFilter:
MapEditorData:
Categories: Building
CommandBarBlacklist:
@@ -390,7 +390,7 @@
MaxHeightDelta: 3
RenderSprites:
Palette: terraindecoration
EditorTilesetFilter:
MapEditorData:
Categories: Civilian building
^OldBase:
@@ -418,13 +418,13 @@
Type: heavy
Health:
HP: 40000
EditorTilesetFilter:
MapEditorData:
RequireTilesets: TEMPERATE
ThrowsShrapnel@SMALL:
Pieces: 1, 3
ThrowsShrapnel@LARGE:
Pieces: 1, 1
EditorTilesetFilter:
MapEditorData:
Categories: Billboard
^Crate:
@@ -437,7 +437,7 @@
RenderSprites:
Palette: terraindecoration
WithCrateBody:
EditorTilesetFilter:
MapEditorData:
Categories: System
Interactable:
Bounds: 24,24
@@ -486,7 +486,7 @@
TopLeft: -512, -512
BottomRight: 512, 512
VerticalTopOffset: 768
EditorTilesetFilter:
MapEditorData:
Categories: Wall
Valued:
Cost: 50
@@ -588,7 +588,7 @@
HitShape:
Type: Circle
Radius: 128
EditorTilesetFilter:
MapEditorData:
Categories: Infantry
GrantConditionOnTunnelLayer:
Condition: inside-tunnel
@@ -697,7 +697,7 @@
Wanders:
MinMoveDelay: 150
MaxMoveDelay: 750
EditorTilesetFilter:
MapEditorData:
Categories: Civilian infantry
^Vehicle:
@@ -771,7 +771,7 @@
EntersTunnels:
Voice: Move
HitShape:
EditorTilesetFilter:
MapEditorData:
Categories: Vehicle
GrantConditionOnTunnelLayer:
Condition: inside-tunnel
@@ -841,7 +841,7 @@
WithVoxelBody:
RevealOnFire:
HitShape:
EditorTilesetFilter:
MapEditorData:
Categories: Aircraft
SpawnActorOnDeath:
RequiresCondition: airborne
@@ -880,7 +880,7 @@
Moves: true
Velocity: 86
HitShape:
EditorTilesetFilter:
MapEditorData:
Categories: Husk
^Visceroid:
@@ -914,7 +914,7 @@
Type: Circle
Radius: 256
VerticalTopOffset: 512
EditorTilesetFilter:
MapEditorData:
Categories: Critter
GrantConditionOnTunnelLayer:
Condition: inside-tunnel
@@ -938,7 +938,7 @@
ResourceType: Tiberium
Interval: 55
WithIdleAnimation:
EditorTilesetFilter:
MapEditorData:
Categories: Resource spawn
^Tree:
@@ -956,7 +956,7 @@
Terrain: Tree
Tooltip:
Name: Tree
EditorTilesetFilter:
MapEditorData:
Categories: Tree
^Rock:
@@ -974,7 +974,7 @@
Terrain: Rock
Tooltip:
Name: Rock
EditorTilesetFilter:
MapEditorData:
Categories: Decoration
^Decoration:
@@ -987,7 +987,7 @@
Building:
Footprint: x
Dimensions: 1, 1
EditorTilesetFilter:
MapEditorData:
Categories: Decoration
^Box:
@@ -1018,7 +1018,7 @@
TargetTypes: Ground, Building, C4, Defense
-Capturable:
RevealOnFire:
EditorTilesetFilter:
MapEditorData:
Categories: Defense
-CommandBarBlacklist:
@@ -1072,7 +1072,7 @@
Pieces: 3, 7
Range: 2c0, 5c0
HitShape:
EditorTilesetFilter:
MapEditorData:
Categories: Railway
GrantConditionOnTunnelLayer:
Condition: inside-tunnel
@@ -1094,7 +1094,7 @@
Name: Railway
ChangesTerrain:
TerrainType: Rail
EditorTilesetFilter:
MapEditorData:
Categories: Railway
Interactable:
@@ -1111,7 +1111,7 @@
Targetable:
AlwaysVisible:
TunnelEntrance:
EditorTilesetFilter:
MapEditorData:
Categories: Tunnel
Interactable:
Bounds: 144, 144
@@ -1143,7 +1143,7 @@
TopLeft: -512, -512
BottomRight: 512, 512
VerticalTopOffset: 768
EditorTilesetFilter:
MapEditorData:
Categories: Wall
Gate:
OpeningSound: gateup1.aud

View File

@@ -187,7 +187,7 @@ JUMPJET.Husk:
WithDeathAnimation@SPLASH:
RequiresCondition: water-death
FallbackSequence: die-splash
EditorTilesetFilter:
MapEditorData:
Categories: Husk
Interactable:

View File

@@ -9,7 +9,7 @@ mpspawn:
WithSpriteBody:
BodyOrientation:
QuantizedFacings: 1
EditorTilesetFilter:
MapEditorData:
Categories: System
waypoint:
@@ -23,7 +23,7 @@ waypoint:
WithSpriteBody:
BodyOrientation:
QuantizedFacings: 1
EditorTilesetFilter:
MapEditorData:
Categories: System
mmch.colorpicker:
@@ -35,7 +35,7 @@ mmch.colorpicker:
WithFacingSpriteBody:
Sequence: walk
-Buildable:
-EditorTilesetFilter:
-MapEditorData:
RenderVoxels:
Image: mmch
Palette: colorpicker
@@ -59,7 +59,7 @@ CAMERA:
Type: CenterPosition
DetectCloaked:
Range: 10c0
EditorTilesetFilter:
MapEditorData:
Categories: System
CRATE:
@@ -104,7 +104,7 @@ CRATE:
SelectionShares: 5
Condition: crate-speed
Notification: 00-i080.aud
EditorTilesetFilter:
MapEditorData:
Categories: System
SROCK01:

View File

@@ -89,5 +89,5 @@ FLAMEGUY:
FallbackSequence: die
UseDeathTypeSuffix: false
HitShape:
EditorTilesetFilter:
MapEditorData:
Categories: System

View File

@@ -115,7 +115,7 @@ VEINHOLE:
RenderSprites:
Palette: player
WithSpriteBody:
EditorTilesetFilter:
MapEditorData:
Categories: Resource spawn
Interactable: