Renamed EditorTilesetFilter to MapEditorData and added an update rule

This commit is contained in:
Ectras
2018-09-21 00:45:47 +02:00
committed by abcdefg30
parent 2e3f2e079a
commit d9946f63e4
31 changed files with 406 additions and 368 deletions

View File

@@ -340,7 +340,7 @@
Weapons: LargeDebris, LargeDebrisWithTrail
Pieces: 1, 2
Range: 2c0, 5c0
EditorTilesetFilter:
MapEditorData:
Categories: Building
CommandBarBlacklist:
@@ -390,7 +390,7 @@
MaxHeightDelta: 3
RenderSprites:
Palette: terraindecoration
EditorTilesetFilter:
MapEditorData:
Categories: Civilian building
^OldBase:
@@ -418,13 +418,13 @@
Type: heavy
Health:
HP: 40000
EditorTilesetFilter:
MapEditorData:
RequireTilesets: TEMPERATE
ThrowsShrapnel@SMALL:
Pieces: 1, 3
ThrowsShrapnel@LARGE:
Pieces: 1, 1
EditorTilesetFilter:
MapEditorData:
Categories: Billboard
^Crate:
@@ -437,7 +437,7 @@
RenderSprites:
Palette: terraindecoration
WithCrateBody:
EditorTilesetFilter:
MapEditorData:
Categories: System
Interactable:
Bounds: 24,24
@@ -486,7 +486,7 @@
TopLeft: -512, -512
BottomRight: 512, 512
VerticalTopOffset: 768
EditorTilesetFilter:
MapEditorData:
Categories: Wall
Valued:
Cost: 50
@@ -588,7 +588,7 @@
HitShape:
Type: Circle
Radius: 128
EditorTilesetFilter:
MapEditorData:
Categories: Infantry
GrantConditionOnTunnelLayer:
Condition: inside-tunnel
@@ -697,7 +697,7 @@
Wanders:
MinMoveDelay: 150
MaxMoveDelay: 750
EditorTilesetFilter:
MapEditorData:
Categories: Civilian infantry
^Vehicle:
@@ -771,7 +771,7 @@
EntersTunnels:
Voice: Move
HitShape:
EditorTilesetFilter:
MapEditorData:
Categories: Vehicle
GrantConditionOnTunnelLayer:
Condition: inside-tunnel
@@ -841,7 +841,7 @@
WithVoxelBody:
RevealOnFire:
HitShape:
EditorTilesetFilter:
MapEditorData:
Categories: Aircraft
SpawnActorOnDeath:
RequiresCondition: airborne
@@ -880,7 +880,7 @@
Moves: true
Velocity: 86
HitShape:
EditorTilesetFilter:
MapEditorData:
Categories: Husk
^Visceroid:
@@ -914,7 +914,7 @@
Type: Circle
Radius: 256
VerticalTopOffset: 512
EditorTilesetFilter:
MapEditorData:
Categories: Critter
GrantConditionOnTunnelLayer:
Condition: inside-tunnel
@@ -938,7 +938,7 @@
ResourceType: Tiberium
Interval: 55
WithIdleAnimation:
EditorTilesetFilter:
MapEditorData:
Categories: Resource spawn
^Tree:
@@ -956,7 +956,7 @@
Terrain: Tree
Tooltip:
Name: Tree
EditorTilesetFilter:
MapEditorData:
Categories: Tree
^Rock:
@@ -974,7 +974,7 @@
Terrain: Rock
Tooltip:
Name: Rock
EditorTilesetFilter:
MapEditorData:
Categories: Decoration
^Decoration:
@@ -987,7 +987,7 @@
Building:
Footprint: x
Dimensions: 1, 1
EditorTilesetFilter:
MapEditorData:
Categories: Decoration
^Box:
@@ -1018,7 +1018,7 @@
TargetTypes: Ground, Building, C4, Defense
-Capturable:
RevealOnFire:
EditorTilesetFilter:
MapEditorData:
Categories: Defense
-CommandBarBlacklist:
@@ -1072,7 +1072,7 @@
Pieces: 3, 7
Range: 2c0, 5c0
HitShape:
EditorTilesetFilter:
MapEditorData:
Categories: Railway
GrantConditionOnTunnelLayer:
Condition: inside-tunnel
@@ -1094,7 +1094,7 @@
Name: Railway
ChangesTerrain:
TerrainType: Rail
EditorTilesetFilter:
MapEditorData:
Categories: Railway
Interactable:
@@ -1111,7 +1111,7 @@
Targetable:
AlwaysVisible:
TunnelEntrance:
EditorTilesetFilter:
MapEditorData:
Categories: Tunnel
Interactable:
Bounds: 144, 144
@@ -1143,7 +1143,7 @@
TopLeft: -512, -512
BottomRight: 512, 512
VerticalTopOffset: 768
EditorTilesetFilter:
MapEditorData:
Categories: Wall
Gate:
OpeningSound: gateup1.aud